danduman Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (10, -40, D:1) a +0 dagger a +0 whip a kobold corpse (skeletalised by now) (11, -13, D:1) a +0 club (12, -20, D:1) a +0 pair of gloves (13, -19, D:1) a +0 dagger (13, -17, D:1) a hobgoblin skeleton (14, -7, D:1) a ball python corpse (skeletalised by now) (34, -35, D:1) a rat skeleton (42, -44, D:1) a +0 dagger (43, 2, D:1) a rat corpse (skeletalised by now) (43, 11, D:1) a +0 short sword a kobold corpse (skeletalised by now) (44, -47, D:1) a +0 dagger a kobold corpse (skeletalised by now) (44, -46, D:1) a +0 short sword a kobold corpse (skeletalised by now) (52, -46, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (16, 22, D:2) a +0 club a kobold skeleton (16, 28, D:2) a +0 dagger (19, -9, D:2) a hobgoblin corpse (skeletalised by now) (24, 25, D:2) an adder skeleton (26, 26, D:2) a ball python skeleton (27, 32, D:2) a +0 quarterstaff (38, 32, D:2) a +0 short sword a +0 leather armour an orc skeleton (39, 29, D:2) a +0 mace 2 boomerangs a +0 club (39, 32, D:2) a +0 hand axe a +0 scale mail (40, 0, D:2) a frilled lizard skeleton (47, 19, D:2) a hobgoblin skeleton (50, 19, D:2) a +0 hand axe (52, 38, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) the +1 robe "Rietwumi" {Regen+} Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (0, 23, D:3) a +0 club (5, 3, D:3) a +0 club a +0 sling a goblin skeleton (6, 3, D:3) a jackal skeleton a jackal skeleton (8, 19, D:3) a +0 dagger (13, -4, D:3) a +0 morningstar (17, -3, D:3) a +0 shortbow (17, 4, D:3) a quokka corpse (skeletalised by now) (18, 20, D:3) a quokka corpse (skeletalised by now) (21, -2, D:3) a +0 dagger (24, 12, D:3) a +0 dagger (27, 29, D:3) a +0 trident (28, 4, D:3) a +0 leather armour (37, 6, D:3) a medusa talisman (46, 16, D:3) a +0 hand axe a +0 ring mail (46, 17, D:3) a hound skeleton (49, -4, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (0, 6, D:4) a hobgoblin skeleton (10, 23, D:4) a +2 whip of venom (11, -14, D:4) an adder skeleton (11, 32, D:4) an adder corpse (12, -14, D:4) a hobgoblin skeleton (16, -4, D:4) a +0 dagger (18, 17, D:4) a +2 scythe of protection a +0 robe the human corpse of Sigmund (20, -17, D:4) a +0 club a +0 sling (24, -5, D:4) an inkwell talisman (25, 15, D:4) a +0 helmet (38, -16, D:4) an adder corpse (skeletalised by now) (46, 36, D:4) a +0 whip (47, 30, D:4) 5 gold pieces (48, 35, D:4) a +0 giant spiked club an ogre corpse (48, 36, D:4) a +0 dagger a +0 leather armour (48, 39, D:4) 4 gold pieces