daedfool13 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a bat corpse (skeletalised by now) (4, 15, D:1) a +0 scale mail (4, 30, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (9, 8, D:1) a ball python skeleton (12, -10, D:1) a +0 club (12, 14, D:1) a +0 sling (13, -9, D:1) a +0 club a goblin corpse (skeletalised by now) (27, -14, D:1) a +0 longbow (31, 15, D:1) a +0 hand axe (35, -17, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (35, -13, D:1) a quokka corpse (skeletalised by now) (35, 12, D:1) a bat corpse (skeletalised by now) (35, 13, D:1) a rat skeleton (38, 21, D:1) a +0 dagger (41, 22, D:1) a frilled lizard corpse (skeletalised by now) a frilled lizard skeleton (42, 23, D:1) a frilled lizard skeleton a frilled lizard skeleton (44, 12, D:1) a +0 short sword a kobold corpse (skeletalised by now) (52, 0, D:1) a +0 short sword 5 stones (52, 1, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 3, D:2) a +0 dagger (2, 4, D:2) a +0 dagger (7, 16, D:2) a +2 short sword of draining a kobold skeleton (8, 8, D:2) a bat skeleton (9, 15, D:2) a +0 club (10, 15, D:2) a frilled lizard skeleton (11, 18, D:2) a +0 club (13, 17, D:2) a +0 ring mail (20, 11, D:2) a +0 club (23, -11, D:2) a +0 halberd (27, -14, D:2) a ball python skeleton (32, 5, D:2) a jackal skeleton (33, -14, D:2) a bat corpse (skeletalised by now) (33, 5, D:2) a jackal skeleton a jackal skeleton (41, 4, D:2) a +0 robe (41, 16, D:2) a bat corpse (skeletalised by now) (46, -9, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (6, 6, D:3) a +0 short sword (7, 6, D:3) a +0 leather armour (7, 12, D:3) a +0 dagger (8, -24, D:3) a +0 short sword a kobold corpse (skeletalised by now) (8, -12, D:3) a quokka corpse (skeletalised by now) (13, 6, D:3) a +0 mace a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (16, -7, D:3) a +0 falchion (16, -6, D:3) a +0 hand axe a +0 leather armour a +0 club an orc corpse (skeletalised by now) (16, -5, D:3) a hobgoblin corpse (skeletalised by now) (21, -30, D:3) a +0 ring mail (21, -20, D:3) a rat skeleton (24, -20, D:3) a rat skeleton (24, -3, D:3) a +0 hand axe (26, -16, D:3) a parchment of Foxfire (30, -5, D:3) a +0 morningstar an orc skeleton (33, -7, D:3) a +0 dagger a goblin skeleton a jackal skeleton (33, -6, D:3) a +0 flail a jackal skeleton (33, -5, D:3) a +0 club a +0 dagger a gnoll skeleton a goblin skeleton (34, -7, D:3) a +0 club a +0 club a +0 sling a +0 dagger a gnoll skeleton (34, -5, D:3) a +2 devious dagger a +0 club a goblin skeleton (35, -19, D:3) a +0 war axe a +0 chain mail a +0 dagger a +0 club an orc skeleton a goblin skeleton (35, -6, D:3) a +0 dagger a goblin skeleton (35, -5, D:3) a +0 animal skin a +0 helmet a +0 mace the hobgoblin skeleton of Robin (39, -23, D:3) a +0 ring mail (47, -25, D:3) a +0 robe (47, -3, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (17, 13, D:4) a +0 dagger (19, -14, D:4) a +0 club an orc corpse (skeletalised by now) (20, -14, D:4) a +0 dagger (20, -13, D:4) a +0 club a +0 leather armour a +0 hand axe a +0 leather armour (21, 38, D:4) a +0 dagger (23, 26, D:4) a +0 club 3 stones a kobold skeleton (25, 34, D:4) a +0 helmet (26, 5, D:4) a +0 club (29, -11, D:4) a +0 ring mail (30, -15, D:4) a +0 short sword (39, 33, D:4) an adder skeleton (43, 19, D:4) a +3 halberd a gnoll skeleton (43, 20, D:4) a +0 club (45, 22, D:4) a jackal skeleton (48, 27, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 robe "Ceihout" {rC+ Str+3} (2120 gold) rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. the ring "Hayfohur" {rPois rCorr Str-5 SInv Stlth+} (2410 gold) [ring of see invisible] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the +0 ring mail of the Blacksmith {rN+} (1520 gold) rN+: It protects you from negative energy. It cannot be enchanted further. the +3 ring mail of the Howling Gods {rF+ Regen+ Dex+2} (3720 gold) rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +4 spear of Fortitude {pain, rC+ rN+ Stlth+} (4850 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. the amulet of Vehumet, Gnashing {Acrobat +Inv rC+ Str+2 Dex+2} (5940 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. +Inv: It lets you turn invisible. rC+: It protects you from cold. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). the +3 leather armour of the Jabberwock {Harm ^Drain +Inv Fly} (2750 gold) Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. +Inv: It lets you turn invisible. Fly: It grants you flight. It cannot be enchanted further. the +0 robe of Hubris {Rampage Str-5 Dex+2} (160 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str-5: It affects your strength (-5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the ring of Voisogit {+Blink rPois Str+2 SInv} (3740 gold) [ring of see invisible] +Blink: It lets you blink. rPois: It protects you from poison. Str+2: It affects your strength (+2). SInv: It lets you see invisible. the +0 ring mail of the Last Hells {rF+++ rC- Will- SInv} (3900 gold) rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. Will-: It decreases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. the riddle talisman of Life {+Inv} (9000 gold) [riddle talisman] +Inv: It lets you turn invisible. the ring of Tahonkoe {rPois rC- Dex+6 Stlth+} (4300 gold) [ring of dexterity] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. the granite talisman of Magic {rCorr} (8400 gold) [granite talisman] rCorr: It protects you from acid and corrosion. the earth staff "Tattletale" {rF+ Will+ Stlth+ Summ Earth} (5300 gold) [staff of earth] rF+: It protects you from fire. Will+: It increases your willpower. Stlth+: It makes you more stealthy. Summ: It increases the power of your Summonings spells. Earth: It increases the power of your Earth spells. the +2 helmet of Wienod {Regen+} (2150 gold) Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the maw talisman of Ceaf {rF- Will+ Slay+2} (4500 gold) [maw talisman] rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the +1 robe of Objectivity {rF+} (1990 gold) rF+: It protects you from fire. It cannot be enchanted further. the +4 dagger of the Loafs {protect, rN+ Int+4} (4200 gold) rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +0 robe of Plog {MP-7 Str+8} (1000 gold) MP-7: It affects your magic capacity (-7). Str+8: It affects your strength (+8). It cannot be enchanted further. the ring "Aqoif" {rN+ rCorr} (3120 gold) [ring of resist corrosion] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (1, -2, D:5) a +0 leather armour (7, 18, D:5) a black bear skeleton (12, 0, D:5) a hound skeleton (12, 1, D:5) a +0 morningstar of protection (16, 27, D:5) a +0 leather armour a +0 club an orc skeleton (21, 31, D:5) a +0 whip a +0 leather armour a gnoll skeleton (22, 31, D:5) a +0 spear (23, 31, D:5) a +0 halberd a gnoll skeleton (28, -1, D:5) a +0 flail (42, 28, D:5) a +0 lajatang (43, 25, D:5) a +0 leather armour (55, 2, D:5) a +0 short sword (56, 5, D:5) a +0 hand axe a +0 dagger a +0 scale mail a hound corpse (skeletalised by now) Level 6 of the Dungeon (2, 5, D:6) an iguana skeleton (4, 6, D:6) a hound skeleton (5, -3, D:6) a +0 lajatang (20, 5, D:6) a +0 flail (30, -22, D:6) a +0 flail (30, 7, D:6) a +0 quarterstaff (31, -22, D:6) a +0 club a gnoll skeleton an adder skeleton (40, -16, D:6) a +0 shortbow a centaur skeleton (41, 13, D:6) a hound corpse (skeletalised by now) (61, -13, D:6) a +0 giant spiked club (65, 0, D:6) an iguana corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (1, -56, D:7) a +0 cloak (3, -4, D:7) a +0 whip a +0 flail (4, -4, D:7) a +2 antimagic hand axe a +0 hand axe a +0 scale mail a +0 rapier an orc corpse (skeletalised by now) (27, -32, D:7) a +0 club (61, -8, D:7) a +0 leather armour (65, -5, D:7) a +0 orcbow (67, -17, D:7) a +3 heavy shortbow a centaur corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) 3 flux baubles (2, 8, D:8) a +0 ring mail (2, 30, D:8) a +0 leather armour (2, 33, D:8) a +2 vampiric short sword a +0 short sword a +0 short sword a +0 dagger 4 stones a +0 dagger a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (53, 53, D:8) a +0 club an orc corpse (53, 54, D:8) a +0 trident a +0 leather armour a +0 flail a +0 hand axe a +0 chain mail an orc corpse an orc corpse (53, 55, D:8) a +0 dagger a +0 robe (55, 28, D:8) 2 potions of enlightenment the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a yak corpse (8, 1, Lair:1) 3 poisoned darts