Dungeon Crawl Stone Soup version 0.34-a0-1138-gb9efe5695e (webtiles) character file. Game seed: 12277055810961391093 4 cxz5309 the Conjurer (level 1, -5/14 HPs) Began as a Draconian Conjurer on Nov 9, 2025. Slain by a gnoll ... wielding a +2 flail of protection (9 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (179 turns). cxz5309 the Conjurer (Draconian Conjurer) Turns: 179, Time: 00:00:29 Health: -5/14 AC: 4 Str: 9 XL: 1 Next: 50% Magic: 0/3 EV: 11 Int: 18 God: Gold: 18 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (100%) a - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You kill the quokka! You now have 18 gold pieces (gained 9). You see here a quokka corpse. A gnoll comes into view. It is wielding a +2 flail of protection. The magic dart hits the gnoll but does no damage. The magic dart hits the gnoll. The gnoll is lightly wounded. You see here a quokka corpse. A kobold comes into view. It is wielding a +0 dagger. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +2 flail of protection (lightly wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is lightly wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +2 flail of protection (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +2 flail of protection. You barely miss the gnoll. You tail-slap the gnoll, but do no damage. The gnoll is moderately wounded. The gnoll closely misses you. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * You completely miss the gnoll. You tail-slap the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +2 flail of protection! Ouch! That really hurt! You die... #. .. #.#.. K.. #.#.# ... #.#.# #.# #.#.# #.# ## #...###### #.# .. ##..#....# #.###.##.####. '...#....# #........#..#. '........# #@# #..#. . ##..##.### #j####..#.#####.. ##..##...# #.......#...... ....####.### #.......##... . ###........### #.......##.# . #####.##...# #).........# .# ###.####.###......†#######.#. #.....##.#....#.#..#......... #.....##.#.#..#............# You could see a gnoll and a kobold (asleep). Vanquished Creatures A quokka (D:1) A ball python (D:1) A bat (D:1) 2 kobolds (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cxz5309 the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 179 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_basic, serial_shops, nicolae_shop_rolling_square Action || total ---------------------------++------- Attack: Normal || 7 Melee: Short sword || 4 Unarmed || 3 Tailslap || 2 Cast: Magic Dart || 12 Armour: None || 7 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 178 | 178 | 0 | 0 | 127 | 1 | 178.0 | Dungeon | 178 | 178 | 0 | 0 | 127 | 1 | 178.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 178 daAuts