Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 10993137227280552431 (custom seed) 13 cwj7922 the Shield-Bearer (level 2, 24/24 HPs) Began as a Formicid Fighter on Apr 12, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:07 (583 turns). cwj7922 the Shield-Bearer (Formicid Fighter) Turns: 583, Time: 00:01:08 Health: 24/24 AC: 8 Str: 20 XL: 2 Next: 50% Magic: 2/2 EV: 8 Int: 11 God: Gold: 558 SH: 5 Dex: 13 Spells: 1/1 levels left rFire . . . (100%) d - +8 mithril axe "Arga" {speed, Will+} rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + e - +0 pair of boots of the Louse {Harm Fly Int+4} Will +.... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: harm (+30% outgoing, +20% incoming) @: flying A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 558 gold pieces. Inventory: Hand Weapons a - a +0 war axe d - the +8 mithril axe "Arga" (weapon) {speed, Will+} (You acquired it on level 1 of the Dungeon) Will+: It increases your willpower. It cannot be enchanted further. Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) e - the +0 pair of boots of the Louse (worn) {Harm Fly Int+4} (You acquired it on level 1 of the Dungeon) Harm: It increases damage dealt and taken. Fly: It grants you flight. Int+4: It affects your intelligence (+4). It cannot be enchanted further. Scrolls c - 3 scrolls of teleportation {unknown} d - a scroll of fog {unknown} e - a scroll of torment {unknown} h - a scroll of identify {unknown} Potions m - 2 potions of might f - a potion of curing {unknown} j - a potion of enlightenment {unknown} k - a potion of mutation {unknown} Skills: + Level 3.5 Fighting + Level 2.2 Axes + Level 3.5 Armour + Level 4.2 Shields You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 0% 2d5 88% 2 Frozen Ramparts Ice 0% 1d1 98% 3 Ozocubu's Armour Ice 0% N/A 98% 3 Tukima's Dance Hex 0% N/A 98% 3 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Found a glowing emerald potion. The rat closely misses you. The rat completely misses you. You slice the rat!! You kill the rat! You closely miss the rat. The rat bites you but does no damage. You slash the rat! You kill the rat! You slash the rat! You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! j - a fizzy cyan potion Found a whip. k - a glowing emerald potion You encounter a hobgoblin. The hobgoblin shouts! The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +0 whip. Found a spear. You see here a +0 spear. You pick up a book of Winter and begin reading... You add the spells Frozen Ramparts, Ozocubu's Armour and Metabolic Englaciation to your library. A malevolent force fills the Dungeon... Your tunneler's instincts keep you from falling into a shaft! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ############## #####........)...# ..........######.# ###.......## #.# ...........#####.# .##...........##.# .####..........#.# .# #..........#@# .# ###.........#.# ## .# #....†.......... { ##. .###.#...^...#.#..# #.. .....#.#.....#.#..# #.. .....#............. #########.. ####.#............. ........... #.##........####. ..####.### #.###.....#.# ####....... There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) A bat (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) 4 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cwj7922 the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 70 | D:1 | Identified 3 scrolls of acquirement 70 | D:1 | Acquired the +8 mithril axe "Arga" {speed, Will+} 71 | D:1 | Acquired the +0 pair of boots of the Louse {Harm Fly Int+4} 72 | D:1 | Acquired 526 gold pieces 314 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 370 | D:1 | Found a faded altar of an unknown god. 583 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_loops_ring, angelslayer_ecumenical_altar_muddy, nicolae_figureground_pulse, chequers_serial_rivers_large_a Action || total ---------------------------++------- Attack: Normal || 18 Melee: Broad axe || 21 Read: Acquirement || 3 Armour: Scale mail || 8 Dodge: Dodged || 10 Block: Buckler || 1