cwj7922 Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, -13, D:1) a +0 whip a kobold corpse (skeletalised by now) (9, -4, D:1) a +0 long sword (13, -2, D:1) a hobgoblin corpse (skeletalised by now) (15, -36, D:1) a +0 dagger a goblin skeleton (19, -22, D:1) a bat skeleton (19, -17, D:1) a +0 robe (21, -11, D:1) a +0 club (21, 14, D:1) a +0 sling (36, -29, D:1) a +0 spear (43, -35, D:1) a ball python corpse (skeletalised by now) (44, -31, D:1) a +0 short sword (48, -18, D:1) a hobgoblin corpse (skeletalised by now) (53, -7, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (7, 8, D:2) a +0 leather armour (10, 5, D:2) a +0 club a +0 club a quokka corpse (skeletalised by now) (19, -5, D:2) a +0 leather armour (23, 12, D:2) a +0 short sword (31, 20, D:2) an adder corpse (skeletalised by now) (31, 26, D:2) the felid corpse of Natasha (skeletalised by now) (40, 28, D:2) a +0 whip (41, 16, D:2) a +0 quarterstaff a goblin corpse (skeletalised by now) (43, 18, D:2) a +0 leather armour (44, 13, D:2) a bat corpse (skeletalised by now) (46, 8, D:2) a +0 hand axe (48, 24, D:2) a +0 club (50, 10, D:2) a +0 club a goblin skeleton (50, 16, D:2) a +0 dagger (51, -2, D:2) a quokka corpse (skeletalised by now) (51, 7, D:2) a +0 whip (51, 19, D:2) a hobgoblin skeleton (54, -8, D:2) a ball python corpse (skeletalised by now) (66, -8, D:2) a +0 dagger (69, -14, D:2) a parchment of Summon Ice Beast Level 3 of the Dungeon [Shop] Latall's Antique Weapon Shop a +1 mace of holy wrath (272 gold) a +0 flail (77 gold) the +5 orcbow "Transmigrator" {flame, Fly rN+} (1001 gold) Fly: It grants you flight. rN+: It protects you from negative energy. It cannot be enchanted further. a +2 hand axe of venom (343 gold) a +0 spear (66 gold) a +0 mace (66 gold) a +0 club (11 gold) a +0 antimagic hand axe (242 gold) [Shop] Vuopluk's Antique Weapon Shoppe a +0 orcbow (80 gold) the +2 dagger of the Queen {flame, rPois rF+ Int+2 Dex-4} (552 gold) rPois: It protects you from poison. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. a +0 rapier (110 gold) a +0 spear (60 gold) a +0 flail of concussion (110 gold) a +3 mace of protection (412 gold) [Shop] Ivitecw Hala's Weapon Shoppe the +7 spear of the Crafting Madman {entangle, rN+ Str-5 Dex+2} (600 gold) rN+: It protects you from negative energy. Str-5: It affects your strength (-5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +7 dagger of Ru {freeze, *Slow rC+++ Will+ SInv} (1187 gold) *Slow: It may slow you when you take damage. rC+++: It renders you almost immune to cold. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. 4 boomerangs (112 gold) the +2 rapier "Poth" {holy, rCorr Str+3 Stlth+} (582 gold) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 morningstar (84 gold) 2 atropa-tipped darts (25 gold) a +0 hand axe (42 gold) a +0 quarterstaff (70 gold) [Shop] Rics's Weapon Shoppe a +6 shortbow of draining (374 gold) a +0 falchion (30 gold) a +0 falchion (30 gold) a +0 mace (30 gold) a +0 dagger (20 gold) a +0 dagger (20 gold) the +6 sling "Kysud" {freeze, rElec rC+ rN+ Str-3} (516 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). It cannot be enchanted further. 6 poisoned darts (36 gold) a +0 club (5 gold) a +0 great sword (100 gold) [Shop] Vitze's Magic Scroll Shop a scroll of revelation (unknown) (90 gold) a scroll of blinking (unknown) (114 gold) a parchment of Sticky Flame (156 gold) a scroll of enchant armour (90 gold) a scroll of poison (48 gold) a scroll of enchant armour (90 gold) 3 scrolls of amnesia (unknown) (144 gold) (0, 0, D:3) an adder corpse (skeletalised by now) (11, 8, D:3) a +0 dagger a kobold corpse (skeletalised by now) (11, 9, D:3) a +0 mace (13, 27, D:3) a +0 dagger a +2 robe of fire resistance a +0 club (17, 32, D:3) a +0 rapier (19, 29, D:3) a +0 flail (22, -9, D:3) a +0 short sword a +0 ring mail (22, 6, D:3) a ball python corpse (skeletalised by now) (29, 18, D:3) an adder skeleton (41, 5, D:3) a jackal skeleton (54, 11, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (15, 2, D:4) a +0 club a +0 club a +0 flail a +0 leather armour a +0 short sword a +0 morningstar a +0 ring mail a +0 dagger a +0 robe a +0 whip a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (36, -11, D:4) a scorpion corpse (48, -15, D:4) a poisoned dart (48, -14, D:4) a +0 rapier (still there?) a +3 leather armour of fire resistance (still there?) (50, -20, D:4) a poisoned dart (51, -19, D:4) 3 poisoned darts