Dungeon Crawl Stone Soup version 0.33-a0-1250-gd062ae842b (webtiles) character file. Game seed: 4257848034124718403 2 dancegoddanceking the Tinkerer (level 1, 0/13 HPs) Began as a Merfolk Forgewright on Apr 5, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (64 turns). dancegoddanceking the Tinkerer (Merfolk Forgewright) Turns: 64, Time: 00:00:32 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 40% Magic: 0/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Potions c - a potion of magic Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting + Level 4.0 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 48% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 24% 2d4 7% 2 Launch Clockwork Bee Frge 12% N/A 13% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 71% 4 Forge Lightning Spire Air/Frge 7% 3d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. x2 You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. x2 You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 64% to hit) The kinetic grapnel misses the jackal. x2; The jackal barely misses you. You completely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ###### #≈~~#~ #≈##~# ###≈~#~# ##.'≈<#~# ########..#≈~~~# ..........#~##~# ##############.#≈≈~~# #.hh@.†........###### #'############## #.........# #.........# #.........# #..h...h..# #.......#.# #..h....# + ...h..... You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dancegoddanceking the Merfolk Forgewright began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 64 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_basic, shapermc_ecumenical_altar_ellora Action || total ---------------------------++------- Melee: Mace || 10 Cast: Kinetic Grapnel || 5 Armour: Robe || 10 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 63 | 63 | 0 | 0 | 37 | 1 | 63.0 | Dungeon | 63 | 63 | 0 | 0 | 37 | 1 | 63.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 63 daAuts