Dungeon Crawl Stone Soup version 0.34-a0-1140-g72e09e7ad3 (webtiles) character file. Game seed: 5039087412820199814 28 cxz5309 the Conjurer (level 2, -2/20 HPs) Began as a Draconian Conjurer on Nov 10, 2025. Slain by a scorpion (6 damage) ... on level 4 of the Dungeon. The game lasted 00:01:52 (1124 turns). cxz5309 the Conjurer (Draconian Conjurer) Turns: 1124, Time: 00:01:52 Health: -2/20 AC: 4 Str: 9 XL: 2 Next: 96% Magic: 0/5 EV: 11 Int: 18 God: Gold: 28 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . (100%) b - +0 whip rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-2 -> -10) A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons b - a +0 whip (weapon) Jewellery a - a ring of resist corrosion Scrolls c - 2 scrolls of identify {unknown} Potions g - a potion of magic d - 2 potions of mutation {unknown} f - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Flame Wave Conj/Fire 10% 2d6 54% 4 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The magic dart hits the scorpion but does no damage. The magic dart hits the scorpion but does no damage. You are out of magic! There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You start resting. Magic restored. You start resting. Magic restored. You climb upwards. The scorpion stings you but does no damage. The scorpion stings you. You are poisoned. The scorpion poisons you! There is a stone staircase leading down, spattered with blood here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (78% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is lightly wounded. (Press . to maintain the ray.) You feel sick. The scorpion barely misses you. The searing ray misses the scorpion. You feel sick. The scorpion closely misses you. The searing ray hits the scorpion but does no damage. The scorpion is lightly wounded. You feel sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! The scorpion stings you but does no damage. The searing ray hits the scorpion. The scorpion is moderately wounded. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. You die... ..# #.# #.#### #.#... ### #.#.#. #@###########.#.#. #.s...........#.#. ######.#########.....#. #.......# #.#####. #.####### #.# #. #. #.# #. #s #.# #. #. #.# #. #. #.# #. You could see a scorpion. Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms 5 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 2 ball pythons 2 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 4 kobolds 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cxz5309 the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 218 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 693 | D:1 | Learned a level 2 spell: Searing Ray 973 | D:2 | Reached skill level 5 in Conjurations 987 | D:2 | You fall into a shaft and drop 2 floors! 1066 | D:4 | Noticed a scorpion 1077 | D:5 | Entered Level 5 of the Dungeon 1124 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_basic, hangedman_abyss_or_decor_lesser_grid D:2: layout_loops_cross, uniq_terence D:4: layout_basic, old_standard_altar, beargit_hepliaklqana_dungeon_heroes, gammafunk_temple_overflow_elements D:5: layout_basic, uniq_ijyb, uniq_eustachio, uniq_duvessa Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total ---------------------------++------- Attack: Normal || 11 Melee: Unarmed || 3 Whip || 8 Tailslap || 2 Cast: Magic Dart || 51 Searing Ray || 2 Armour: None || 12 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1124 | 1115 | 9 | 324 | 590 | 4 | 281.0 | Dungeon | 1124 | 1115 | 9 | 324 | 590 | 4 | 281.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 926 daAuts D:4: 94 daAuts D:2: 60 daAuts D:5: 42 daAuts