Dungeon Crawl Stone Soup version 0.33-a0-123-gd67f649228 (webtiles) character file. Game seed: 13042955828452013058 5 cuphead the Apothecary (level 1, -2/13 HPs) Began as a Merfolk Alchemist on Sept 21, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (103 turns). cuphead the Apothecary (Merfolk Alchemist) Turns: 103, Time: 00:00:31 Health: -2/13 AC: 2 Str: 8 XL: 1 Next: 80% Magic: 0/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 0.7 Conjurations + Level 4.5 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Summon Ice Beast Ice/Summ 1% N/A 56% 3 Olgreb's Toxic Radiance Alch 14% N/A 36% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Summon Mana Viper Hex/Summ 1% N/A 100% 5 Monstrous Menagerie Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (97% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is poisoned. The endoplasm is moderately wounded. You kill the endoplasm! The jackal stops to sniff the ground. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (60% to hit) The sting hits the goblin. The goblin is poisoned. The goblin is moderately wounded. The goblin misses you. The jackal misses you. x2; The goblin closely misses you. The jackal barely misses you. The goblin hits you with a +0 dagger. The jackal bites you but does no damage. The jackal bites you. The goblin closely misses you. The jackal closely misses you. The goblin barely misses you. The jackal bites you but does no damage. The goblin hits you with a +0 dagger. The jackal barely misses you. The jackal bites you but does no damage. The goblin closely misses you. The jackal bites you but does no damage. The goblin misses you. You kill the goblin! The jackal bites you. The jackal closely misses you. The jackal bites you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. You die... #.# ♣♣♣♣♣.♣ #.# ♣.....♣ #######.# ♣♣.♣♣♣.♣ ........# ♣♣..P♣♣.♣ #######.# ♣♣♣....P♣.♣ #.# ♣....⌠.♣♣.♣ #g# ♣P♣.....♣.♣ #h###♣P♣P♣P....♣ #@h.#♣ ♣♣♣♣♣...♣ ###.+ ........<♣ ## ♣♣♣♣♣♣♣♣♣♣ You could see 2 jackals and a goblin. Vanquished Creatures A bat (D:1) An endoplasm (D:1) A goblin (D:1) A jackal (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cuphead the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 103 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic, minmay_statues_item, minmay_tetromino_i2 Action || total ---------------------------++------- Cast: Sting || 7 Armour: Robe || 11 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 103 | 103 | 0 | 0 | 59 | 1 | 103.0 | Dungeon | 103 | 103 | 0 | 0 | 59 | 1 | 103.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 103 daAuts