Dungeon Crawl Stone Soup version 0.34-a0-2058-g71c15dacbf (webtiles) character file. Game seed: 9468812539565580300 14 danduman the Shield-Bearer (level 2, 0/24 HPs) Began as a Formicid Fighter on Jan 21, 2026. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (291 turns). danduman the Shield-Bearer (Formicid Fighter) Turns: 291, Time: 00:00:35 Health: 0/24 AC: 6 Str: 20 XL: 2 Next: 60% Magic: 2/2 EV: 8 Int: 7 God: Gold: 67 SH: 4 Dex: 13 Spells: 1/1 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery d - a ring of wizardry Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of noise {unknown} Potions m - 2 potions of might d - a potion of curing {unknown} Skills: * Level 3.6 Fighting * Level 2.3 Long Blades + Level 3.5 Armour + Level 4.1 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The jackal closely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is heavily wounded. You block the jackal's attack. x2 You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. The jackal closely misses you. You slash the jackal! You kill the jackal! You block the rat's attack. You hit the rat. You kill the rat! You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You slash the endoplasm! You kill the endoplasm! Things that are here: a +0 whip; a rat corpse You encounter an endoplasm. The endoplasm quivers. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! You see here 15 gold pieces. The endoplasm freezes you. You are frozen. You die... ..........########## ..).......# .[.......## ........## .#.....############# ...###...##........# ##..##.#.).........# ###.##.####..)..$..# ................@.?# ###########.....J..# #........# #.........# # #..#.....#.# ### ...##$#!##.# ..######.#. .###. .# #..........## .# ###........ You could see an endoplasm. Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) A jackal (D:1) A quokka (D:1) 3 ball pythons (D:1) 3 goblins (D:1) 2 kobolds (D:1) 3 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | danduman the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 169 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 279 | D:1 | HP: 1/24 [frozen (3)] 291 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_rooms, glass_columns_b, minmay_tall_x Action || total ---------------------------++------- Attack: Normal || 42 Melee: Long sword || 42 Armour: Scale mail || 35 Dodge: Dodged || 21 Block: Buckler || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 305 | 305 | 0 | 0 | 178 | 1 | 305.0 | Dungeon | 305 | 305 | 0 | 0 | 178 | 1 | 305.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 305 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+