Dungeon Crawl Stone Soup version 0.33-a0-123-gd67f649228 (webtiles) character file. Game seed: 737389147608115107 84 cuphead the Apothecary (level 4, -12/30 HPs) Began as a Merfolk Alchemist on Sept 21, 2024. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:02:47 (2223 turns). cuphead the Apothecary (Merfolk Alchemist) Turns: 2223, Time: 00:02:47 Health: -12/30 AC: 2 Str: 8 XL: 4 Next: 46% Magic: 0/7 EV: 11 Int: 16 God: Gold: 67 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . j - +2 dagger (drain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons d - a +0 short sword h - a +0 dagger j - a +2 dagger of draining (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify g - a scroll of noise k - a scroll of fear l - a scroll of vulnerability n - a scroll of teleportation {unknown} o - a scroll of silence {unknown} Potions b - a potion of magic e - a potion of resistance f - 2 potions of mutation i - 2 potions of might {unknown} m - 2 potions of invisibility Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 0.7 Conjurations + Level 6.8 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 24% N/A 8% 2 Olgreb's Toxic Radiance Alch 23% N/A 12% 4 Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Sticky Flame Fire/Alch 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 1 runed translucent door, Marronie's ghost, weakling CoMo Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The orc priest calls down the wrath of Beogh upon you. You barely resist. Things that are here: a +0 hand axe; a +0 flail; an orc corpse The orc priest looks encouraged for a moment. You barely miss the orc priest. The orc priest is moderately wounded. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest closely misses you. You barely miss the orc priest. The orc priest is moderately wounded. The orc priest looks more healthy. The orc priest barely misses you. You hit the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You barely miss the orc priest. The orc priest is heavily wounded. The orc priest misses you. You barely miss the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail (heavily wounded, 71% to hit) The sting hits the orc priest. The orc priest is poisoned. The orc priest is almost dead. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ...#......†#####.....# ##...................# .........#...#.......###### #.>......#................. #.....#.##.#.#.......###### .....#...#.......###..##... .........#................. .....#..................... ...#####))@.##.......###... .......)...o.'......##W##.. . ...#......##.....##...##. .....)..### ....##.....## #.#...## ....#⌠.!♣?.⌠# .......# ...##.....## .....### ..##. .... .##.. +#... You could see an orc priest (poisoned). Vanquished Creatures 4 adders A dart slug (D:2) 3 orcs (D:3) 4 ball pythons 5 endoplasms 5 goblins 4 hobgoblins 3 quokkas 2 bats A frilled lizard (D:1) 3 kobolds 7 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cuphead the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 278 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 670 | D:1 | Reached skill level 5 in Alchemy 1015 | D:2 | Reached XP level 3. HP: 17/24 MP: 0/6 1279 | D:2 | Reached skill level 6 in Alchemy 1658 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/7 2080 | D:3 | Found a runed translucent door. 2080 | D:3 | Noticed Marronie's ghost (weakling CoMo) 2222 | D:3 | HP: 1/30 [orc priest/+0 flail (3)] 2223 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_basic D:2: layout_basic D:3: layout_basic, cheibrodos_sewer_entry_sluice, hellmonk_ghost_happy_afterlife, basic_ecumenical_altar, minmay_misc_feat_tower, hangedman_decor_lopped Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 5 6 | 6.8 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Conjurations | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 13 | || 13 Dagger | 18 | 9 || 27 Cast: Sting | 57 | 23 || 80 Use: Scroll | | 6 || 6 Stab: Sleeping | 1 | || 1 Armour: Robe | 19 | 11 || 30 Dodge: Dodged | 37 | 16 || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2221 | 2158 | 63 | 137 | 1731 | 3 | 740.3 | Dungeon | 2221 | 2158 | 63 | 137 | 1731 | 3 | 740.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1000 daAuts D:1: 939 daAuts D:3: 281 daAuts