Dungeon Crawl Stone Soup version 0.34-a0-365-g1673ddcb0a (webtiles) character file. Game seed: 4082663123347099229 18 dagafs the Changeling (level 2, 0/19 HPs) Began as an Octopode Shapeshifter on July 15, 2025. Slain by an adder (3 damage) ... on level 3 of the Dungeon. The game lasted 00:02:31 (739 turns). dagafs the Changeling (Octopode Shapeshifter) Turns: 739, Time: 00:02:31 Health: 0/19 AC: 1 Str: 13 XL: 2 Next: 66% Magic: 2/2 EV: 12 Int: 12 God: Gold: 43 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -2), quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were on level 3 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 43 gold pieces. Inventory: Jewellery f - the ring of Kelum {rC+ Wiz Stlth+} (You found it on level 2 of the Dungeon) [ring of wizardry] rC+: It protects you from cold. Wiz: It increases the success rate of your magical spells. Stlth+: It makes you more stealthy. g - a +6 ring of intelligence i - a ring of protection from fire Scrolls e - a scroll of silence {unknown} h - a scroll of poison {unknown} j - a scroll of enchant weapon {unknown} m - a scroll of teleportation {unknown} Potions b - a potion of lignification k - a potion of curing {unknown} l - a potion of heal wounds {unknown} n - a potion of mutation {unknown} Baubles a - 3 flux baubles Talismans c - a quill talisman (active) d - a protean talisman Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat + Level 3.7 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal barely misses you. You tentacle-slap the jackal. Your grab misses the jackal. The jackal is severely wounded. The jackal bites you. The jackal barely misses you. The jackal bites you. The jackal barely misses you. You tentacle-slap the jackal. You kill the jackal! The jackal misses you. The adder is struck by your quills. The adder barely misses you. You closely miss the adder. You grab the adder. The adder is lightly wounded. You constrict the adder. The adder misses you. You barely miss the adder. The adder is moderately wounded. You constrict the adder. The jackal pauses to sniff the ground. The jackal barely misses you. The adder is struck by your quills. The adder misses you. The jackal bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You release your grip on the adder. A bat comes into view. The jackal closely misses you. The adder bites you. You are poisoned. The adder poisons you! The bat moves out of view. You feel sick. You are too injured to fight recklessly! You tentacle-slap the jackal but do no damage. You grab the jackal. You constrict the jackal. You feel sick. The jackal misses you. The adder bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You release your grip on the jackal. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... ## .###..## #. .. .... .. #####. #. ...#... ...... #.##..#.# #.. #.......#### #.. # ....#.....# ##.. #.####......... #... #....Sh.†# #... ####@#h#.# #<## #.#.#.# #.## #.#.#.# #.## ##>#.#.# #.## #......# #... #.##.#.# #### #.##.#.#### # #.##......# # #.####.##.# # You could see an adder and a jackal. Vanquished Creatures A hobgoblin (D:2) A jackal (D:3) 4 quokkas (D:2) 3 ball pythons (D:2) 2 bats (D:2) A frilled lizard (D:2) 2 goblins (D:2) 3 kobolds (D:2) 3 rats (D:2) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dagafs the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 2 | D:1 | Noticed a tengu 2 | D:1 | Noticed a spriggan 4 | D:1 | Noticed a minotaur 4 | D:1 | Noticed a barachi 6 | D:1 | Noticed an armataur 10 | D:1 | Noticed a felid 10 | D:1 | Noticed a demigod 12 | D:1 | Noticed a human 12 | D:1 | Noticed a draconian 14 | D:1 | Noticed a formicid 16 | D:1 | Noticed an elf 16 | D:1 | Noticed a vine stalker 18 | D:1 | Noticed an oni 18 | D:1 | Noticed an octopode 20 | D:1 | Noticed a gargoyle 20 | D:1 | Noticed a merfolk 22 | D:1 | Noticed a troll 22 | D:1 | Noticed a djinni 22 | D:1 | You fall into a shaft and drop 1 floor! 113 | D:2 | Identified the ring of Kelum {rC+ Wiz Stlth+} 148 | D:2 | Reached XP level 2. HP: 19/19 MP: 2/2 369 | D:2 | Found a radiant altar of Vehumet. 739 | D:3 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_rooms D:2: layout_rooms, basic_altar, minmay_puff D:3: layout_loops_cross, chei_slow_surprise, nicolae_grassy_gnolls, uniq_sigmund Action || total ---------------------------++------- Melee: Unarmed || 37 Constrict || 7 Tentacles || 6 Stab: Sleeping || 2 Armour: Skin || 19 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 736 | 680 | 56 | 0 | 482 | 3 | 245.3 | Dungeon | 736 | 680 | 56 | 0 | 482 | 3 | 245.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 643 daAuts D:3: 71 daAuts D:1: 22 daAuts