cva Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (1, 6, D:1) a quokka corpse (skeletalised by now) (2, 0, D:1) a +0 dagger (4, -30, D:1) a +0 spear (8, 10, D:1) a +0 club (20, 5, D:1) a bat skeleton (23, -29, D:1) a hobgoblin corpse (skeletalised by now) (24, -28, D:1) a +0 dagger (30, -12, D:1) a +0 mace (41, 2, D:1) a stone (42, -27, D:1) a +0 club a goblin corpse (skeletalised by now) (44, -20, D:1) a bat corpse (skeletalised by now) (45, -18, D:1) a +0 leather armour (45, 17, D:1) a quokka corpse (skeletalised by now) (47, -13, D:1) a +0 club (52, -34, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (2, 3, D:2) a +0 quarterstaff (7, -11, D:2) a +0 club a ball python corpse (7, -10, D:2) a +0 club (19, -19, D:2) a jackal corpse (20, -19, D:2) a +0 short sword a stone a jackal corpse (22, -15, D:2) a +1 short sword of venom (still there?) 5 stones (still there?) (22, -13, D:2) a +0 short sword (34, -35, D:2) a ball python corpse (40, -23, D:2) a +0 whip (41, -23, D:2) an adder corpse (skeletalised by now) (44, -7, D:2) a +0 whip (48, -4, D:2) 7 stones