danduman Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (7, -5, D:1) a bat skeleton (10, 5, D:1) a +0 dagger (10, 22, D:1) a frilled lizard corpse (skeletalised by now) (11, 19, D:1) a rat corpse (skeletalised by now) (11, 22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, 27, D:1) a +0 spear (29, 1, D:1) a hobgoblin skeleton (34, 31, D:1) a bat corpse (skeletalised by now) (35, 33, D:1) a rat corpse (skeletalised by now) (37, 2, D:1) a +0 dagger 5 stones a +0 club a kobold skeleton a goblin skeleton (37, 8, D:1) a +0 dagger (38, 2, D:1) a quokka skeleton (38, 4, D:1) a bat skeleton (41, 23, D:1) a +0 club (42, 3, D:1) a bat skeleton (42, 4, D:1) a +0 club (43, -8, D:1) a +0 scale mail (50, 15, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) the medusa talisman "Woyfir" {rElec rN+ Stlth-} [medusa talisman] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. (unseen) (3, 3, D:2) a +0 flail (7, 6, D:2) a scroll of enchant armour (7, 7, D:2) a hobgoblin corpse (9, 3, D:2) a +0 trident (9, 4, D:2) 11 gold pieces (9, 7, D:2) a dart slug corpse (9, 8, D:2) a +0 hand axe (10, 2, D:2) a +0 short sword a +0 ring mail (10, 7, D:2) a +0 dagger (23, -7, D:2) a frilled lizard corpse