Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. craciune1271 the Conjurer (Deep Elf Conjurer) Turns: 59, Time: 00:00:49 Health: 10/10 AC: 2 Str: 4 XL: 1 Next: 16% Magic: 5/6 EV: 11 Int: 22 God: Gold: 11 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.4 Conjurations You have 5 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Sandblast Erth 6% 2d5 12% 1 Stone Arrow Conj/Erth 26% 3d8 16% 3 Passwall Erth 3% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Welcome, craciune1271 the Deep Elf Conjurer. Are you destined to find the wondrous Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You now have 11 gold pieces. As you open the door, it creaks loudly! There is an open door here. As you open the door, it creaks loudly! Found a stone staircase leading down. There is an open door here. A bat comes into view. The bat moves out of view. A bat is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - bat Aim: a bat (wandering, hasn't noticed you, 100% to hit) The magic dart hits the bat. The bat is severely wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded, 100% to hit) The magic dart hits the bat. You kill the bat! Magic restored. You pick up a book of Geomancy and begin reading... You add the spells Sandblast, Stone Arrow and Passwall to your library. You open the door. There is an open door here. Found a ring mail. A ball python comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. The ball python is heavily wounded. The ball python hisses angrily. Unknown command. Saving game... please wait. ... ...... ......... .S.#.... ..#... #.#..# ##. #....# ..###.#..##.#.# ...#.##.#@....... #............#..#.. .. #.#......##.#### # ..##.#..###.##.# ....#..# #.##.##.#... .##.....###.#......... ...................... ...................... #..................... You can see a ball python. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | craciune1271 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 Illustrated notes Action || total ---------------------------++------- Cast: Magic Dart || 3