creeper Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 23, D:1) a bat corpse (skeletalised by now) (2, -15, D:1) a +0 whip 4 stones (13, 27, D:1) a +0 hand axe (18, 28, D:1) a jackal skeleton a jackal skeleton a jackal skeleton (20, 35, D:1) a +0 club 2 stones (22, 1, D:1) 4 stones (39, 36, D:1) a frilled lizard corpse (skeletalised by now) (47, 5, D:1) a staff of fire (48, -4, D:1) a ball python corpse (skeletalised by now) (57, -6, D:1) a +0 dagger (60, 31, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (0, 6, D:2) a +0 club a kobold corpse (skeletalised by now) (0, 34, D:2) a +0 war axe (8, -7, D:2) an adder skeleton (16, 26, D:2) a +0 short sword (17, -3, D:2) a +0 short sword (22, 8, D:2) a bat corpse (skeletalised by now) (25, 18, D:2) a +0 whip (27, -1, D:2) an adder skeleton (28, 19, D:2) a +0 ring mail (31, 19, D:2) a bat skeleton (35, -14, D:2) an adder corpse (skeletalised by now) (35, 17, D:2) a +0 club a goblin skeleton (46, 6, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (52, 33, D:2) a frilled lizard corpse (skeletalised by now) (53, 26, D:2) a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (2, -12, D:3) a +0 leather armour (12, -21, D:3) a +0 ring mail a hobgoblin corpse (skeletalised by now) (19, -3, D:3) a +0 hand axe (22, -20, D:3) a +2 buckler of protection (28, -1, D:3) a +0 short sword (29, -7, D:3) a +0 club (30, -8, D:3) a hobgoblin skeleton (30, -7, D:3) a +0 spear a gnoll skeleton (32, -7, D:3) a +0 whip (35, -4, D:3) a +0 flail (45, -39, D:3) a +0 spear (59, -24, D:3) a +0 club (62, -30, D:3) a +0 whip a kobold corpse (skeletalised by now) Level 4 of the Dungeon (3, -15, D:4) a jackal skeleton (4, -15, D:4) a jackal skeleton (4, -11, D:4) 2 poisoned darts (5, 9, D:4) a +0 giant club an ogre skeleton (6, -21, D:4) a jackal skeleton (8, 18, D:4) a +0 falchion (11, 4, D:4) a ball python corpse (skeletalised by now) (32, -19, D:4) a +0 dagger a +0 robe an orc skeleton (32, 18, D:4) a ball python corpse (skeletalised by now) (34, -16, D:4) a +0 dagger an orc corpse (skeletalised by now) (35, -13, D:4) a +0 hand axe a +0 scale mail (35, -12, D:4) a +0 club a +0 ring mail (40, 19, D:4) a +0 dagger a goblin corpse (skeletalised by now) (45, 11, D:4) a +0 dagger a +0 robe a +0 dagger an orc corpse (skeletalised by now) (45, 12, D:4) a +0 war axe an orc corpse (skeletalised by now) (46, -9, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (1, -3, D:5) a +0 giant club an ogre corpse (skeletalised by now) (14, 11, D:5) a +0 scale mail (30, 12, D:5) a +0 war axe (31, -23, D:5) a +0 dagger (36, 16, D:5) a +0 short sword (40, 19, D:5) a quokka skeleton (41, 27, D:5) an adder skeleton (44, 29, D:5) a +2 heavy hand axe a +0 ring mail (52, 25, D:5) a +0 hand axe a +0 ring mail an orc skeleton (55, 30, D:5) a +2 short sword of protection (61, 8, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) the +1 robe of Chimes {rF- rC- Will+++ Str+6} rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. Str+6: It affects your strength (+6). It cannot be enchanted further. (0, 4, D:6) a +2 pair of boots (0, 14, D:6) a +0 dagger (7, 6, D:6) an adder skeleton (10, 1, D:6) a hound skeleton (18, 13, D:6) a +0 falchion of freezing (24, 12, D:6) a +0 dagger (28, 0, D:6) a +0 giant spiked club (32, 41, D:6) a +0 war axe a +0 plate armour (33, 33, D:6) a +0 dagger a +0 robe an orc skeleton (33, 38, D:6) a +0 mace a +0 scale mail an orc skeleton (33, 39, D:6) a +0 dagger of draining a +0 robe an orc skeleton (35, 20, D:6) a +0 battleaxe a +0 chain mail an orc skeleton (36, 17, D:6) a +0 war axe 2 boomerangs a +0 club an orc skeleton an orc skeleton (37, 17, D:6) a +0 club 2 boomerangs a +0 chain mail an orc skeleton (37, 18, D:6) a +0 dagger a +0 robe (46, 7, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a parchment of Sandblast (12, -9, D:7) a +0 whip (13, -11, D:7) a boomerang (23, -9, D:7) a +0 club a kobold corpse (skeletalised by now) (23, -8, D:7) a +0 cloak (24, -8, D:7) a +0 dagger (24, -6, D:7) a +0 robe a +0 dagger 4 stones a +0 whip (24, -3, D:7) a wyvern corpse (skeletalised by now) (27, -11, D:7) a +1 short sword of speed 4 stones (27, -10, D:7) a +0 short sword (28, -11, D:7) a +0 club 6 poisoned darts a kobold corpse (skeletalised by now) (28, -9, D:7) the +6 dagger "Gecess" {drain, rC+ rCorr Int-5 Dex+2} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the Ecumenical Temple