Dungeon Crawl Stone Soup version 0.34-a0-1075-g5347199fb9 (webtiles) character file. Game seed: 16034265274695282103 2862 crawlian the Thaumaturge (level 9, -18/45 HPs) Began as a Deep Elf Conjurer on Nov 3, 2025. Was a Follower of Vehumet. Demolished by a two-headed ogre ... wielding a +0 giant club (39 damage) ... on level 8 of the Dungeon. The game lasted 00:18:04 (2237 turns). crawlian the Thaumaturge (Deep Elf Conjurer) Turns: 2237, Time: 00:18:05 Health: -18/45 AC: 0 Str: 4 XL: 9 Next: 47% Magic: 9/29 EV: 24 Int: 28 God: Vehumet [*.....] Gold: 255 SH: 0 Dex: 13 Spells: 17/27 levels left rFire x . . (150%) c - melded +0 dagger rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ b - +5 ring of evasion HPRegen 0.27/turn (no ring) MPRegen 0.42/turn e - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You were a walking scroll. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 255 gold pieces. Inventory: Hand Weapons c - a +0 dagger (melded) d - a +1 dagger of pain Missiles g - 6 poisoned darts h - 5 darts of disjunction k - 2 datura-tipped darts Armour a - a +0 robe (melded) i - a +2 hat j - an orb of energy Magical Staves f - a staff of alchemy Jewellery b - a +5 ring of evasion (worn) Talismans e - an inkwell talisman (worn) Wands d - a wand of digging (5) p - a wand of polymorph (9) a - a wand of flame (13) b - a wand of light (3) Scrolls N - a scroll of noise V - a scroll of vulnerability a - a scroll of enchant armour i - 3 scrolls of identify g - 2 scrolls of fog y - a scroll of silence {unknown} Potions g - 2 potions of magic f - 2 potions of resistance {unknown} w - 3 potions of heal wounds l - a potion of mutation {unknown} n - 2 potions of attraction {unknown} o - 2 potions of enlightenment {unknown} p - 2 potions of might {unknown} q - a potion of lignification {unknown} s - 2 potions of curing {unknown} t - a potion of brilliance {unknown} Skills: - Level 3.4 Dodging - Level 3.4 Stealth + Level 9.9 Spellcasting + Level 9.0(10.6) Conjurations + Level 5.8(7.4) Earth Magic - Level 4.1(5.7) Alchemy + Level 2.6 Evocations + Level 2.3 Shapeshifting You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 28% 3d13 1% 4 d - Iskenderun's Mystic Conj/Tloc 48% 2d11 (+2d53% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Magic Dart Conj 100% 1d8 1% 1 Momentum Strike Conj/Tloc 96% 3d10 1% 2 Hailstorm Conj/Ice 48% 3d10 1% 3 Call Imp Summ 46% N/A 3% 2 Construct Spike Launche Frge 46% 2d4 3% 2 Irradiate Conj/Alch 28% 3d21 3% 5 Summon Ice Beast Ice/Summ 23% N/A 6% 3 Permafrost Eruption Ice/Erth 19% 2x4d5 67% 6 Malign Gateway Summ/Tloc 11% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:7 Lair: D:8-11 Orc: D:9-12 The Realm of Zot is guarded by orbs of fire. Altars: Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Vehumet Wu Jian Zin Shops: D:3 * Annotations: D:3 1 transporter Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a slime creature (heavily wounded, 96% to hit) The searing ray hits the slime creature. The slime creature is severely wounded. (Press . to maintain the ray.) The searing ray hits the slime creature! The slime creature is severely wounded. The searing ray hits the slime creature. The slime creature is severely wounded. The searing ray hits the slime creature. The slime creature is almost dead. You finish channelling your searing ray. The slime creature barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a slime creature (almost dead, 96% to hit) The searing ray hits the slime creature! You kill the slime creature! Vehumet accepts your kill. (Press . to maintain the ray.) Your base Conjurations skill increases to level 9! You stop channelling your searing ray. Something unseen opens the door. A cyclops comes into view. Found a smoky white potion. The cyclops shouts! A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 giant spiked club. Okay, then. It was a potion of heal wounds. You feel much better. k -> w - 3 potions of heal wounds The cyclops hits you!! Ouch! That really hurt! The cyclops throws a large rock. The large rock misses you. The two-headed ogre hits you with a +0 giant club!!! Ouch! That really hurt! You die... .. ...... P.... ...#. ...... ... ......## #.### ...P...###...########## #......#.....#...#...#. #......).....#..C'...'.. #...P........#..O#...#.. ##............##;###'## ..............#...# .!# ..............†...# .#. .P............#...# #.. P.............##)## #+ ...>....#.....#...# .....#######..#...# ..#..# ##.#...# ..#..# #.########### You could see a two-headed ogre and a cyclops. Vanquished Creatures A deep elf pyromancer (D:8) A slime creature (D:8) 3 yaks (D:7) A vampire mosquito (D:8) A water moccasin (D:5) 2 kobold geomancers (D:8) An ice beast (D:7) A black bear (D:7) A centaur (D:5) A phantom (D:5) A bullfrog (D:7) 2 scorpions 4 killer bees (D:8) 2 bombardier beetles 2 hounds 3 jellies 3 orc priests A drude (D:7) An iguana (D:7) A sleepcap (D:8) Natasha (thrice) (D:2) 4 orc wizards 3 gnolls (D:3) 6 adders A shadow imp (D:6) 2 ufetubi (D:6) 4 dart slugs 2 ribbon worms 8 endoplasms 2 hobgoblins (D:2) 24 orcs 6 quokkas 5 ball pythons 7 bats 2 frilled lizards 6 goblins 7 kobolds 3 rats 128 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | crawlian the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 116 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 119 | D:1 | Learned a level 2 spell: Searing Ray 252 | D:2 | Reached XP level 3. HP: 17/19 MP: 1/10 406 | D:3 | Found a faded altar of an unknown god. 412 | D:3 | Found a sparkling altar of Nemelex Xobeh. 441 | D:3 | Found a transporter. 441 | D:3 | Noticed a bullfrog 443 | D:3 | Noticed a black bear 443 | D:3 | Noticed a kobold brigand 445 | D:3 | Found a glowing silver altar of Zin. 483 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 496 | D:3 | Found Imeyddim's General Store. 531 | D:2 | Noticed Natasha 783 | D:2 | Reached XP level 4. HP: 24/24 MP: 12/16 788 | D:2 | Learned a level 4 spell: Fulminant Prism 828 | D:2 | Killed Natasha 829 | D:2 | Reached skill level 5 in Conjurations 878 | D:3 | Reached skill level 1 in Alchemy 888 | D:3 | Reached XP level 5. HP: 28/28 MP: 11/17 929 | D:2 | Noticed Natasha 939 | D:2 | Killed Natasha 940 | D:2 | Reached skill level 5 in Spellcasting 976 | D:2 | Noticed Natasha 979 | D:2 | Killed Natasha 994 | D:3 | Reached XP level 6. HP: 24/32 MP: 10/19 1059 | D:4 | Found a blossoming altar of Fedhas. 1282 | D:5 | Entered Level 5 of the Dungeon 1284 | D:5 | Noticed a water moccasin 1292 | D:5 | Killed a water moccasin 1293 | D:5 | Reached XP level 7. HP: 17/36 MP: 10/22 1473 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 1592 | D:6 | Reached skill level 1 in Earth Magic 1686 | D:7 | Found a statue of an orb of fire. 1689 | D:7 | Found a staircase to the Ecumenical Temple. 1691 | D:7 | Found a statue of an orb of fire. 1698 | Temple | Entered the Ecumenical Temple 1708 | Temple | Became a worshipper of Vehumet 1708 | Temple | Offered knowledge of Shock by Vehumet. 1740 | D:7 | Found a sacrificial altar of Ru. 1798 | D:7 | Noticed a yak 1799 | D:7 | Noticed a yak 1799 | D:7 | Noticed a yak 1805 | D:7 | Killed a yak 1806 | D:7 | Reached XP level 8. HP: 41/41 MP: 9/25 2046 | D:8 | Noticed an elephant 2058 | D:8 | Reached * piety under Vehumet 2059 | D:8 | Reached skill level 5 in Earth Magic 2146 | D:8 | Reached XP level 9. HP: 45/45 MP: 24/28 2157 | D:8 | Reached skill level 1 in Evocations 2207 | D:8 | Reached skill level 1 in Shapeshifting 2210 | D:8 | Noticed a deep elf pyromancer 2215 | D:8 | Killed a deep elf pyromancer 2231 | D:8 | Noticed a cyclops 2233 | D:8 | Noticed a two-headed ogre 2237 | D:8 | Demolished by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_loops_ring, kennysheep_pointless_box, lexackson_kobold_supper D:2: cheibrodos_greedy_goblins, layout_rooms, uniq_natasha D:3: layout_loops_ring, mainiacjoe_overflow_catwalk, nicolae_overflow_ecumenical_swirl, mainiacjoe_overflow_alcove_2, gammafunk_temple_overflow_arena, serial_shops, shop D:4: layout_loops_ring, mainiacjoe_overflow_surrounded_room, hangedman_decor_peaks_small, minivault_1, uniq_sigmund D:5: minmay_roachtagon, layout_loops_ring, kennysheep_big_empty_room D:6: layout_loops_ring, mainiacjoe_overflow_divided_tiny, mainiacjoe_overflow_small_starburst, serial_shops, shop, uniq_blorkula_the_orcula, uniq_edmund D:7: layout_basic, mainiacjoe_overflow_brackets, minmay_temple_entry_water_ring, amcnicky_mini_rare_corridor_liquid D:8: layout_rooms, grunt_lair_entry_orc_guard_hut, minmay_evil_grid D:9: layout_stronghold, tgw_xom, ashenzari_altar_1, mainiacjoe_overflow_cross_hatched, mainiacjoe_overflow_big_doors, serial_shops, shop, uniq_erica, uniq_prince_ribbit1 Temple: hellmonk_temple_rainy Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Dodging | 3 | 3.4 Stealth | 3 | 3.4 Spellcasting | 4 5 6 7 9 | 9.9 Conjurations | 5 6 7 8 9 | 9.0 Alchemy | 1 2 3 4 | 4.1 Earth Magic | 2 5 | 5.8 Evocations | 2 | 2.6 Shapeshifting | 2 | 2.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 8 | | 2 || 10 Melee: Dagger | 8 | | || 8 Unarmed | | | 2 || 2 Cast: Magic Dart | 25 | 4 | 10 || 39 Searing Ray | 29 | 22 | 40 || 91 Fulminant Prism | | | 17 || 17 Iskenderun's Myst | | | 4 || 4 Evoke: Wand of flame | | | 12 || 12 Wand of light | | | 1 || 1 Drink: Heal wounds | | | 1 || 1 Read: Identify | | | 1 || 1 Teleportation | | | 1 || 1 Fear | | | 1 || 1 Noise | | | 1 || 1 Fog | | | 1 || 1 Vulnerability | | | 1 || 1 Amnesia | | | 1 || 1 Stab: Sleeping | 2 | | || 2 Armour: Robe | 12 | | || 12 None | | 8 | 16 || 24 Dodge: Dodged | 30 | 33 | 59 || 122 Form: Scroll | 1 | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2239 | 2121 | 118 | 25 | 128 | 10 | 223.9 | Dungeon | 2218 | 2109 | 109 | 25 | 128 | 9 | 246.4 | Temple | 20 | 11 | 9 | 0 | 0 | 1 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 372 daAuts D:1: 351 daAuts D:7: 305 daAuts D:3: 287 daAuts D:4: 270 daAuts D:8: 245 daAuts D:5: 220 daAuts D:6: 153 daAuts Temple: 20 daAuts D:9: 11 daAuts