Dungeon Crawl Stone Soup version 0.33-a0-122-g3f967fc499 (webtiles) character file. Game seed: 6525758493796743953 4 cuphead the Apothecary (level 1, 0/13 HPs) Began as a Merfolk Alchemist on Sept 20, 2024. Constricted to death by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (286 turns). cuphead the Apothecary (Merfolk Alchemist) Turns: 286, Time: 00:00:28 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 70% Magic: 1/3 EV: 1 Int: 14 God: Gold: 23 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . e - +0 spear rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: very slightly contaminated, constricted A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons d - a +0 dagger e - a +0 spear (weapon) Armour a - a +0 robe (worn) Jewellery g - an amulet of faith Scrolls f - a scroll of immolation {unknown} h - a scroll of butterflies {unknown} Potions b - a potion of magic c - a potion of attraction {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 0.7 Conjurations + Level 4.5 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 14% N/A 36% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You reach to attack! The helpless ball python fails to defend itself. You hit the ball python. The ball python is moderately wounded. The ball python bites you. The ball python misses you. You hit the ball python. The ball python is heavily wounded. The ball python bites you. The ball python misses you. A ball python is nearby! You barely miss the ball python. The ball python is heavily wounded. The ball python bites you. The ball python grabs you. The ball python constricts you. A ball python is nearby! You are too injured to fight recklessly! A ball python is nearby! Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (heavily wounded, constricting you, 72% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The ball python bites you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (heavily wounded, constricting you, 72% to hit) The sting hits the ball python. The ball python is poisoned. The ball python is severely wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. You die... ##### #.# #......# ....# #.# ######.# ###.## #.# ###.# # #..## #.) ..#.# ####.### #.#.# ...._..# #.#.# ##.##..# #######.#.# #..#...............# .......#########@### ..#.#.## #S# .##.#.# ..# . #.#$# #### . . #.# # #># You could see a ball python (poisoned). Vanquished Creatures An endoplasm (D:1) A kobold (D:1) 3 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cuphead the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 134 | D:1 | Found a faded altar of an unknown god. 286 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_loops_ring, ebering_ecumenical_altar_rust Action || total ---------------------------++------- Melee: Unarmed || 5 Spear || 4 Cast: Sting || 5 Stab: Sleeping || 1 Armour: Robe || 11 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 285 | 255 | 30 | 0 | 211 | 1 | 285.0 | Dungeon | 285 | 255 | 30 | 0 | 211 | 1 | 285.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 285 daAuts