darklyc Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (3, 15, D:1) a +0 whip (5, 24, D:1) a ball python corpse (skeletalised by now) (6, 21, D:1) a quokka corpse (skeletalised by now) (7, -15, D:1) a +0 club (7, 7, D:1) a frilled lizard skeleton (8, -15, D:1) a ball python corpse (skeletalised by now) (10, 6, D:1) a bat skeleton (16, -3, D:1) a +0 hand axe (17, 27, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (17, 28, D:1) a rat corpse (skeletalised by now) (18, 29, D:1) a quokka corpse (skeletalised by now) (19, 15, D:1) a +0 dagger (20, 31, D:1) a +0 leather armour (21, 21, D:1) a jackal skeleton (22, -16, D:1) a quokka corpse (skeletalised by now) (22, 16, D:1) a +0 short sword (24, -3, D:1) a +0 club (37, 13, D:1) a +0 short sword (43, -13, D:1) a +0 short sword a stone a kobold skeleton (48, 3, D:1) a +0 scale mail (56, -16, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (3, 6, D:2) a +0 dagger (16, 3, D:2) a +1 dagger (24, -3, D:2) the +1 ring mail of the Pirate {rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (30, 20, D:2) a +0 leather armour (34, 14, D:2) a +0 robe (38, 4, D:2) a +0 club 5 stones an adder corpse (skeletalised by now) (46, 16, D:2) a quokka corpse (46, 21, D:2) a rat corpse (skeletalised by now) (49, -2, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (3, 13, D:3) a scroll of vulnerability (4, 11, D:3) a scroll of silence (6, -7, D:3) a staff of air