crossentropy Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, 21, D:1) 6 stones (11, 23, D:1) a rat corpse (skeletalised by now) (12, -3, D:1) 3 poisoned darts (15, 19, D:1) a +0 mace (19, 6, D:1) a frilled lizard skeleton (20, -17, D:1) a +0 dagger (35, 3, D:1) a +0 dagger (37, 2, D:1) a +0 dagger a goblin skeleton (38, -14, D:1) a +0 leather armour (38, 24, D:1) a jackal skeleton (38, 25, D:1) a hobgoblin skeleton (40, 21, D:1) a +0 club (41, 3, D:1) 3 stones (42, -3, D:1) a +0 dagger a quokka corpse (skeletalised by now) a goblin skeleton (45, -6, D:1) a bat corpse (skeletalised by now) (48, -14, D:1) 8 stones (51, -17, D:1) a rat corpse (skeletalised by now) (51, -7, D:1) a frilled lizard skeleton (54, 8, D:1) a bat skeleton (59, 8, D:1) a +0 whip (62, 28, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, 3, D:2) a +0 short sword (16, 16, D:2) a +0 club a goblin corpse (23, 4, D:2) a +0 dagger a goblin skeleton (24, -2, D:2) a +0 sling a +0 dagger (27, 3, D:2) a jackal skeleton (27, 7, D:2) a quokka skeleton (28, -10, D:2) a +0 dagger (28, 0, D:2) a +0 club a goblin skeleton (28, 35, D:2) the +0 robe of the Pit {Rampage rElec rN+} Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. rN+: It protects you from negative energy. (29, -10, D:2) a +0 club a +0 animal skin a +3 dagger of draining a hobgoblin skeleton the hobgoblin skeleton of Robin (30, -10, D:2) a +0 club a goblin skeleton (31, -10, D:2) a bat skeleton (33, -10, D:2) a hobgoblin skeleton (34, -11, D:2) a +0 dagger a goblin skeleton (34, -10, D:2) a ball python skeleton (36, 26, D:2) 3 stones (37, 23, D:2) a hobgoblin skeleton (44, 12, D:2) a +0 spear (47, -3, D:2) a +0 club a goblin skeleton (48, -2, D:2) a +0 dagger (58, -18, D:2) a +0 hammer