Dungeon Crawl Stone Soup version 0.34-a0-2062-g69c9decb0d (webtiles) character file. Game seed: 17071326248350289734 25 danduman the Shield-Bearer (level 3, -1/30 HPs) Began as a Formicid Fighter on Jan 21, 2026. Slain by an orc priest ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:57 (633 turns). danduman the Shield-Bearer (Formicid Fighter) Turns: 633, Time: 00:00:57 Health: -1/30 AC: 6 Str: 20 XL: 3 Next: 20% Magic: 3/3 EV: 8 Int: 7 God: Gold: 54 SH: 5 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%), Convert to Beogh (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery d - a +6 ring of strength e - a +4 ring of protection Scrolls c - a scroll of enchant armour {unknown} e - a scroll of revelation {unknown} h - a scroll of fog {unknown} j - a scroll of teleportation {unknown} m - a scroll of vulnerability {unknown} Potions m - 2 potions of might d - a potion of heal wounds {unknown} f - a potion of moonshine {unknown} k - a potion of curing {unknown} l - 2 potions of lignification {unknown} Skills: * Level 3.8 Fighting * Level 3.0 Long Blades - Level 3.2 Armour - Level 4.0 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You barely miss the orc. The orc is heavily wounded. The orc priest hits you with a +0 flail. The orc hits you but does no damage. You block the orc's attack. You closely miss the orc priest. The orc priest is moderately wounded. The orc priest casts a cantrip, but nothing happens. The orc hits you with a +0 hand axe. The orc hits you but does no damage. You barely miss the orc priest. The orc priest is moderately wounded. The orc hits you with a +0 flail. The orc priest barely misses you. You block the orc's attack. The orc hits you but does no damage. The orc barely misses you. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) You hit the orc priest. The orc priest is severely wounded. The orc priest barely misses you. The orc hits you but does no damage. The orc barely misses you. You hit the orc priest but do no damage. The orc priest is severely wounded. The orc priest barely misses you. The orc closely misses you. x2 You closely miss the orc priest. The orc priest is severely wounded. The orc priest closely misses you. The orc hits you but does no damage. The orc hits you with a +0 flail. The orc hits you but does no damage. The orc hits you with a +0 flail. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You hit the orc priest. The orc priest is severely wounded. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! The orc hits you but does no damage. x2 You closely miss the orc priest. The orc priest is severely wounded. The orc priest hits you with a +0 flail. You die... ...........{.†.... ####.##.##{#####.< ##. #.##.##.# #.# .. #.....#.# #.. ##.## ####..#.#####.# #...# #.........## ###...### #..#..#### %# ##......o#####..##.# .##.......@o.>....# .# .#......)o######.# # ).##..)########.# #. #..$##.......# #.###.###.####### ##...?.###.# #....†.†)..# #.######)#### #.# You could see an orc priest and 2 orcs. Vanquished Creatures A dart slug (D:2) 2 orcs (D:2) 2 hobgoblins A quokka (D:1) A ball python (D:2) 5 bats (D:1) 2 endoplasms 3 frilled lizards 5 goblins A kobold (D:1) 3 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | danduman the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 119 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 279 | D:1 | Found a faded altar of an unknown god. 608 | D:2 | Reached XP level 3. HP: 30/30 MP: 3/3 633 | D:2 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_rooms, shapermc_ecumenical_altar_mp_urbaneastern, minivault_26, minmay_domino_4 D:2: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 3 | 3.0 Fighting | | 3.8 Armour | | 3.2 Shields | | 4.0 Action || total ---------------------------++------- Attack: Normal || 89 Melee: Long sword || 89 Armour: Scale mail || 102 Dodge: Dodged || 61 Block: Buckler || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 660 | 634 | 26 | 0 | 389 | 2 | 330.0 | Dungeon | 660 | 634 | 26 | 0 | 389 | 2 | 330.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 565 daAuts D:2: 94 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+