Dungeon Crawl Stone Soup version 0.34-a0-2078-g13841c757a (webtiles) character file. Game seed: 16416957548417255689 91 danduman the Trooper (level 4, -1/37 HPs) Began as a Formicid Fighter on Jan 22, 2026. Incinerated by a bombardier beetle (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:19 (1497 turns). danduman the Trooper (Formicid Fighter) Turns: 1497, Time: 00:01:19 Health: -1/37 AC: 6 Str: 23 XL: 4 Next: 88% Magic: 4/4 EV: 8 Int: 7 God: Gold: 118 SH: 4 Dex: 13 Spells: 3/3 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: on fire, glowing A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 4 boomerangs Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery e - a +4 ring of slaying Scrolls c - 5 scrolls of enchant armour {unknown} e - a scroll of silence {unknown} h - a scroll of identify {unknown} k - a scroll of brand weapon {unknown} l - a scroll of amnesia {unknown} m - a scroll of fear {unknown} Potions m - 3 potions of might d - a potion of attraction {unknown} f - 2 potions of curing {unknown} j - 2 potions of heal wounds {unknown} n - a potion of haste {unknown} o - a potion of magic {unknown} Skills: * Level 4.3 Fighting * Level 3.9 Axes - Level 3.2 Armour - Level 4.0 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 0% 2d5 91% 2 Sigil of Binding Hex 0% N/A 99% 3 Summon Ice Beast Ice/Summ 0% N/A 99% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The bombardier beetle sprays incendiary fluid at you. The burning spray hits you but does no damage. You are covered in liquid fire! Move or burn! You shake off some of the fire as you move. The liquid fire burns you! You closely miss the bombardier beetle. The liquid fire burns you! The bombardier beetle misses you. You hit the bombardier beetle. The bombardier beetle is lightly wounded. The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you but does no damage. You are even more covered in liquid fire! You slash the bombardier beetle! The bombardier beetle is almost dead. The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you but does no damage. You are even more covered in liquid fire! You slash the bombardier beetle! You kill the bombardier beetle! The liquid fire burns you! You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You see here a bombardier beetle corpse. You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You see here a viscous emerald potion. You are on fire! You are on fire! You are on fire! You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! You die... ..###.....###########...#÷....... ....#.....# ###..######## ..........# ########...## # ..........# ......####..## # ..........# ####P#.#.# ##..# # ......### #.#.P......# ##.#### ###...# #.#.....P..# #.#... #...## #.#......P.# #..... #....# #.#..@...# ###..> ####.### #.#..†.P.#.# #... #...# #.#....P...# ###. ###.# #.##...#.#.# ## #.###..........# #..........##### ############ There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:2) 2 adders (D:2) A ribbon worm (D:2) 9 endoplasms 4 hobgoblins 6 ball pythons 6 bats 6 frilled lizards 3 goblins 5 kobolds 5 rats (D:1) 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | danduman the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 163 | D:1 | Reached XP level 2. HP: 22/25 MP: 2/2 238 | D:1 | Found a faded altar of an unknown god. 459 | D:1 | Reached XP level 3. HP: 30/30 MP: 3/3 1181 | D:2 | Reached XP level 4. HP: 21/37 MP: 4/4 1497 | D:2 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_loops_ring, basic_ecumenical_altar, bh_walls_and_bars D:2: cheibrodos_old_hovel, layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 | 4.3 Axes | 3 | 3.9 Armour | | 3.2 Shields | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 90 | 13 || 103 Melee: War axe | 100 | 13 || 113 Armour: Scale mail | 70 | 4 || 74 Dodge: Dodged | 40 | 3 || 43 Block: Buckler | 25 | 2 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1539 | 1525 | 14 | 83 | 1081 | 2 | 769.5 | Dungeon | 1539 | 1525 | 14 | 83 | 1081 | 2 | 769.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 799 daAuts D:2: 739 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+