Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 16900811536835275173 0 cpf86 the Vexing (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on Feb 16, 2026. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (88 turns). cpf86 the Vexing (Poltergeist Enchanter) Turns: 88, Time: 00:00:08 Health: 0/11 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger {short} rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Skills: - Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Gloom Hex/Necr 18% N/A 24% 3 Inventory: Hand Weapons a - a +1 dagger (weapon) {short} Armour b - a +1 cloak (haunted) Potions i - 2 potions of invisibility d - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5911 Altars: ....####.# .......#.# #.....#.# # #.....#.# ##. #.....#.########## #...#.....#........... #...#.....#........... #..............g..$... #.........#...@r...... #....#................ ....#.####........... ###....#.# #####.#.#... ...#.#.#.# .#.# .. ...#.#.#.# .# # . ...#.#.#.# .# .....#.#.# .# .[.###.#.# You could see a hobgoblin and a rat. Message History 🤖 Initializing magus.rc ... Bad monster_list_colour key: strict_neutral Bad channel name 'pray' for runrest: 'pray:' Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' ✅ Successfully initialized magus.rc [v1.9.6] Welcome, cpf86 the Poltergeist Enchanter. Are you destined to find the stupendous Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You reach down and open the door. There is an open door here. d - a smoky orange potion You encounter a rat. The rat squeaks loudly. A rat is nearby! You encounter a hobgoblin. The hobgoblin shouts! The rat barely misses you. You barely miss the rat. You closely miss the rat. The rat bites you but does no damage. You completely miss the rat. The rat barely misses you. You hit the hobgoblin. The rat bites you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! 😨 HP[-6] You take 6 damage, and now have 5/11 hp. MASSIVE DAMAGE!! (PAUSE) You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the rat. The rat closely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * 😨 HP[-2] You take 2 damage, and now have 3/11 hp. You closely miss the hobgoblin. The rat bites you but does no damage. The hobgoblin hits you. You die... Action || total ---------------------------++------- Attack: Normal || 6 Melee: Dagger || 6 Armour: None || 6 Dodge: Dodged || 3 Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cpf86 the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 88 | D:1 | Slain by a hobgoblin Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Attack: Normal || 6 Melee: Dagger || 6 Armour: None || 6 Dodge: Dodged || 3 Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 87 | 87 | 0 | 0 | 78 | 1 | 87.0 | Dungeon | 87 | 87 | 0 | 0 | 78 | 1 | 87.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 87 daAuts