Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 10993137227280552431 (custom seed) 30 cwj7922 the Trooper (level 2, 26/26 HPs) Began as a Demigod Fighter on Apr 10, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:02:41 (1489 turns). cwj7922 the Trooper (Demigod Fighter) Turns: 1489, Time: 00:02:42 Health: 26/26 AC: 6 Str: 17 XL: 2 Next: 87% Magic: 4/4 EV: 8 Int: 10 God: Gold: 723 SH: 4 Dex: 13 Spells: 1/1 levels left rFire + . . (50%) d - conjuration staff "Mimopegi" {rF+ rC+ Will+ Conj} rCold + . . (50%) b - +0 buckler rNeg . . . (100%) a - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: studying Conjurations A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 723 gold pieces. Inventory: Missiles c - a stone (quivered) e - 3 large rocks Armour a - a +0 scale mail (worn) b - a +0 buckler (worn) Magical Staves d - the conjuration staff "Mimopegi" (weapon) {rF+ rC+ Will+ Conj} (You acquired it on level 1 of the Dungeon) [staff of conjuration] rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. Conj: It increases the power of your Conjurations spells. Scrolls c - 3 scrolls of teleportation {unknown} m - a scroll of fear {unknown} e - a scroll of fog {unknown} h - a scroll of torment {unknown} d - a scroll of identify {unknown} n - a scroll of vulnerability {unknown} Potions m - 2 potions of might f - a potion of curing {unknown} j - a potion of enlightenment {unknown} k - a potion of mutation {unknown} l - a potion of attraction {unknown} Skills: + Level 3.0 Fighting - Level 2.8 Armour - Level 2.8 Shields - Level 2.0 Unarmed Combat * Level 1.9 Conjurations You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 86% 1 Soul Splinter Necr 0% N/A 86% 1 Summon Small Mammal Summ 0% N/A 86% 1 Mercury Arrow Conj/Alch 4% 2d5 86% 2 Grave Claw Necr 0% 2d7 94% 2 Frozen Ramparts Ice 0% 1d1 99% 3 Ozocubu's Armour Ice 0% N/A 99% 3 Tukima's Dance Hex 0% N/A 99% 3 Vampiric Draining Necr 0% 2d6 99% 3 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The ribbon worm is heavily wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. You block the stream of webbing. You barely miss the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm but do no damage. The ribbon worm is heavily wounded. You block the ribbon worm's attack. You hit the ribbon worm. The ribbon worm is severely wounded. You block the ribbon worm's attack. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm closely misses you. You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You barely miss the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You hit the ribbon worm. You kill the ribbon worm! You open the door. There is an open door here. You open the door. There is an open door here. You see here a +0 club. As you open the door, it creaks loudly! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## ### #. .. ### ### #. # ####.# #. ##.## ##.###. .######....####'#####...# #.^.##' ...........#....@..##...###...##. ...........#.......#..#..#..#..#. )..................#.###.#.###.#. #.......##.#.#.......# #...# #..' #........#.#.#####..## ##.## ##.. .........).#.#......# #.# #.. #######............#############. ###.........#+#..|...#.......... ##.......###..........#.###....#. There were no monsters in sight! Vanquished Creatures 2 ribbon worms (D:2) 3 endoplasms 4 hobgoblins 3 quokkas A ball python (D:1) 2 bats 2 frilled lizards 3 goblins 5 kobolds 5 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cwj7922 the Demigod Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 376 | D:1 | Identified 3 scrolls of acquirement 376 | D:1 | Acquired the conjuration staff "Mimopegi" {rF+ rC+ Will+ | Conj} 377 | D:1 | Acquired 649 gold pieces 517 | D:1 | Reached XP level 2. HP: 25/25 MP: 4/4 993 | D:1 | Acquired a manual of Conjurations 1088 | D:2 | Reached skill level 1 in Conjurations 1094 | D:2 | Reached skill level 3 in Fighting 1489 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_loops_ring, angelslayer_ecumenical_altar_muddy, nicolae_figureground_pulse, chequers_serial_rivers_large_a D:2: layout_basic, serial_curves, eino_curves_01, eino_curves_03, eino_curves_02, eino_curves_02, kennysheep_decorative_pillar Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 2 | 2.0 Conjurations | 1 | 1.9 Fighting | 3 | 3.0 Armour | | 2.8 Shields | | 2.8 Action || total ---------------------------++------- Attack: Normal || 124 Melee: Unarmed || 30 Staff || 94 Read: Acquirement || 3 Armour: Scale mail || 91 Dodge: Dodged || 40 Block: Buckler || 33