Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 10993137227280552431 (custom seed) 498 cwj7922 the Ruffian (level 6, 0/52 HPs) Began as a Demigod Shapeshifter on Apr 8, 2026. Slain by a water moccasin (7 damage) ... on level 4 of the Dungeon. The game lasted 00:06:35 (3628 turns). cwj7922 the Ruffian (Demigod Shapeshifter) Turns: 3628, Time: 00:06:35 Health: 0/52 AC: 14 Str: 23 XL: 6 Next: 61% Magic: 8/8 EV: 11 Int: 12 God: Gold: 219 SH: 0 Dex: 13 Spells: 5/5 levels left rFire + + . (33%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) i - +0 plate armour rPois . (100%) d - +3 crown of vainglory {Majesty Ring++ ^Fragile Will+} rElec + (33%) g - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth e - ring of Linearity {^Drain rElec rF++ EV+5 Stlth+} HPRegen 0.28/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no stairs, glowing A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 219 gold pieces. Inventory: Armour a - a +0 animal skin d - the +3 crown of vainglory (worn) {Majesty Ring++ ^Fragile Will+} (You acquired it on level 1 of the Dungeon) Majesty: You are bathed in light that prevents you from turning invisible. Whenever you enter a new floor, you announce yourself to nearby enemies and refuse to leave the floor again for some time. Ring++: You can equip two additional rings. ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. It cannot be enchanted further. g - a +0 cloak (worn) h - a +0 ring mail i - a +0 plate armour (worn) Jewellery e - the ring of Linearity (worn) {^Drain rElec rF++ EV+5 Stlth+} (You acquired it on level 1 of the Dungeon) [ring of evasion] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. EV+5: It affects your evasion (+5). Stlth+: It makes you more stealthy. Talismans b - a quill talisman c - a protean talisman f - a sanguine talisman Wands e - a wand of charming (19) c - a wand of warping (24) Scrolls c - 4 scrolls of teleportation {unknown} e - a scroll of fog {unknown} h - a scroll of torment {unknown} j - 5 scrolls of identify {unknown} m - 2 scrolls of vulnerability {unknown} n - a scroll of fear {unknown} q - a scroll of brand weapon {unknown} u - 2 scrolls of amnesia {unknown} v - a scroll of revelation {unknown} Potions L - 2 potions of lignification f - a potion of enlightenment {unknown} k - a potion of mutation {unknown} l - 2 potions of attraction {unknown} o - a potion of moonshine {unknown} p - a potion of cancellation {unknown} Baubles a - 3 flux baubles Skills: + Level 3.8 Fighting - Level 3.3 Dodging + Level 4.4 Unarmed Combat + Level 4.1 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 100% 1 Freeze Ice 0% 1d3 100% 1 Magic Dart Conj 0% 1d3 100% 1 Slow Hex 0% N/A 100% 1 Soul Splinter Necr 0% N/A 100% 1 Summon Small Mammal Summ 0% N/A 100% 1 Blink Tloc 0% N/A 100% 2 Grave Claw Necr 0% 2d7 100% 2 Lesser Beckoning Tloc 0% N/A 100% 2 Mercury Arrow Conj/Alch 0% 2d5 100% 2 Searing Ray Conj 0% 2d4 100% 2 Frozen Ramparts Ice 0% 1d1 100% 3 Ozocubu's Armour Ice 0% N/A 100% 3 Tukima's Dance Hex 0% N/A 100% 3 Vampiric Draining Necr 0% 2d6 100% 3 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Martyr's Knell Necr/Summ 0% N/A 100% 4 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You are poisoned. The water moccasin poisons you! You climb upwards. You announce your regal presence to all who would look upon you. You feel very sick. There is a stone staircase leading down here. You are too injured to fight recklessly! You hit the water moccasin. The water moccasin is lightly wounded. You feel sick. The water moccasin bites you but does no damage. The water moccasin bites you. You barely miss the water moccasin. You punch the water moccasin, but do no damage. The water moccasin is lightly wounded. You feel sick. The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin is lightly wounded. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You punch the water moccasin! The water moccasin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. You closely miss the water moccasin. You punch the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you but does no damage. It was a potion of curing. You feel better. The water moccasin bites you but does no damage. You barely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you! You die... ### #.#### #....# #.##.########## #.#...........# #.###########.##### #..........##.....# ####S......##.....# #.@.....##.....# #.....:..#<..[.# #...))........## #...[.......#)### #.......###.....### ##'####.####.##...# #.# #....#.####.. #.# #......####.. #.#####......$###+ You could see a water moccasin. Vanquished Creatures A scorpion (D:4) 2 bombardier beetles (D:4) An orc priest (D:4) Jessica (D:3) Terence (D:3) Ijyb (D:3) Natasha (thrice) (D:4) A clockroach (D:3) 4 gnolls (D:4) 6 adders 3 dart slugs 4 ribbon worms 4 endoplasms 7 hobgoblins 2 jackals (D:3) 8 orcs 4 quokkas 10 ball pythons 4 bats 5 frilled lizards 6 goblins 9 kobolds 5 rats 92 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cwj7922 the Demigod Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 27 | D:1 | Identified 3 scrolls of acquirement 27 | D:1 | Acquired the ring of Linearity {^Drain rElec rF++ EV+5 | Stlth+} 28 | D:1 | Acquired the +3 crown of vainglory {Majesty Ring++ ^Fragile | Will+} 29 | D:1 | Acquired a sanguine talisman 490 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 1723 | D:3 | Reached XP level 3. HP: 29/29 MP: 5/5 1876 | D:3 | Encountered Ijyb 1951 | D:3 | Killed Ijyb 2140 | D:3 | Reached XP level 4. HP: 37/37 MP: 6/6 2268 | D:3 | Encountered Terence 2295 | D:3 | Killed Terence 2398 | D:3 | Reached XP level 5. HP: 44/44 MP: 7/7 2526 | D:3 | Encountered Jessica 2538 | D:3 | Killed Jessica 2909 | D:4 | Reached XP level 6. HP: 50/51 MP: 8/8 2935 | D:4 | Encountered Natasha 2946 | D:4 | Killed Natasha 2951 | D:4 | Encountered Natasha 2961 | D:4 | Killed Natasha 2967 | D:4 | Encountered Natasha 2975 | D:4 | Killed Natasha 3549 | D:4 | Acquired 847 gold pieces 3563 | D:5 | Entered Level 5 of the Dungeon 3626 | D:4 | HP: 2/52 [water moccasin (4)] 3628 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_loops_ring, angelslayer_ecumenical_altar_muddy, nicolae_figureground_pulse, chequers_serial_rivers_large_a D:2: layout_basic, serial_curves, eino_curves_01, eino_curves_03, eino_curves_02, eino_curves_02, kennysheep_decorative_pillar D:3: layout_rooms, general_overflow_altar, uniq_ijyb, uniq_jessica, uniq_terence D:4: layout_basic, nicolae_wu_jian_rivers_and_lakes, uniq_natasha D:5: layout_basic, minmay_temple_entry_stoned_glass, serial_shops, shop, nicolae_shop_stone, nicolae_shop_bloodbath_and_beyond, nicolae_custom_books Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 2 3 | 3.8 Dodging | 2 3 | 3.3 Unarmed Combat | 3 4 | 4.4 Shapeshifting | 3 4 | 4.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 219 | 238 || 457 Melee: Unarmed | 219 | 238 || 457 Punch | 3 | 11 || 14 Drink: Curing | | 1 || 1 Read: Acquirement | 3 | 1 || 4 Armour: Animal skin | 31 | || 31 Ring mail | 80 | || 80 Plate armour | 1 | 185 || 186 Dodge: Dodged | 241 | 152 || 393 Form: Default | 1 | || 1