Dungeon Crawl Stone Soup version 0.34-a0-1326-g7fd6d77ad8 (webtiles) character file. Game seed: 14506688893077391505 4 cxz5309 the Conjurer (level 1, -4/2 HPs) Began as a Draconian Conjurer on Nov 24, 2025. Slain by a goblin ... wielding a +2 dagger of venom (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (89 turns). cxz5309 the Conjurer (Draconian Conjurer) Turns: 89, Time: 00:00:24 Health: -4/2 AC: 0 Str: 9 XL: 1 Next: 50% Magic: 0/3 EV: 13 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire + + . (33%) - Mandibles rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) (helmet unavailable) rPois x (150%) (cloak unavailable) rElec . (100%) (gloves unavailable) rCorr . (100%) (boots unavailable) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.20/turn a - scarab talisman MPRegen 0.08/turn %: no passive effects @: scarab-form A: sun companion, searing attack, fire wizardry, reduced hp, poison vulnerability, (AC +4), small, unfitting armour, (cold-blooded), (armoured tail 1) a: no special abilities You were on level 1 of the Dungeon. You were a gleaming scarab beetle. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Jewellery b - an amulet of guardian spirit Talismans a - a scarab talisman (worn) Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a gleaming scarab beetle. You manifest a globe of solar heat that you carry with you. Your solar ember damages enemies next to it every second time you attack. You heal your solar ember whenever you swap places with it. Your melee attacks sometimes make enemies vulnerable to fire. You can cast Fire magic much more easily. Your maximum health is decreased, since you lack skill for your form. You are susceptible to poisons. (rPois-) You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. ((Your plain brown scales are hard. (AC +4))) You cannot fit into any form of body armour. (You are cold-blooded and may be slowed by cold attacks.) (You have an armoured tail.) Message History You enter the shallow water. Moving in this stuff is going to be slow. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! The magic dart hits the goblin. You kill the goblin! You start resting. Magic restored. A rat comes into view. A rat is nearby! The magic dart hits the rat. You kill the rat! 2 bats come into view. The magic dart hits the bat. You kill the bat! The magic dart hits the bat. You kill the bat! You see here a scarab talisman. a - a scarab talisman You begin transforming. You continue transforming. x3 You turn into a gleaming scarab beetle. HP restored. A tiny sun coalesces beside you. b - an amulet of guardian spirit Found a dagger. A hobgoblin comes into view. Found a stone staircase leading down. The magic dart hits the hobgoblin. You kill the hobgoblin! A goblin comes into view. It is wielding a +2 dagger of venom. A goblin is nearby! You miscast Magic Dart. Nothing appears to happen. The magic dart hits the goblin. The goblin is heavily wounded. You are out of magic! You closely miss the goblin. The goblin is heavily wounded. Your solar ember glows brighter. The goblin hits you with a +2 dagger of venom. Ouch! That really hurt! You die... #....≈~~...~~.## .. ##..*#.≈...~~..# ..... #...##..#.≈≈~.## #..... ###..####.~≈~.###...... ##..#.##....#.. ..... ##...###..##!#...... ...###..#######.#....>. #.............#*.g...... ##..............B#.#.... ###########.###.#.# .. #.# #.# . #.# #.# .. #)# #.# ## #.. ... ### #.# #.# You could see a goblin and a friendly solar ember (minion, charged). Vanquished Creatures A hobgoblin (D:1) 2 bats (D:1) A goblin (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cxz5309 the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 89 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Cast: Magic Dart || 6 Armour: None || 1 Form: Scarab || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 89 | 72 | 17 | 12 | 37 | 1 | 89.0 | Dungeon | 89 | 72 | 17 | 12 | 37 | 1 | 89.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 89 daAuts