Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 10993137227280552431 (custom seed) 14 cwj7922 the Covered (level 2, 25/25 HPs) Began as a Demigod Fighter on Apr 10, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:16 (915 turns). cwj7922 the Covered (Demigod Fighter) Turns: 915, Time: 00:01:17 Health: 25/25 AC: 11 Str: 20 XL: 2 Next: 18% Magic: 4/4 EV: 8 Int: 5 God: Gold: 1015 SH: 4 Dex: 13 Spells: 1/1 levels left rFire x . . (150%) a - +0 war axe rCold + . . (50%) c - +0 buckler rNeg + + + (0%) b - +0 scale mail rPois . (100%) e - +5 hat of the Wumpus {+Blink rF- rN+++ Int-5} rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth d - ring "Deetidgh" {rElec rC+ Str+3} HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slow A: high MP 1, forlorn, divine attributes a: Evoke Blink (28%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 1015 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) e - the +5 hat of the Wumpus (worn) {+Blink rF- rN+++ Int-5} (You acquired it on level 1 of the Dungeon) +Blink: It lets you blink. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Int-5: It affects your intelligence (-5). It cannot be enchanted further. Jewellery d - the ring "Deetidgh" (worn) {rElec rC+ Str+3} (You acquired it on level 1 of the Dungeon) [ring of protection from cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Str+3: It affects your strength (+3). Scrolls c - a scroll of identify {unknown} e - a scroll of torment {unknown} h - a scroll of fog {unknown} t - 2 scrolls of teleportation Potions m - 2 potions of might d - a potion of attraction {unknown} j - a potion of enlightenment {unknown} f - a potion of curing {unknown} k - a potion of mutation {unknown} Skills: + Level 2.9 Fighting + Level 2.0 Axes + Level 2.9 Armour + Level 2.9 Shields You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 88% 1 Grave Claw Necr 0% 2d7 96% 2 Mercury Arrow Conj/Alch 0% 2d5 96% 2 Frozen Ramparts Ice 0% 1d1 99% 3 Ozocubu's Armour Ice 0% N/A 99% 3 Tukima's Dance Hex 0% N/A 99% 3 Vampiric Draining Necr 0% 2d6 99% 3 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History A kobold is nearby! The kobold throws a stone. The stone hits you but does no damage. You hit the kobold. The kobold is severely wounded. The kobold hits you with a +0 short sword. The kobold hits you but does no damage. You slash the kobold! You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a +0 short sword; a stone Things that are here: a +0 short sword; a stone There is a stone staircase leading down here. Found a stone staircase leading down. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. Partly explored, can't reach some places. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #...###...## ###..####..### ##.....#...# #####..##.### ###..#...## #####~##..##..# ##≈≈≈~~..#.###.# ######### ###≈≈≈~~≈~~..# #.# ........# #≈≈≈≈≈@~≈~~~.# #.# #######.# ###≈≈≈≈~~≈~..# #.# #.# #####~≈~~..# #.## #.# #.~~≈~~.# #..# #.# #~~~~≈..# ##.## #.########.≈~≈~~.# #..# #..........~≈~~~.# ##.## ########..~~~~~..# #..# ##..~~~~..# ##.# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds (D:1) 4 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cwj7922 the Demigod Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 64 | D:1 | Identified 3 scrolls of acquirement 64 | D:1 | Acquired the +5 hat of the Wumpus {+Blink rF- rN+++ Int-5} 65 | D:1 | Acquired the ring "Deetidgh" {rElec rC+ Str+3} 66 | D:1 | Acquired 973 gold pieces 435 | D:1 | Reached XP level 2. HP: 25/25 MP: 4/4 915 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_loops_ring, angelslayer_ecumenical_altar_muddy, nicolae_figureground_pulse, chequers_serial_rivers_large_a Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.0 Fighting | | 2.9 Armour | | 2.9 Shields | | 2.9 Action || total ---------------------------++------- Attack: Normal || 35 Melee: War axe || 37 Read: Acquirement || 3 Teleportation || 1 Armour: Scale mail || 29 Dodge: Dodged || 12 Block: Buckler || 4