Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 11220596230906563249 323 cr630 the Conjurer (level 6, -1/32 HPs) Began as a Deep Elf Conjurer on June 29, 2026. Was an Initiate of Ashenzari. Slain by an orc ... wielding a +0 short sword (3 damage) ... on level 4 of the Dungeon. The game lasted 00:46:31 (3591 turns). cr630 the Conjurer (Deep Elf Conjurer) Turns: 3591, Time: 00:46:31 Health: -1/32 AC: 2 Str: 4 XL: 6 Next: 23% Magic: 0/16 EV: 12 Int: 25 God: Ashenzari [......] Gold: 146 SH: 0 Dex: 13 Spells: 5/16 levels left rFire . . . (100%) f - +1 sling (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... g - amulet of the Unyielding Gaze {Spirit, Comp, Dev} (curse) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: guardian spirit @: no status effects A: magic regeneration a: Renounce Religion (0%), Curse Item (0%), Shatter the Chains (0%) You were on level 4 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 146 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +0 short sword f - a +1 sling of draining (weapon) j - a +0 whip Missiles h - a throwing net i - 5 darts of disjunction Armour a - a +0 robe (worn) d - a +0 leather armour Jewellery g - the cursed amulet of the Unyielding Gaze (worn) {Spirit, Comp, Dev} (You found it on level 2 of the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. It has a curse which improves the following skills: Companions: Summonings, Necromancy and Forgecraft. Devices: Evocations and Shapeshifting. Talismans e - an inkwell talisman Wands d - a wand of digging (5) c - a wand of roots (7) Scrolls t - a scroll of teleportation e - 3 scrolls of amnesia {unknown} p - a scroll of poison l - a scroll of vulnerability {unknown} q - 2 scrolls of fog {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} f - a potion of resistance {unknown} j - a potion of invisibility {unknown} k - 2 potions of curing {unknown} o - a potion of heal wounds {unknown} p - a potion of brilliance {unknown} Skills: + Level 3.9 Dodging + Level 4.2 Stealth * Level 5.5 Spellcasting - Level 6.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 d - Fulminant Prism Conj/Alch 10% 3d8 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 84% 2d11 2% 1 Olgreb's Toxic Radiance Alch 6% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 25820 Temple: D:4-7 Altars: Ashenzari Annotations: D:5 Duvessa Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You encounter an orc priest and an orc. The orc hits you with a +0 hand axe. The orc misses you. The orc hits you with a +0 short sword. The ogre barely misses you. The orc misses you. There is a stone staircase leading up here. The orc hits you with a +0 short sword. x2; The ogre closely misses you. The orc hits you with a +0 hand axe. You climb upwards. There is a stone staircase leading down here. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (91% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The orc hits you with a +0 short sword. The orc completely misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 91% to hit) The searing ray hits the ogre! The ogre is severely wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc barely misses you. The orc hits you with a +0 short sword. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is severely wounded. You stop channelling your searing ray. The orc barely misses you. The orc hits you with a +0 short sword. You die... #.#[# #.#'### #...... #...... #...... #...... #.#.### ############.#.### #@O.)............' #oo#########.#.### #o..### #.#.# # #.#...## #.#.# #.###..# #.#.# #.####.#####.#.### #.#............... ###.......######.### #.........#......# # You could see an ogre and 3 orcs. Vanquished Creatures A bombardier beetle (D:5) 2 hounds (D:4) 2 iguanas Terence (D:2) An orc wizard (D:4) 6 adders 5 ribbon worms 4 endoplasms 5 hobgoblins 3 jackals (D:3) 7 orcs 4 quokkas 10 ball pythons 5 bats 3 frilled lizards 8 goblins 13 kobolds 4 rats 84 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cr630 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 175 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 239 | D:1 | Reached skill level 5 in Conjurations 778 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/9 810 | D:2 | Learned a level 2 spell: Searing Ray 854 | D:2 | Encountered Terence 861 | D:2 | Killed Terence 1090 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/11 1095 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1624 | D:2 | Found a faded altar of an unknown god. 1631 | D:2 | Prayed at the altar of an unknown god. 1631 | D:2 | Became a worshipper of Ashenzari the Shackled 1957 | D:3 | Learned a level 4 spell: Fulminant Prism 2032 | D:3 | Reached XP level 5. HP: 28/28 MP: 7/13 2249 | D:3 | You fall into a shaft and drop 2 floors! 2249 | D:5 | Entered Level 5 of the Dungeon 2259 | D:5 | Encountered Duvessa 2424 | D:4 | Reached skill level 6 in Conjurations 2490 | D:4 | Reached skill level 5 in Spellcasting 2503 | D:4 | Reached XP level 6. HP: 30/32 MP: 7/15 3591 | D:4 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic, st_stairs_10 D:2: wad_crossroads, layout_basic, dilly_ecumenical_altar_fadedgnrine, uniq_terence D:3: layout_rooms D:4: layout_basic D:5: layout_loops_ring, kennysheep_windowed_goal, nrook_mini_backslash, grunt_ministairs_2, guppyfry_early_lair_pool, uniq_ijyb, uniq_edmund, uniq_duvessa Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.0 Stealth | 3 4 | 4.2 Dodging | 3 | 3.9 Spellcasting | 4 5 | 5.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | | 1 || 1 Throw: Throwing net | | 1 || 1 Cast: Magic Dart | 66 | 68 || 134 Searing Ray | 3 | 24 || 27 Invoke: Curse Item | | 1 || 1 Read: Identify | | 4 || 4 Enchant weapon | | 1 || 1 Brand weapon | | 1 || 1 Armour: Robe | 3 | 20 || 23 Dodge: Dodged | 2 | 10 || 12