Seeded DCSS version 0.34-a0-120-gca93610848 (webtiles) character file. Game seed: 603365643738166696 (custom seed) 2 cura01 the Apothecary (level 1, 0/12 HPs) Began as an Octopode Alchemist on June 7, 2025. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (148 turns). cura01 the Apothecary (Octopode Alchemist) Turns: 148, Time: 00:00:11 Health: 0/12 AC: 1 Str: 7 XL: 1 Next: 40% Magic: 3/3 EV: 12 Int: 17 God: Gold: 27 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Potions a - a potion of magic Skills: + Level 0.6 Fighting - Level 2.0 Dodging - Level 2.7 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations - Level 3.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 18% 2d6 12% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 12% N/A 45% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the endoplasm. You kill the endoplasm! Found 5 poisoned darts. You now have 27 gold pieces (gained 16). You see here 5 poisoned darts. An endoplasm comes into view. An endoplasm is nearby! The endoplasm quivers. The endoplasm closely misses you. You tentacle-slap the endoplasm. The endoplasm is heavily wounded. The endoplasm misses you. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm misses you. You tentacle-slap the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm hits you. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You tentacle-slap the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... #.# #># #.# #.#### ###.####..... # #........#### #.# #.#.###### ... #.#.# #.. #.#.# #...#######.#.# #..J@...(...# ##.########## #. .. ### You could see an endoplasm. Vanquished Creatures A quokka (D:1) An endoplasm (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cura01 the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 148 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_loops_ring, serial_shops, shop Action || total ---------------------------++------- Melee: Unarmed || 15 Constrict || 2 Punch || 1 Stab: Sleeping || 1 Armour: Skin || 4 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 148 | 148 | 0 | 0 | 111 | 1 | 148.0 | Dungeon | 148 | 148 | 0 | 0 | 111 | 1 | 148.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 148 daAuts