Dungeon Crawl Stone Soup version 0.34-a0-678-ga6e5444794 (webtiles) character file. Game seed: 17247996168960934908 21 cuphead the Changeling (level 2, 0/28 HPs) Began as an Octopode Shapeshifter on Aug 22, 2025. Slain by Terence ... wielding a +0 trident (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:59 (1017 turns). cuphead the Changeling (Octopode Shapeshifter) Turns: 1017, Time: 00:00:59 Health: 0/28 AC: 21 Str: 13 XL: 2 Next: 83% Magic: 2/2 EV: 2 Int: 12 God: Gold: 77 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . (100%) - Branches rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois + (33%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) a - melded quill talisman %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Missiles c - 7 poisoned darts (quivered) Talismans a - a quill talisman (worn) b - a protean talisman d - the medusa talisman of the Terrible Sunfish {Dex+6} (You found it on level 1 of the Dungeon) [medusa talisman] Dex+6: It affects your dexterity (+6). e - a quill talisman Scrolls c - 2 scrolls of poison {unknown} d - a scroll of vulnerability {unknown} e - 3 scrolls of teleportation {unknown} h - 2 scrolls of fog {unknown} Potions f - a potion of curing {unknown} j - a potion of heal wounds {unknown} k - a potion of mutation {unknown} Baubles a - 3 flux baubles Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat + Level 3.8 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 32% 1 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Message History Okay, then. You start resting. HP restored. Found a stone staircase leading down. You now have 70 gold pieces (gained 1). Things that are here: a +0 dagger of freezing; a +3 sling h - 2 scrolls labelled PEAXEU BE MIA (gained 1) You now have 77 gold pieces (gained 7). Terence the Veteran comes into view. He is wielding a +0 trident. Terence is nearby! Terence is nearby! Terence shouts! Terence hits you from afar with a +0 trident. Terence hits you with a +0 trident. You tentacle-slap Terence. You grab Terence. Terence is lightly wounded. You constrict Terence. Terence completely misses you. You tentacle-slap Terence but do no damage. Terence is lightly wounded. You constrict Terence. Terence hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * Terence is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Your quills recede back into your body. You turn into a tree. Your roots penetrate the ground. You lose your grip on Terence. Terence hits you but does no damage. You hit Terence. Terence is moderately wounded. Terence hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is heavily wounded. Terence hits you but does no damage. You hit Terence. Terence is severely wounded. Terence hits you with a +0 trident. You die... Terence says, "Finally, peace and quiet." ###### ...... .. ####.. #####.... ...... #.@...... ####.# #♣# ...... ##.#####.. ####.# ##### #......... .. #...#####..######. ## #..........# #######...######.# #.. #.....##.#######.## #.# #.###.........#... #. . #.#......####.#..## ..... You could see Terence. Vanquished Creatures 2 dart slugs A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) 2 endoplasms (D:1) 3 frilled lizards 2 giant cockroaches (D:1) 3 goblins 2 kobolds 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cuphead the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 154 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 227 | D:1 | Identified the medusa talisman of the Terrible Sunfish | {Dex+6} 1007 | D:2 | Noticed Terence 1017 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_loops_cross D:2: layout_loops_ring, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 40 Constrict || 8 Tentacles || 7 Punch || 1 Use: Potion || 1 Stab: Sleeping || 5 Armour: Skin || 22 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1014 | 959 | 55 | 51 | 747 | 2 | 507.0 | Dungeon | 1014 | 959 | 55 | 51 | 747 | 2 | 507.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 704 daAuts D:2: 309 daAuts