Crash caused by signal #8: Floating point exception Version: Dungeon Crawl Stone Soup 0.34-a0-1073-g3b4e6100cc Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 8101619392533754711, deterministic pregen: 1 Command line: /usr/games/crawl-git-3b4e6100cc -name cupup -rc /dgldir/rcfiles/crawl-git/cupup.rc -macro /dgldir/rcfiles/crawl-git/cupup.macro -morgue /dgldir/morgue/cupup/ -webtiles-socket /crawl-master/webserver/sockets/cupup:2025-11-03.05:10:45.sock -await-connection RC options: restart_after_game = false Crash caused by signal #8: Floating point exception Obtained 14 stack frames. /usr/games/crawl-git-3b4e6100cc(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5d0daa27aa0e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-3b4e6100cc(_Z13do_crash_dumpv+0x43a) [0x5d0daa288bea]: do_crash_dump() /usr/games/crawl-git-3b4e6100cc(_Z20crash_signal_handleri+0x1fa) [0x5d0daa27aeea]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7f62aaa34330]: /usr/games/crawl-git-3b4e6100cc(_Z22destructive_preference10spell_typei+0xd0) [0x5d0daa819d50]: destructive_preference(spell_type, int) /usr/games/crawl-git-3b4e6100cc(+0xa407a1) [0x5d0daa7d77a1]: /usr/games/crawl-git-3b4e6100cc(_Z11do_god_giftb+0x3b0) [0x5d0daa7d89d0]: do_god_gift(bool) /usr/games/crawl-git-3b4e6100cc(_Z13join_religion8god_type+0xf06) [0x5d0daa7e0c16]: join_religion(god_type) /usr/games/crawl-git-3b4e6100cc(+0xc998ea) [0x5d0daaa308ea]: /usr/games/crawl-git-3b4e6100cc(+0xc9a475) [0x5d0daaa31475]: /usr/games/crawl-git-3b4e6100cc(main+0x1f7) [0x5d0daa1ae317]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7f62aaa191ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7f62aaa1928b]: /usr/games/crawl-git-3b4e6100cc(_start+0x25) [0x5d0daa1aee05]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f62aaaff7a7 in __GI___wait4 (pid=3563673, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007f62aaaff7a7 in __GI___wait4 (pid=3563673, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005d0daa27b0bc in call_gdb (file=0x7f62aabf34e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 3562969\000\000\000\000\000" #2 0x00005d0daa288c08 in do_crash_dump () at dbg-asrt.cc:673 t = 1762146653 dir = "/dgldir/morgue/cupup/" name = "/dgldir/morgue/cupup/crash-cupup-20251103-051053.txt", '\000' signal_info = "Crash caused by signal #8: Floating point exception" cause_msg = "Crash caused by signal #8: Floating point exception" file = 0x7f62aabf34e0 <_IO_2_1_stderr_> #3 0x00005d0daa27aeea in crash_signal_handler (sig_num=8) at crash.cc:198 No locals. #4 No locals. #5 0x00005d0daa819d50 in destructive_preference (spell=spell@entry=SPELL_KINETIC_GRAPNEL, scale=scale@entry=10) at skills.cc:2633 skill_list = std::set with 1 element = {[0] = SK_FORGECRAFT} preference = 0 num_destructive = 0 #6 0x00005d0daa7d77a1 in _vehumet_weighting (spell=SPELL_KINETIC_GRAPNEL) at religion.cc:1304 bias = #7 _vehumet_find_spell_gift (excluded_spells=std::set with 0 elements) at religion.cc:1316 elig = SPELL_KINETIC_GRAPNEL __for_range = std::set with 7 elements = {[0] = SPELL_FREEZE, [1] = SPELL_SHOCK, [2] = SPELL_SANDBLAST, [3] = SPELL_FOXFIRE, [4] = SPELL_KISS_OF_DEATH, [5] = SPELL_KINETIC_GRAPNEL, [6] = SPELL_POISONOUS_VAPOURS} __for_begin = __for_end = eligible_spells = std::set with 7 elements = {[0] = SPELL_FREEZE, [1] = SPELL_SHOCK, [2] = SPELL_SANDBLAST, [3] = SPELL_FOXFIRE, [4] = SPELL_KISS_OF_DEATH, [5] = SPELL_KINETIC_GRAPNEL, [6] = SPELL_POISONOUS_VAPOURS} spell = SPELL_FREEZE total_weight = 450 this_weight = eligible_spells = spell = total_weight = this_weight = elig = __for_range = __for_begin = __for_end = #8 _vehumet_get_spell_gifts () at religion.cc:1330 offer = offers = num_offers = offers = num_offers = offer = #9 _handle_veh_gift (forced=forced@entry=false) at religion.cc:1577 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-3b4e6100cc/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-3b4e6100cc/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-3b4e6100cc/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 1, depth = 1 Level id: Temple Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 5 Level vaults: nicolae_temple_ecumenical_triangle Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (31, 26): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, cupup the Octopode Conjurer. The terrific Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. Found a robe. You see here a +0 robe. A bat comes into view. The magic dart hits the bat. You kill the bat! Magic restored. Found 3 curare-tipped darts. A bat comes into view. The magic dart hits the bat. You kill the bat! d - a pink potion a - 3 curare-tipped darts A frilled lizard comes into view. The magic dart hits the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard hisses angrily. The magic dart hits the frilled lizard. You kill the frilled lizard! c - a scroll labelled YLUYSALOEXT b - 4 boomerangs A rat comes into view. The magic dart hits the rat. You kill the rat! Found a sapphire potion, a ring mail and a sling. Found a dagger. Found a robe. f - a sapphire potion You see here a +0 sling. c - a +0 sling (weapon) You see here a +0 dagger. d - a +0 dagger You see here a +0 robe. Found a leather armour. A hobgoblin and a ball python come into view. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! Found a stone staircase leading down. A ball python comes into view. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! You see here a +0 leather armour. A kobold comes into view. It is wielding a +0 dagger of venom. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! An endoplasm comes into view. Found 13 gold pieces. An endoplasm comes into view. The endoplasm quivers. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! The endoplasm quivers. You have reached level 2! You shoot a sling bullet. The sling bullet barely misses the endoplasm. You shoot a sling bullet. The sling bullet barely misses the endoplasm. The endoplasm freezes you. You are frozen. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm closely misses you. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! A ball python comes into view. You shoot a sling bullet. The sling bullet hits the ball python! You kill the ball python! Things that are here: a +0 dagger of venom; 2 stones e - a +0 dagger of venom You now have 13 gold pieces. HP restored. You see here 2 stones. A frilled lizard comes into view. Found a stone staircase leading down. You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! You now have 15 gold pieces (gained 2). j - an orange potion A kobold comes into view. It is wielding a +0 club. You shoot a sling bullet. The sling bullet hits the kobold but does no damage. The kobold shouts! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 club (100% to hit) The magic dart hits the kobold. You kill the kobold! Found a robe. Found a scroll labelled YLUYSALOEXT. c - 2 scrolls labelled YLUYSALOEXT (gained 1) f - 2 poisoned darts There is a stone staircase leading down here. You open the door. There is a stone staircase leading down here. You see here a +0 robe. d - 2 pink potions (gained 1) You now have 28 gold pieces (gained 13). A rat comes into view. The rat squeaks loudly. You shoot a sling bullet. The sling bullet closely misses the rat. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! A rat comes into view. Found a robe. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! Found a stone staircase leading down. A rat comes into view. Found a dagger. The rat squeaks loudly. A quokka comes into view. You shoot a sling bullet. The sling bullet hits the rat but does no damage. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! You shoot a sling bullet. The sling bullet hits the quokka but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is moderately wounded. The quokka misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (moderately wounded, 100% to hit) The magic dart hits the quokka. The quokka is almost dead. The quokka closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (almost dead, 100% to hit) The magic dart hits the quokka. You kill the quokka! You see here a quokka corpse. Found 3 curare-tipped darts. A goblin comes into view. It is wielding a +0 club. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! a - 6 curare-tipped darts (gained 3) You open the door. There is an open door here. There is an open door here. Done exploring. There is a stone staircase leading down here. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You climb downwards. There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! You shoot a sling bullet. The sling bullet hits the ball python. The ball python hisses angrily. The ball python is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the ball python. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (moderately wounded, 100% to hit) The magic dart hits the ball python. The ball python is severely wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (severely wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! Found 12 gold pieces. Found a runed scarf. Found a stone staircase leading down. You see here a ball python corpse. A dart slug comes into view. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is lightly wounded. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is heavily wounded. The dart slug launches a dart at you. The slug dart hits you. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart hits you. You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (severely wounded, 100% to hit) The magic dart hits the dart slug. You kill the dart slug! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You now have 40 gold pieces (gained 12). You see here a dart slug corpse. An adder comes into view. Throw: 6 darts (curare) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (asleep, 98% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the adder. The adder is poisoned. The adder struggles to breathe. The adder seems to slow down. The adder hisses angrily. The adder is heavily wounded. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Found a scroll labelled YFEAKHE PODGH. Found a faded altar of an unknown god. a - 6 curare-tipped darts (gained 1) e - a scroll labelled YFEAKHE PODGH There is a faded altar of an unknown god here. This altar belongs to (a) Wu Jian, (b) Kikubaaqudgha or (c) Jiyva, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Found a scale mail. Found a scroll labelled GIDITA ALYHEV. A rat comes into view. The rat squeaks loudly. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! A ribbon worm comes into view. Throw: 6 darts (curare) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (wandering, hasn't noticed you, 74% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the ribbon worm. The ribbon worm is poisoned. The ribbon worm struggles to breathe. The ribbon worm seems to slow down. The ribbon worm is heavily wounded. Throw: 5 darts (curare) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, very poisoned, slow, 74% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the ribbon worm. The ribbon worm looks as sick as possible! The ribbon worm struggles to breathe. The ribbon worm seems to be slow for longer. The ribbon worm is almost dead. You kill the ribbon worm! h - a scroll labelled GIDITA ALYHEV a - 5 curare-tipped darts (gained 1) You see here a ribbon worm corpse. a - 6 curare-tipped darts (gained 1) Found a stone staircase leading up. An adder comes into view. Throw: 6 darts (curare) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (asleep, 98% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the adder. The adder is poisoned. The adder struggles to breathe. The adder seems to slow down. The adder hisses angrily. The adder is heavily wounded. Throw: 5 darts (curare) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (heavily wounded, very poisoned, slow, 25% to hit) You throw a curare-tipped dart. The curare-tipped dart misses the adder. You shoot a sling bullet. The sling bullet misses the adder. You kill the adder! Found 9 gold pieces. You see here an adder corpse. a - 5 curare-tipped darts (gained 1) a - 6 curare-tipped darts (gained 1) Found a crystal plate armour. A goblin comes into view. It is wielding a +0 club. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! An endoplasm comes into view. You shoot a sling bullet. The endoplasm quivers. The sling bullet hits the endoplasm. You kill the endoplasm! Things that are here: a +0 club; a +0 sling A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You shoot a sling bullet. The sling bullet hits the goblin. The goblin is severely wounded. You shoot a sling bullet. The sling bullet closely misses the goblin. You shoot a sling bullet. The sling bullet closely misses the goblin. You shoot a sling bullet. The sling bullet closely misses the goblin. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! You see here a +0 dagger. Found 4 gold pieces. You now have 44 gold pieces (gained 4). Found a stone staircase leading up. Found a robe. A frilled lizard comes into view. You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! An adder comes into view. You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder hisses angrily. Throw: 6 darts (curare) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (25% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the adder. The adder is poisoned. The adder struggles to breathe. You kill the adder! Your Spellcasting skill increases to level 3! a - 6 curare-tipped darts (gained 1) A frilled lizard comes into view. You shoot a sling bullet. The sling bullet hits the frilled lizard. The frilled lizard hisses angrily. The frilled lizard is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the frilled lizard. You shoot a sling bullet. The sling bullet hits the frilled lizard but does no damage. The frilled lizard is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (moderately wounded, 100% to hit) The magic dart hits the frilled lizard! You kill the frilled lizard! A rat comes into view. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! You now have 53 gold pieces (gained 9). b - 10 boomerangs (gained 6) There is a stone staircase leading up here. An adder comes into view. Throw: 6 darts (curare) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (asleep, 98% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the adder. The adder is poisoned. The adder struggles to breathe. You kill the adder! You have reached level 4! Found a stone staircase leading down. Found a stone staircase leading down. a - 6 curare-tipped darts (gained 1) You see here an adder corpse. This spell is astonishingly dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. Okay, then. A quokka comes into view. You shoot a sling bullet. The sling bullet hits the quokka but does no damage. You shoot a sling bullet. The sling bullet closely misses the quokka. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka. You kill the quokka! g - a ring of protection from cold g - a ring of protection from cold (worn) A quokka comes into view. Throw: 6 darts (curare) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (asleep, 98% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the quokka. The quokka is poisoned. The quokka struggles to breathe. You kill the quokka! a - 6 curare-tipped darts (gained 1) You see here a +0 robe. You see here an adder corpse. There is a stone staircase leading down here. A bat comes into view. You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! A hobgoblin comes into view. You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. You see here a hobgoblin corpse. You see here a frilled lizard skeleton. You see here a ball python skeleton. You now have 56 gold pieces (gained 3). Done exploring. Search for what [? for help]? . There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet hits the orc but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 short sword (100% to hit) The magic dart hits the orc. The orc is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 short sword (severely wounded, 100% to hit) The magic dart hits the orc. You kill the orc! Found a white marble altar of Elyvilon. An orc comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the orc. The orc shouts! The orc is lightly wounded. You enter the deep water. Found 2 scrolls labelled YLUYSALOEXT. You shoot a sling bullet. The sling bullet closely misses the orc. An orc comes into view. It is wielding a +0 flail and wearing a +2 leather armour of positive energy. You shoot a sling bullet. The orc shouts! The sling bullet hits the orc. The orc is almost dead. You shoot a sling bullet. The sling bullet closely misses the orc. You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! You shoot a sling bullet. The sling bullet closely misses the orc. An orc comes into view. It is wielding a +0 short sword. You shoot a sling bullet. The orc shouts! The sling bullet hits the orc but does no damage. You enter the deep water. A ball python comes into view. You shoot a sling bullet. The sling bullet barely misses the orc. You shoot a sling bullet. The sling bullet barely misses the orc. You shoot a sling bullet. The sling bullet hits the orc. The orc is moderately wounded. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 short sword (100% to hit) The magic dart hits the orc. The orc is severely wounded. You enter the deep water. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 short sword (severely wounded, 100% to hit) The magic dart hits the orc! You kill the orc! You shoot a sling bullet. The sling bullet hits the orc. The orc is severely wounded. You shoot a sling bullet. The sling bullet closely misses the orc. You shoot a sling bullet. The sling bullet barely misses the orc. You shoot a sling bullet. The sling bullet hits the orc but does no damage. The orc is severely wounded. You shoot a sling bullet. The sling bullet hits the orc but does no damage. The orc is severely wounded. You shoot a sling bullet. The sling bullet barely misses the orc. You shoot a sling bullet. The sling bullet hits the orc but does no damage. The orc is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the orc. You shoot a sling bullet. The sling bullet hits the orc but does no damage. The orc is heavily wounded. You shoot a sling bullet. The sling bullet hits the orc. The orc is severely wounded. You shoot a sling bullet. The sling bullet barely misses the orc. You shoot a sling bullet. The sling bullet hits the orc. The orc is almost dead. You shoot a sling bullet. The sling bullet hits the orc but does no damage. The orc is almost dead. You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! No target in view! c - 4 scrolls labelled YLUYSALOEXT (gained 2) Search for what [Enter for "."]? . You now have 70 gold pieces (gained 14). Found a stone staircase leading down. There is a stone staircase leading down here. A ribbon worm comes into view. A ribbon worm is nearby! Throw: 6 darts (curare) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (wandering, hasn't noticed you, 74% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the ribbon worm. The ribbon worm is poisoned. The ribbon worm struggles to breathe. The ribbon worm seems to slow down. The ribbon worm is severely wounded. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is severely wounded. You shoot a sling bullet. The sling bullet barely misses the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You are caught in a web! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (almost dead, very poisoned, slow, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is almost dead. You kill the ribbon worm! You struggle to detach yourself from the web. The web tears apart. A hobgoblin comes into view. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin shouts! The hobgoblin is severely wounded. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! a - 6 curare-tipped darts (gained 1) You see here a hobgoblin corpse. Found an embroidered scarf. You see here a scarf of resistance. A rat comes into view. Found a metallic pink potion. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! No target in view! Found a bubbling black potion. k - a metallic pink potion A kobold comes into view. It is wielding a +0 club. The kobold moves out of view. l - a bubbling black potion You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold shouts! You shoot a sling bullet. The sling bullet misses the kobold. The kobold throws a stone. The stone hits you. The kobold throws a stone. The stone barely misses you. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! Found 9 gold pieces. Things that are here: a +0 club; 2 stones; a kobold corpse Found 2 purple potions. You now have 79 gold pieces (gained 9). n - 2 purple potions You open the door. Found a stone staircase leading down. There is an open door here. Found a stone staircase leading up. Found a talisman of death. m - a scroll labelled OSIDOE XETEEL An orc wizard comes into view. It is wielding a +0 quarterstaff. Throw: 6 darts (curare) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc wizard, wielding a +0 quarterstaff and wearing a +0 robe (asleep, 98% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the orc wizard. The orc wizard is poisoned. The orc wizard struggles to breathe. The orc wizard seems to slow down. The orc wizard shouts! The orc wizard is moderately wounded. The orc wizard points at you and mumbles some strange words. The puff of flame hits you. You shoot a sling bullet. The sling bullet barely misses the orc wizard. The orc wizard gestures at you while chanting. You resist with some effort. You shoot a sling bullet. The sling bullet hits the orc wizard. The orc wizard is severely wounded. You see here a talisman of death. You shoot a sling bullet. The sling bullet closely misses the orc wizard. You kill the orc wizard! Your Alchemy skill increases to level 1! h - a talisman of death Found a hazy altar of Hepliaklqana. Found a faded altar of an unknown god. Things that are here: a +0 quarterstaff; a +0 robe; an orc corpse a - 6 curare-tipped darts (gained 1) There is a faded altar of an unknown god here. This altar belongs to (a) Okawaru, (b) Makhleb or (c) Ashenzari, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Magic restored. There is a mourning vase here. HP restored. o - a scroll labelled CIAR ATREBI There is a stone staircase leading up here. i - a ring of flight You fly up into the air. i - a ring of flight (worn) There is a stone staircase leading up here. You pick up a parchment of Cause Fear and begin reading... You add the spell Cause Fear to your library. You pick up a parchment of Volatile Blastmotes and begin reading... You add the spell Volatile Blastmotes to your library. There is an open door here. Found a robe. j - 2 orange potions (gained 1) Found a stone staircase leading down. There is a stone staircase leading down here. You now have 85 gold pieces (gained 6). You pick up a parchment of Soul Splinter and begin reading... You add the spell Soul Splinter to your library. A rat comes into view. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! You now have 99 gold pieces (gained 14). You pick up a parchment of Ozocubu's Armour and begin reading... You add the spell Ozocubu's Armour to your library. You see here a +1 long sword of holy wrath. Found a ring mail. You see here a +0 ring mail. Found a stone staircase leading up. Done exploring. Search for what [Enter for "."]? . There is a stone staircase leading down here. Okay, then. You fly downwards. Found a parchment of Summon Small Mammal. There is a stone staircase leading up here. Throw: 6 darts (curare) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ball python (asleep, 98% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the ball python. The ball python is poisoned. The ball python struggles to breathe. You kill the ball python! You unwield your +0 sling. Your +0 dagger of venom begins to drip with poison! e - a +0 dagger of venom (weapon) The helpless clockroach fails to defend itself. You hit the clockroach. Your grab misses the clockroach. The clockroach is heavily wounded. The clockroach bites you. You barely miss the clockroach. Your grab misses the clockroach. The clockroach is heavily wounded. The clockroach closely misses you. You hit the clockroach but do no damage. The clockroach is poisoned. You grab the clockroach. The clockroach is heavily wounded. You constrict the clockroach. You kill the clockroach! Your Conjurations skill increases to level 5! You have reached level 5! You feel clever. A lemure comes into view. You see here a parchment of Summon Small Mammal. a - 6 curare-tipped darts (gained 1) HP restored. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is an open door here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Found a trident. Found a stone staircase leading up. An endoplasm comes into view. You unwield your +0 dagger of venom. Your +0 dagger of venom stops dripping with poison. c - a +0 sling (weapon) You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carrying a wand of paralysis. Found a whip and 3 gold pieces. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You unwield your +0 sling. Your +0 dagger of venom begins to drip with poison! e - a +0 dagger of venom (weapon) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 26% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Throw: 6 darts (curare) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand of paralysis (asleep, 98% to hit) You throw a curare-tipped dart. The curare-tipped dart hits Ijyb. Ijyb is poisoned. Ijyb struggles to breathe. Ijyb seems to slow down. Ijyb shouts! Ijyb is lightly wounded. Your fulminant prism explodes! The blast of energy engulfs Ijyb. Ijyb is heavily wounded. You hear an angry hiss. You hear a bark! x2 Throw: 5 darts (curare) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand of paralysis (heavily wounded, very poisoned, slow, 50% to hit) You throw a curare-tipped dart. The curare-tipped dart closely misses Ijyb. Ijyb zaps a wand. You suddenly lose the ability to move! Ijyb zaps a wand. You shrug off the repeated attempt to disable you. You can act again. Casting: Fulminant Prism (extremely dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand of paralysis (almost dead, poisoned, slow, 100% to hit) The magic dart hits Ijyb but does no damage. Ijyb is almost dead. Ijyb screams, "Me am play god!" Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand of paralysis (almost dead, poisoned, slow, 100% to hit) The magic dart hits Ijyb but does no damage. Ijyb is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand of paralysis (almost dead, poisoned, slow, 100% to hit) The magic dart hits Ijyb but does no damage. Ijyb is almost dead. Ijyb looks more healthy. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand of paralysis (almost dead, slow, 100% to hit) The magic dart hits Ijyb but does no damage. Ijyb is almost dead. You closely miss Ijyb. Your grab misses Ijyb. Ijyb is almost dead. Ijyb zaps a wand. You resist with some effort. You closely miss Ijyb. You grab Ijyb. Ijyb is almost dead. You constrict Ijyb. You kill Ijyb! Your Alchemy skill increases to level 2! e - a wand of paralysis (7) Things that are here: a +0 dagger; a +0 chain mail; the goblin corpse of Ijyb There is a stone staircase leading up here. a - 5 curare-tipped darts (gained 1) You now have 102 gold pieces (gained 3). There is a stone staircase leading up here. A ball python comes into view. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (wandering, hasn't noticed you, 100% to hit) The magic dart hits the ball python. You kill the ball python! You see here a +0 trident. A jackal comes into view. Found a staircase to the Ecumenical Temple. A jackal comes into view. A jackal comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (wandering, hasn't noticed you, 74% to hit) You focus your ray upon the jackal. The searing ray hits the jackal. The jackal is severely wounded. The jackal barks! The searing ray hits the jackal. The jackal is severely wounded. (Press . to maintain the ray.) The jackal barks! You hear a shout! x2 The jackal barely misses you. The searing ray hits the jackal. You kill the jackal! The searing ray hits the jackal! You kill the jackal! The jackal misses you. The searing ray hits the jackal. The jackal is severely wounded. The jackal bites you. The searing ray hits the jackal! You kill the jackal! You finish channelling your searing ray. A lemure comes into view. The lemure moves out of view. Things that are here: a jackal corpse; a jackal corpse Found a robe. An orc comes into view. It is wielding a +0 flail. There is a staircase to the Ecumenical Temple here. You fly downwards. Welcome to the Ecumenical Temple! Found three altars. Welcome back, cupup the Octopode Conjurer. Welcome back, cupup the Octopode Conjurer. Press ? for a list of commands and other information. HP restored. You start resting. Magic restored. There is an ornate altar of the Wu Jian Council here. There is a radiant altar of Vehumet here. You hover solemnly before the altar of Vehumet. Vehumet welcomes you! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-1073-g3b4e6100cc Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_GO_DOWNSTAIRS repeat_cmd = CMD_NO_CMD God Vehumet currently acting with depth 1 Player: {{{{{{{{{{{ Name: [cupup] Species: Octopode Job: Conjurer HP: 31/31; mods: 0/0 MP: 10/10; mod: 0 Stats: 6 23 10 Position: (41, 30), god: Vehumet (6), turn_is_over: 1, banished: 0 Standing on/in/over feature: radiant altar of Vehumet Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/50 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Dodging | X | 0 | 0 | 2 | 151 | 1/150 Stealth | X | 0 | 0 | 2 | 127 | 52/75 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 2 | 40 | 3 | 527 | 171/238 Conjurations | X | 1 | 20 | 5 | 768 | 18/300 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Forgecraft | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Alchemy | X | 2 | 40 | 2 | 137 | 11/126 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #12: 102 #22: 1 #49: 119 Mutations: camouflage: 1 (innate) gelatinous body: 1 (innate) nimble swimmer: 1 (innate) tentacles: 1 (innate) Inventory bugs: Equipment: eq slot #9, inv slot #8: ring of flight eq slot #9, inv slot #6: ring of protection from cold eq slot #1, inv slot #4: +0 dagger of venom }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ##################### ##...................## #.....................# #..<..._..._..._..._..# #.....................# ##...................## ##.................## #.._..._...@..._..# #.................# ##...............## ##.............## #.._..._..._..# #.............# ##...........## ##.........## #.._..._..# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>