Dungeon Crawl Stone Soup version 0.34-a0-2058-g71c15dacbf (webtiles) character file. Game seed: 12567764753627737480 199 danduman the Slasher (level 6, 0/49 HPs) Began as a Formicid Fighter on Jan 21, 2026. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:03:23 (2114 turns). danduman the Slasher (Formicid Fighter) Turns: 2114, Time: 00:03:24 Health: 0/49 AC: 6 Str: 26 XL: 6 Next: 6% Magic: 6/6 EV: 8 Int: 8 God: Gold: 79 SH: 5 Dex: 15 Spells: 5/5 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth e - +6 ring of strength HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: no passive effects @: mighty, lethally poisoned (0 -> -22) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery e - a +6 ring of strength (worn) Talismans d - the spore talisman of the Doldrums {Rampage *Corrode rC+ Int+2} (You found it on level 1 of the Dungeon) [spore talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Wands a - a wand of flame (20) Scrolls c - 4 scrolls of identify {unknown} e - a scroll of blinking {unknown} h - a scroll of brand weapon {unknown} j - a scroll of teleportation {unknown} k - a scroll of enchant armour {unknown} l - a scroll of amnesia {unknown} Potions m - 2 potions of might d - a potion of enlightenment {unknown} f - 2 potions of curing {unknown} Skills: * Level 4.6 Fighting * Level 4.9 Long Blades - Level 3.3 Armour - Level 4.0 Shields You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 75% 1 Hailstorm Conj/Ice 0% 3d5 98% 3 Teleport Other Tloc 0% N/A 98% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Wu Jian Shops: D:2 [ Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The water moccasin barely misses you. You see here a +0 club. You hit the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you. x2 You barely miss the water moccasin. The water moccasin is lightly wounded. The water moccasin barely misses you. You hit the water moccasin. The water moccasin is lightly wounded. You block the water moccasin's attack. The water moccasin closely misses you. You closely miss the water moccasin. The water moccasin is lightly wounded. The water moccasin barely misses you. The water moccasin bites you. You barely miss the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you but does no damage. You completely miss the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you. x2 You are poisoned. The water moccasin poisons you! You hit the water moccasin. The water moccasin is moderately wounded. You feel very sick. You block the water moccasin's attack. The water moccasin bites you but does no damage. Okay, then. You feel very mighty all of a sudden. You feel sick. The water moccasin closely misses you. You slash the water moccasin! The water moccasin is severely wounded. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin completely misses you. You miss the water moccasin. The water moccasin is severely wounded. You die... ##### # #######...# .# #.........##.# #.###........## #@##........... ##########S##..)..<...# #.......##)##.##...##.## S.....#.##.##.##........ _.#......##.......#.## ....................# # ####...##.......†...# .....# ##.##......## ###.. #.##...<..# You could see a water moccasin. Vanquished Creatures Jessica (D:2) Robin (D:3) 6 adders 7 gnolls (D:2) A dart slug (D:1) 3 endoplasms 5 hobgoblins 2 jackals (D:1) 7 ball pythons 5 bats (D:1) A frilled lizard (D:1) 9 goblins 7 kobolds 7 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | danduman the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 71 | D:1 | Identified the spore talisman of the Doldrums {Rampage | *Corrode rC+ Int+2} 291 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 728 | D:1 | Reached XP level 3. HP: 30/30 MP: 3/3 1119 | D:2 | Encountered Jessica 1128 | D:2 | Killed Jessica 1129 | D:2 | Reached XP level 4. HP: 17/37 MP: 4/4 1333 | D:2 | Reached XP level 5. HP: 36/43 MP: 5/5 1524 | D:2 | Found Wedoevon's Armour Shoppe. 2017 | D:3 | Found an ornate altar of the Wu Jian Council. 2031 | D:3 | Encountered Robin 2051 | D:3 | Killed Robin 2052 | D:3 | Reached XP level 6. HP: 21/49 MP: 6/6 2098 | D:3 | Encountered a water moccasin 2114 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_loops_ring D:2: layout_loops_ring, serial_shops, nicolae_shop's_first_dollar, minmay_misc_feat_rows, uniq_jessica D:3: layout_loops_ring, mainiacjoe_overflow_tiny_flanked, minmay_starry_boxes, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 4 | 4.6 Long Blades | 3 4 | 4.9 Armour | | 3.3 Shields | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 95 | 107 || 202 Melee: Long sword | 95 | 107 || 202 Drink: Might | | 1 || 1 Armour: Scale mail | 89 | 63 || 152 Dodge: Dodged | 45 | 46 || 91 Block: Buckler | 24 | 34 || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2167 | 1973 | 194 | 8 | 1407 | 3 | 722.3 | Dungeon | 2167 | 1973 | 194 | 8 | 1407 | 3 | 722.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1078 daAuts D:2: 938 daAuts D:3: 151 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+