Seeded DCSS version 0.34-a0-120-gca93610848 (webtiles) character file. Game seed: 603365643738166696 (custom seed) 30 cura01 the Apothecary (level 3, 0/23 HPs) Began as an Octopode Alchemist on June 7, 2025. Slain by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:26 (856 turns). cura01 the Apothecary (Octopode Alchemist) Turns: 856, Time: 00:01:26 Health: 0/23 AC: 1 Str: 7 XL: 3 Next: 20% Magic: 6/6 EV: 12 Int: 19 God: Gold: 62 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . b - +0 short sword rCold . . . (no offhand) rNeg . . . (no helmet) rPois . d - amulet of the acrobat rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: acrobat @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Jewellery d - an amulet of the acrobat (worn) Scrolls g - 2 scrolls of identify {unknown} h - a scroll of enchant armour {unknown} l - a scroll of amnesia {unknown} Potions a - a potion of magic c - a potion of invisibility {unknown} e - a potion of haste {unknown} f - a potion of might {unknown} i - 2 potions of brilliance {unknown} j - a potion of curing {unknown} k - a potion of enlightenment {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting + Level 1.5 Conjurations + Level 0.8 Air Magic + Level 3.6 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 40% 1d2 6% 1 b - Mercury Arrow Conj/Alch 24% 2d7 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Olgreb's Toxic Radiance Alch 16% N/A 34% 4 Sticky Flame Fire/Alch 9% 2d5 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History No target in view! No target in view! l - a scroll labelled XIUGEGUROFIM An endoplasm and a ribbon worm come into view. There are monsters nearby! The endoplasm quivers. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm hits you. You hit the endoplasm. You kill the endoplasm! The ribbon worm completely misses you. You hit the ribbon worm. Your grab misses the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ribbon worm. Your grab misses the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you! You die... ### ).# #.# #.# #.# #.# #.# #.# #.########### ##.#######......w....# #..........# #.@.....# #..#######.# #.......# ##..#######.###.......#. ........................ #.###.#####.###.......#. ..# #.# ##.#.......... ### #.# #.........## #.. ...........# ### ############# You could see a ribbon worm. Vanquished Creatures A giant cockroach (D:2) 3 hobgoblins (D:1) 5 jackals (D:1) A quokka (D:1) A ball python (D:2) 2 bats 6 endoplasms 3 frilled lizards (D:1) 4 goblins (D:1) 5 kobolds 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cura01 the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 187 | D:1 | Reached skill level 1 in Fighting 203 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 354 | D:1 | Found Sesen's Armour Shoppe. 501 | D:1 | Reached XP level 3. HP: 19/23 MP: 6/6 752 | D:2 | Learned a level 2 spell: Mercury Arrow 856 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_loops_ring, serial_shops, shop D:2: layout_loops_ring, uniq_jessica, uniq_crazy_yiuf_cottage Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.2 Conjurations | | 1.5 Air Magic | | 0.8 Alchemy | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 17 Constrict || 18 Short sword || 55 Punch || 2 Tentacles || 5 Stab: Sleeping || 6 Armour: Skin || 22 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 854 | 809 | 45 | 22 | 565 | 2 | 427.0 | Dungeon | 854 | 809 | 45 | 22 | 565 | 2 | 427.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 725 daAuts D:2: 128 daAuts