Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 16166873080153460138 46 cr630 the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on June 29, 2026. Slain by a gnoll ... wielding a +0 halberd (7 damage) ... on level 2 of the Dungeon. The game lasted 00:09:06 (801 turns). cr630 the Conjurer (Deep Elf Conjurer) Turns: 801, Time: 00:09:07 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 46% Magic: 4/10 EV: 11 Int: 24 God: Gold: 57 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) e - +2 mace (holy) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +0 short sword d - a +1 dagger of protection e - a +2 mace of holy wrath (weapon) f - a +1 dagger of draining g - a +0 rapier of speed Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of identify {unknown} h - a scroll of enchant armour {unknown} j - a scroll of teleportation {unknown} k - a scroll of revelation {unknown} Potions g - a potion of magic d - 2 potions of cancellation {unknown} f - a potion of might {unknown} Skills: + Level 2.9 Dodging + Level 2.9 Stealth * Level 4.0 Spellcasting * Level 4.9 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 8% N/A 10% 1 Grave Claw Necr 8% 2d7 14% 2 Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Martyr's Knell Necr/Summ 4% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11198 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. Found a silvery potion. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You see here a silvery potion. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (lightly wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll misses you. The gnoll barely misses you. The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. The gnoll barely misses you. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is almost dead. You finish channelling your searing ray. The gnoll hits you from afar with a +0 halberd! You die... #.>####..j...# #.# ###>.# #...##.####.###### .....# #####............# ###..##### #..####.####.# #.......# #..####.# #.# ##.......# #....##.####.# .#.....).# #..#j##....#<# .........# #..#)#####.#.# .#.....).# #..#@# #.#.# .#.......## #..#.# #.#.# ........... ...#.# #.#.# ..#.<...#.######.# ##)#.# ..........# ... #....# #.##...#### ### ##.### #.#.###.### #.# #.#.# .. #.# #.# #.#.###.###### #.# #.# You could see a gnoll. Vanquished Creatures 3 gnolls An adder (D:2) A dart slug (D:1) 2 endoplasms (D:1) A hobgoblin (D:2) 3 quokkas A ball python (D:1) 2 bats 4 goblins 3 kobolds (D:1) 2 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cr630 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 323 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 393 | D:1 | Learned a level 2 spell: Searing Ray 620 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 801 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic D:2: minmay_angry_zag, layout_loops_ring, hellmonk_ecumenical_altar_zigzags, grunt_decor_fettered, minmay_increasing_density Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.0 Dodging | | 2.9 Stealth | | 2.9 Conjurations | | 4.9 Action || total ---------------------------++------- Cast: Magic Dart || 39 Searing Ray || 6 Armour: Robe || 8 Dodge: Dodged || 18