Dungeon Crawl Stone Soup version 0.33-a0-114-g4d60b030d2 (webtiles) character file. Game seed: 2197980918935977660 43 cuphead the Apothecary (level 3, -4/24 HPs) Began as a Merfolk Alchemist on Sept 19, 2024. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:22 (1851 turns). cuphead the Apothecary (Merfolk Alchemist) Turns: 1851, Time: 00:02:22 Health: -4/24 AC: 2 Str: 8 XL: 3 Next: 58% Magic: 2/16 EV: 11 Int: 16 God: Gold: 141 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . c - +0 short sword rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ j - ring of protection from cold HPRegen 0.24/turn k - ring of magical power MPRegen 0.15/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 141 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Missiles h - 6 poisoned darts Armour a - a +0 robe (worn) Jewellery j - a ring of protection from cold (left hand) k - a ring of magical power (right hand) Scrolls e - a scroll of immolation {unknown} f - 3 scrolls of identify {unknown} l - a scroll of fog {unknown} Potions b - a potion of magic d - a potion of lignification {unknown} g - 3 potions of curing i - a potion of attraction {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth * Level 2.9 Spellcasting - Level 0.7 Conjurations * Level 5.1 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 20% N/A 10% 2 Olgreb's Toxic Radiance Alch 18% N/A 22% 4 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Sticky Flame Fire/Alch 10% 2d5 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Elyvilon Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The sting hits the gnoll. The gnoll is poisoned. The gnoll is lightly wounded. The hobgoblin shouts! Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (lightly wounded, poisoned, 75% to hit) The sting hits the gnoll. The gnoll looks even sicker. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, very poisoned, 75% to hit) The sting hits the gnoll. The gnoll looks even sicker. The gnoll is heavily wounded. The gnoll misses you. The kobold throws a stone. The stone hits you but does no damage. It was a potion of curing. You feel better. The gnoll hits you from afar with a +0 spear. The kobold throws a stone. The stone barely misses you. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The kobold throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as it pursues you! The hobgoblin misses you. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (heavily wounded, very poisoned, 75% to hit) The sting hits the hobgoblin. The hobgoblin is poisoned. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. The gnoll hits you from afar with a +0 spear! You die... .# #.#....##.###..# ..###.#....##....K.. .....#.....#†###### #...#.....)....... #...#..K..#####..# #........## # ##### #.#.....#### .. ......#.##.......# .# #..@gg.....### .# ........#........# .# ###########....### .# #.....# .# ##### ##.##..# ########## #).÷# #.# #... .........# #...# .# ### ........## ... .# #######.# #+# You could see a gnoll (very poisoned) and a hobgoblin (poisoned). Vanquished Creatures A gnoll (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 3 endoplasms (D:1) 4 giant cockroaches 3 goblins (D:1) 3 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) 3 kobolds 3 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cuphead the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 175 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 740 | D:1 | Reached XP level 3. HP: 22/24 MP: 0/6 1265 | D:2 | Found a runed translucent door. 1266 | D:2 | Noticed Crazy Yiuf 1543 | D:2 | Found a white marble altar of Elyvilon. 1840 | D:2 | Reached skill level 5 in Alchemy 1851 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_basic D:2: layout_loops_ring, serial_co_window_serial, co_window_corner_a, co_window_paths_a, co_window_paths_b, co_window_corner_a, co_window_paths_a, co_window_corner_ca, co_window_unsneaky_path_e, co_window_cross_2, co_window_corner_cb, co_window_cross_2, co_window_broadway_b, co_window_4corner_b, glass_columns_a, basic_altar, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 5 | 5.1 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.9 Conjurations | | 0.7 Action || total ---------------------------++------- Melee: Short sword || 7 Cast: Sting || 49 Use: Potion || 1 Armour: Robe || 24 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1849 | 1834 | 15 | 54 | 1613 | 2 | 924.5 | Dungeon | 1849 | 1834 | 15 | 54 | 1613 | 2 | 924.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1247 daAuts D:2: 601 daAuts