Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-a0-1347-g9c00782a2a Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 5434610803151158510, deterministic pregen: 1 Command line: /usr/games/crawl-git-9c00782a2a -name cxz5309 -rc /dgldir/rcfiles/crawl-git/cxz5309.rc -macro /dgldir/rcfiles/crawl-git/cxz5309.macro -morgue /dgldir/morgue/cxz5309/ -webtiles-socket /crawl-master/webserver/sockets/cxz5309:2025-11-25.12:14:29.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 19 stack frames. /usr/games/crawl-git-9c00782a2a(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x65322f4109de]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-9c00782a2a(_Z13do_crash_dumpv+0x43a) [0x65322f41ebba]: do_crash_dump() /usr/games/crawl-git-9c00782a2a(_Z20crash_signal_handleri+0x1fa) [0x65322f410eba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7c6f4117d330]: /usr/games/crawl-git-9c00782a2a(_ZN4bolt25affect_player_enchantmentEb+0x6d) [0x65322f3c7f8d]: bolt::affect_player_enchantment(bool) /usr/games/crawl-git-9c00782a2a(_ZN4bolt11affect_cellEv+0x3e1) [0x65322f3c1bc1]: bolt::affect_cell() /usr/games/crawl-git-9c00782a2a(_ZN4bolt7do_fireEv+0x740) [0x65322f3ca630]: bolt::do_fire() /usr/games/crawl-git-9c00782a2a(_ZN4bolt4fireEv+0x268) [0x65322f3cb228]: bolt::fire() /usr/games/crawl-git-9c00782a2a(_Z9mons_castP7monster4bolt10spell_type13enum_bitfieldI19mon_spell_slot_flagLi12EEb+0x45e) [0x65322f7c74ae]: mons_cast(monster*, bolt, spell_type, enum_bitfield, bool) /usr/games/crawl-git-9c00782a2a(+0x863af3) [0x65322f791af3]: /usr/games/crawl-git-9c00782a2a(_Z19handle_monster_moveP7monster+0x5f3) [0x65322f797c93]: handle_monster_move(monster*) /usr/games/crawl-git-9c00782a2a(_Z15handle_monstersb+0xc10) [0x65322f79acf0]: handle_monsters(bool) /usr/games/crawl-git-9c00782a2a(_Z12world_reactsv+0x135) [0x65322fbbf3c5]: world_reacts() /usr/games/crawl-git-9c00782a2a(+0xc93b39) [0x65322fbc1b39]: /usr/games/crawl-git-9c00782a2a(+0xc94665) [0x65322fbc2665]: /usr/games/crawl-git-9c00782a2a(main+0x1f7) [0x65322f344c47]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7c6f411621ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7c6f4116228b]: /usr/games/crawl-git-9c00782a2a(_start+0x25) [0x65322f345735]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007c6f412487a7 in __GI___wait4 (pid=1741366, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007c6f412487a7 in __GI___wait4 (pid=1741366, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000065322f41108c in call_gdb (file=0x7c6f4133c4e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 1740744\000\000\000\000\000" #2 0x000065322f41ebd8 in do_crash_dump () at dbg-asrt.cc:673 t = 1764072875 dir = "/dgldir/morgue/cxz5309/" name = "/dgldir/morgue/cxz5309/crash-cxz5309-20251125-121435.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7c6f4133c4e0 <_IO_2_1_stderr_> #3 0x000065322f410eba in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 _ench_animation (force=, mon=, flavour=) at beam.cc:227 elem = elem = #6 bolt::affect_player_enchantment (this=0x7fff5b87dec0, resistible=) at beam.cc:3655 nasty = nice = blame_player = #7 0x000065322f3c1bc1 in bolt::affect_cell (this=this@entry=0x7fff5b87dec0) at beam.cc:1101 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-9c00782a2a/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-9c00782a2a/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-9c00782a2a/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 3 Level id: D:3 Level build method = , level layout type = corridors, absdepth0 = 2 Level vaults: layout_loops_ring uniq_ijyb Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, cxz5309 the Draconian Conjurer. Will you be the one to retrieve the terrific Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. A rat comes into view. A rat is nearby! A rat is nearby! The magic dart hits the rat. You kill the rat! You start resting. Magic restored. A frilled lizard comes into view. The frilled lizard hisses angrily. A frilled lizard is nearby! The magic dart hits the frilled lizard. You kill the frilled lizard! You start resting. Magic restored. You now have 13 gold pieces. Found a war axe. A hobgoblin comes into view. The hobgoblin shouts! You see here 5 gold pieces. A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. The magic dart hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin misses you. You hit the hobgoblin. You kill the hobgoblin! You now have 18 gold pieces (gained 5). No target in view! HP restored. You see here a +0 war axe. a - a +0 war axe a - a +0 war axe (weapon) d - a silvery potion You see here a +0 club. You see here a +0 dagger of protection. You see here a +0 club. Found a whip. A quokka comes into view. A quokka is nearby! The magic dart hits the quokka. The quokka is moderately wounded. The magic dart hits the quokka but does no damage. The quokka is moderately wounded. The magic dart hits the quokka. The quokka is heavily wounded. You hit the quokka. The quokka is almost dead. The quokka completely misses you. The quokka barely misses you. You miss the quokka. Your tail-slap misses the quokka. The quokka is almost dead. The quokka bites you. The quokka misses you. You hit the quokka. You kill the quokka! You start resting. HP restored. You start resting. Magic restored. You start resting. Magic restored. A goblin comes into view. It is wielding a +0 club. You see here a quokka corpse. The magic dart hits the goblin. The goblin is moderately wounded. The goblin shouts! The magic dart hits the goblin. You kill the goblin! A goblin comes into view. It is wielding a +0 club. The magic dart hits the goblin. You kill the goblin! You start resting. A rat comes into view. x2 There are monsters nearby! You see here a quokka corpse. Found a scroll labelled FULOZOOSMA. Found a fizzy silvery potion. You start resting. Magic restored. You start resting. Magic restored. A kobold comes into view. It is wielding a +0 whip. The magic dart hits the kobold. The kobold is severely wounded. The kobold shouts! The magic dart hits the kobold but does no damage. The kobold is severely wounded. The kobold throws a stone. The stone closely misses you. The magic dart hits the kobold. You kill the kobold! You start resting. Magic restored. You start resting. Magic restored. c - a scroll labelled FULOZOOSMA f - a fizzy silvery potion Things that are here: a +0 whip; 3 stones A kobold comes into view. It is wielding a +0 dagger. The magic dart hits the kobold. You kill the kobold! You start resting. A rat is nearby! The magic dart hits the rat but does no damage. The magic dart hits the rat. You kill the rat! You start resting. A rat is nearby! Things that are here: a +0 club; a goblin corpse The rat squeaks loudly. The rat closely misses you. You barely miss the rat. You tail-slap the rat, but do no damage. The rat bites you but does no damage. You closely miss the rat. You tail-slap the rat. The rat is heavily wounded. The rat bites you. The rat bites you but does no damage. The magic dart hits the rat. You kill the rat! You have reached level 2! You start resting. HP restored. You start resting. Magic restored. You start resting. Magic restored. g - 2 potions of magic (gained 1) You see here a +0 robe. You see here a +0 club. e - a scroll labelled HOULOSO DISSI You see here an orb of attunement. b - an orb of attunement You start putting on your armour. You continue putting on your orb of attunement. x5 You finish putting on your orb of attunement. h - a scroll labelled CIT SETU SEQE j - a glowing brown potion You pick up a parchment of Summon Small Mammal and begin reading... You add the spell Summon Small Mammal to your library. A dart slug comes into view. The magic dart hits the dart slug. The dart slug is heavily wounded. The dart slug launches a dart at you. The slug dart hits you. The magic dart hits the dart slug. You kill the dart slug! HP restored. Found 4 poisoned darts. You see here 4 poisoned darts. Found a stone staircase leading down. There is a stone staircase leading down here. A bat comes into view. The magic dart hits the bat. You kill the bat! You see here a bat corpse. Found a stone staircase leading down. You now have 27 gold pieces (gained 9). There is a stone staircase leading down here. Found a stone staircase leading down. f - 2 fizzy silvery potions (gained 1) There is a stone staircase leading down here. A goblin comes into view. It is wielding a +0 club. The magic dart hits the goblin. You kill the goblin! Things that are here: a +0 club; a goblin corpse Things that are here: a +0 club; a goblin corpse A frilled lizard comes into view. The magic dart hits the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. You see here a rat skeleton. Done exploring. Done exploring. You see here a +0 dagger of protection. c - a +0 dagger of protection You unwield your +0 war axe. Your +0 dagger of protection hums with potential! c - a +0 dagger of protection (weapon) Things that are here: a +0 club; a goblin skeleton There is a stone staircase leading down here. You climb downwards. Found 5 gold pieces. There is a stone staircase leading up here. You now have 32 gold pieces (gained 5). A hobgoblin comes into view. A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin shouts! The magic dart hits the hobgoblin. You kill the hobgoblin! You start resting. A bat comes into view. The magic dart hits the bat. The bat is severely wounded. The magic dart hits the bat. You kill the bat! You start resting. Magic restored. You see here a hobgoblin corpse. Found a hand axe. A goblin comes into view. It is wielding a +0 dagger. The magic dart hits the goblin. You kill the goblin! You see here a +0 dagger. Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) k - a scroll labelled BANYNU ATAXOCORGH l - a puce potion There is a stone staircase leading down here. You now have 42 gold pieces (gained 10). Found a falchion. Found a stone staircase leading up. A dart slug comes into view. The magic dart hits the dart slug. The dart slug is heavily wounded. The magic dart hits the dart slug. The dart slug is severely wounded. The magic dart hits the dart slug. You kill the dart slug! You see here a dart slug corpse. A bat comes into view. The magic dart hits the bat. You kill the bat! A bat and a quokka come into view. The magic dart hits the bat. The bat is moderately wounded. The bat closely misses you. The magic dart hits the bat. You kill the bat! A quokka is nearby! You start resting. Magic restored. You start resting. Magic restored. The magic dart hits the quokka. The quokka is severely wounded. The magic dart hits the quokka. The quokka is almost dead. The magic dart hits the quokka. You kill the quokka! A jackal comes into view. Found a potion of magic. The magic dart hits the jackal. You kill the jackal! You start resting. Magic restored. You start resting. A ball python comes into view. The magic dart hits the ball python. You kill the ball python! Magic restored. A hobgoblin comes into view. The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin shouts! The magic dart hits the hobgoblin. You kill the hobgoblin! You start resting. A rat comes into view. The magic dart hits the rat. You kill the rat! You start resting. Magic restored. You start resting. Magic restored. g - 3 potions of magic (gained 1) You see here a rat corpse. You see here a +2 sling of freezing. A kobold comes into view. It is wielding a +0 dagger. The magic dart hits the kobold. The kobold is heavily wounded. The kobold shouts! The magic dart hits the kobold but does no damage. The kobold is heavily wounded. The magic dart hits the kobold. You kill the kobold! A ribbon worm comes into view. The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. You are out of magic! You see here a +0 dagger. You start resting. Magic restored. A ribbon worm comes into view. You miscast Magic Dart. Nothing appears to happen. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The magic dart hits the ribbon worm but does no damage. The ribbon worm is lightly wounded. The ribbon worm falls through a shaft! The shaft crumbles and collapses. You start resting. Your magical contamination has completely faded away. You start resting. A ribbon worm is nearby! A ribbon worm is nearby! The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. You disentangle yourself. You hit the ribbon worm but do no damage. Your weapon exudes an aura of protection. You tail-slap the ribbon worm, but do no damage. The ribbon worm is moderately wounded. The ribbon worm bites you. You hit the ribbon worm but do no damage. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The ribbon worm bites you. You disentangle yourself. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. Your weapon exudes an aura of protection. The ribbon worm is heavily wounded. The ribbon worm barely misses you. You barely miss the ribbon worm. You tail-slap the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. You hit the ribbon worm. Your weapon exudes an aura of protection. You tail-slap the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you but does no damage. You hit the ribbon worm. You tail-slap the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you but does no damage. You barely miss the ribbon worm. The ribbon worm is severely wounded. The ribbon worm barely misses you. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you but does no damage. You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you but does no damage. You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. The ribbon worm bites you but does no damage. You barely miss the ribbon worm. You tail-slap the ribbon worm. The ribbon worm is almost dead. You hit the ribbon worm but do no damage. The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. The ribbon worm bites you. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The ribbon worm barely misses you. You struggle to detach yourself from the web. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (severely wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you. You disentangle yourself. The ribbon worm barely misses you. You hit the ribbon worm but do no damage. Your weapon exudes an aura of protection. You tail-slap the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you but does no damage. You hit the ribbon worm. You tail-slap the ribbon worm. You kill the ribbon worm! Your Conjurations skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your scales feel tougher. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You start resting. Magic restored. You start resting. HP restored. You start resting. Magic restored. HP restored. You see here a ribbon worm corpse. You see here a +0 dagger. A quokka comes into view. The magic dart hits the quokka but does no damage. The magic dart hits the quokka. You kill the quokka! You see here a quokka corpse. A jackal comes into view. The jackal barks! The magic dart hits the jackal. You kill the jackal! You see here a jackal corpse. You now have 50 gold pieces (gained 8). Found a stone staircase leading up. A bat comes into view. You see here 11 gold pieces. A bat is nearby! The magic dart hits the bat. You kill the bat! You now have 61 gold pieces (gained 11). A ball python, an adder and a bat come into view. The adder hisses angrily. The magic dart hits the bat. You kill the bat! The ball python hisses angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (63% to hit) You focus your ray upon the adder. The searing ray hits the adder! The adder is almost dead. The searing ray hits the ball python! You kill the ball python! (Press . to maintain the ray.) The searing ray misses the adder. The adder misses you. The searing ray misses the adder. The adder barely misses you. The searing ray hits the adder. You kill the adder! You finish channelling your searing ray. You start resting. Magic restored. d - 2 silvery potions (gained 1) You see here an adder corpse. You see here a bat corpse. You see here a ball python corpse. You see here a bat corpse. An endoplasm comes into view. The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm quivers. The magic dart hits the endoplasm. You kill the endoplasm! A goblin comes into view. It is wielding a +0 club. The magic dart hits the goblin. The goblin is heavily wounded. The goblin shouts! The magic dart hits the goblin. You kill the goblin! You now have 71 gold pieces (gained 10). d - a ring of positive energy You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! A ball python comes into view. A ball python is nearby! The magic dart hits the ball python. You kill the ball python! Things that are here: a +0 dagger; a kobold skeleton You now have 74 gold pieces (gained 3). Found a stone staircase leading down. There is a stone staircase leading down here. Found a stone staircase leading down. There is a stone staircase leading down here. Things that are here: a +0 club; a goblin corpse Things that are here: a +0 club; a goblin skeleton An orc comes into view. It is wielding a +0 mace. The orc shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 mace and wearing a +0 chain mail (84% to hit) You focus your ray upon the orc. The searing ray hits the orc! The orc is almost dead. (Press . to maintain the ray.) The orc closely misses you. The searing ray hits the orc but does no damage. The orc is almost dead. The orc hits you but does no damage. The searing ray hits the orc. You kill the orc! You start resting. You stop channelling your searing ray. You start resting. Magic restored. You start resting. Magic restored. You now have 87 gold pieces (gained 13). Things that are here: a +0 mace; a +0 chain mail; an orc corpse You now have 97 gold pieces (gained 10). A ball python comes into view. The magic dart hits the ball python. The ball python is moderately wounded. The ball python hisses angrily. The magic dart hits the ball python. The ball python is severely wounded. The magic dart hits the ball python. You kill the ball python! A dart slug comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (wandering, hasn't noticed you, 100% to hit) You focus your ray upon the dart slug. The searing ray hits the dart slug. The dart slug is heavily wounded. (Press . to maintain the ray.) The searing ray hits the dart slug. You kill the dart slug! You start resting. You stop channelling your searing ray. You start resting. Magic restored. You see here a ball python corpse. You see here a hobgoblin skeleton. You see here a bat skeleton. You see here a +0 hand axe. A kobold comes into view. It is wielding a +0 whip. The kobold shouts! The magic dart hits the kobold. You kill the kobold! You see here a +0 whip. Done exploring. Done exploring. There is a stone staircase leading down here. Welcome back, cxz5309 the Draconian Conjurer. Press ? for a list of commands and other information. h - 2 scrolls labelled CIT SETU SEQE (gained 1) Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carrying a wand of paralysis. Ijyb shouts! You hear an angry hiss. Ijyb screams, "You look like good test subject!" 2 ball pythons come into view. The ball python hisses angrily. Ijyb zaps a wand. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-1347-g9c00782a2a Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_LEFT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [cxz5309] Species: Draconian Job: Conjurer HP: 26/26; mods: 0/0 MP: 6/6; mod: 0 Stats: 9 20 9 Position: (69, 25), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/42 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 0 | 0 | 1 | 151 | 92/119 Stealth | X | 0 | 0 | 1 | 127 | 77/100 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 2 | 179 | 1/178 Conjurations | X | 1 | 100 | 5 | 862 | 112/300 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Forgecraft | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Alchemy | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #12: 97 #49: 193 #73: 13565 Mutations: cold-blooded: 1 (innate) armoured tail: 1 (innate) Inventory bugs: Equipment: eq slot #2, inv slot #1: orb of attunement eq slot #1, inv slot #2: +0 dagger of protection }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ############## SSg....@.....# .###########.# #.# #.# #.# ### #.# ..# #.# #.# #.# #.# #.# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>