Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 6787792226921619784 140 cpf86 the Sneak (level 5, 0/31 HPs) Began as a Poltergeist Enchanter on Feb 16, 2026. Slain by a jelly (3 damage) ... in a sewer. The game lasted 00:05:51 (2268 turns). cpf86 the Sneak (Poltergeist Enchanter) Turns: 2268, Time: 00:05:52 Health: 0/31 AC: -6 Str: 4 XL: 5 Next: 22% Magic: 1/8 EV: 12 Int: 19 God: Gold: 166 SH: 0 Dex: 15 Spells: 3/8 levels left rFire + . . (50%) a - +1 dagger {short} rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.25/turn c - ring of protection from fire MPRegen 0.11/turn (no ring) %: no passive effects @: corroded (-8), flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 166 gold pieces. Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Skills: + Level 1.9 Short Blades + Level 2.7 Dodging - Level 6.0 Stealth + Level 2.4 Spellcasting - Level 6.0 Hexes + Level 1.2 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 32% N/A 5% 2 b - Tukima's Dance Hex 25% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 25% N/A 4% 3 Gloom Hex/Necr 26% N/A 14% 3 Call Canine Familiar Summ 2% N/A 43% 3 Death Channel Necr 1% N/A 100% 6 Inventory: Hand Weapons a - a +1 dagger (weapon) {short} f - a +1 vampiric short sword {short} (You found it on level 2 of the Dungeon) Armour b - a +1 cloak (haunted) d - an orb of energy (You found it on level 1 of the Dungeon) Jewellery c - a ring of protection from fire (worn) (You found it on level 1 of the Dungeon) e - a +5 ring of evasion (You found it on level 2 of the Dungeon) Scrolls c - 3 scrolls of immolation {unknown} d - 2 scrolls of amnesia {unknown} e - 3 scrolls of teleportation {unknown} h - a scroll of acquirement {unknown} Potions i - 2 potions of invisibility f - a potion of haste {unknown} j - a potion of heal wounds {unknown} k - a potion of resistance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16037 Sewer (1/1) Zot: 5702 Altars: Shops: D:2 [ #~~#~# #~~#.# #.~#.# #.~#.### ## #.~#~~.# #~ ##.##~~# #~ #.~#~~## ##~ #∩.#~.~# #~~ #..##@~## ##~~ ##.~#~J~## ##†~~ #††#~~~~### ###~~~~ ##∩##.~.~.#####~.~.~# #####~~~†~~~~~~~.~## ##.~~~...~~.~## ###.~~.~~~### ######### You could see a jelly. Message History You encounter an endoplasm. You see here a ball python corpse. 😎 MP[+2] Your mp is fully restored (8). You encounter a ball python. You encounter a jelly. The ball python hisses angrily. The endoplasm quivers. The ball python barely misses you. The endoplasm hits you but does no damage. The endoplasm splashes around in the water. Casting: Ensorcelled Hibernation (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (chance to affect: 67%) The ball python looks drowsy... You feel bolstered by spreading misfortune. The endoplasm hits you but does no damage. 😎 MP[-2] You lost 2 mp, and now have 6/8 mp. The helpless ball python fails to defend itself. You impale the ball python!! You kill the ball python! You hear a splash. Casting: Ensorcelled Hibernation (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (chance to affect: 67%) The endoplasm struggles to resist. The endoplasm completely misses you. The endoplasm splashes around in the water. 😎 MP[-2] You lost 2 mp, and now have 4/8 mp. Casting: Ensorcelled Hibernation (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (chance to affect: 67%) The endoplasm looks drowsy... The jelly quivers. 😎 MP[-2] You lost 2 mp, and now have 2/8 mp. The helpless endoplasm fails to defend itself. You impale the endoplasm!! You kill the endoplasm! 😎 MP[+1] 😎 MP[+1] You see here a frilled lizard corpse. Casting: Ensorcelled Hibernation (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (chance to affect: 58%) The jelly resists with significant effort. You feel your existence waver again. 😎 MP[-2] You lost 2 mp, and now have 2/8 mp. Casting: Ensorcelled Hibernation (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (chance to affect: 58%) The jelly resists with significant effort. 😎 MP[-2] You lost 2 mp, and now have 0/8 mp. You hit the jelly. Your tendrils burn! The jelly barely misses you. 😕 HP[-1] You take 1 damage, and now have 30/31 hp. You hit the jelly. Your tendrils burn! The jelly closely misses you. 😕 HP[-3] You take 3 damage, and now have 27/31 hp. You hit the jelly. Your tendrils burn! The jelly misses you. 😕 HP[-3] You take 3 damage, and now have 24/31 hp. You hit the jelly. Your tendrils burn! The acid corrodes you! The jelly closely misses you. 😮 HP[-3] MP[+1] You take 3 damage, and now have 21/31 hp. You hit the jelly but do no damage. Your tendrils burn! The jelly closely misses you. 😮 HP[-4] You take 4 damage, and now have 17/31 hp. You hit the jelly. Your tendrils burn! * * * LOW HITPOINT WARNING * * * The jelly closely misses you. 😨 HP[-3] You take 3 damage, and now have 14/31 hp. You hit the jelly. Your tendrils burn! * * * LOW HITPOINT WARNING * * * The acid corrodes you! The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! * * * LOW HITPOINT WARNING * * * 😱 HP[-12] You take 12 damage, and now have 2/31 hp. MASSIVE DAMAGE!! (PAUSE) 😱 HP[+1] The jelly hits you. You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 5 6 | 6.0 Hexes | 6 | 6.0 Ice Magic | 1 | 1.2 Short Blades | | 1.9 Dodging | | 2.7 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 80 | 51 || 131 Melee: Dagger | 80 | 51 || 131 Cast: Ensorcelled Hiber | 8 | 18 || 26 Tukima's Dance | 1 | || 1 Stab: Sleeping | 18 | 20 || 38 Armour: None | 35 | 19 || 54 Dodge: Dodged | 59 | 22 || 81 Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_loops_ring D:2: layout_loops_ring, serial_shops, shop, chequers_serial_rivers_micro_d, minmay_misc_feat_nine_boxes, uniq_terence D:3: layout_loops_corners, grunt_temple_overflow_open, cheibrodos_sewer_entry_sluice Sewer: sewer_frog_island_02 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cpf86 the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 229 | D:1 | Reached skill level 5 in Stealth 262 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 265 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 587 | D:1 | Reached skill level 6 in Stealth 606 | D:1 | Reached XP level 3. HP: 19/21 MP: 6/6 615 | D:1 | Learned a level 3 spell: Tukima's Dance 860 | D:2 | Reached skill level 5 in Hexes 1319 | D:2 | Found Hunelar's Antique Armour Boutique. 1328 | D:2 | Encountered Terence 1339 | D:2 | Killed Terence 1340 | D:2 | Reached skill level 6 in Hexes 1340 | D:2 | Reached XP level 4. HP: 27/27 MP: 1/7 1940 | D:3 | Found a glowing drain. 1969 | Sewer | Entered a sewer 1996 | Sewer | Reached skill level 1 in Ice Magic 1996 | Sewer | Reached XP level 5. HP: 9/31 MP: 0/8 2264 | Sewer | HP: 2/31 [acid (8)] 2268 | Sewer | Slain by a jelly Vanquished Creatures A clockroach (Sewer) Terence (D:2) A gnoll (D:1) 2 adders 4 dart slugs (Sewer) 3 ribbon worms (D:3) 5 endoplasms 5 hobgoblins 5 jackals (D:2) A quokka (D:2) 8 ball pythons 4 bats (D:1) 5 frilled lizards 5 goblins 3 kobolds 5 rats 58 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 77 | 123 | 61.5 | 39 | 19 | 32.8 +---------+---------+-------+---------+---------+------- D:1 | 35 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 41 | 35 | 46.1 | 19 | 1 | 5.0 D:3 | 1 | 11 | 91.7 | 1 | 3 | 75.0 Sewer | 0 | 77 | 100.0 | 0 | 15 | 100.0 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 5 6 | 6.0 Hexes | 6 | 6.0 Ice Magic | 1 | 1.2 Short Blades | | 1.9 Dodging | | 2.7 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 80 | 51 || 131 Melee: Dagger | 80 | 51 || 131 Cast: Ensorcelled Hiber | 8 | 18 || 26 Tukima's Dance | 1 | || 1 Stab: Sleeping | 18 | 20 || 38 Armour: None | 35 | 19 || 54 Dodge: Dodged | 59 | 22 || 81 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 50.0 Dungeon | 74.1 | 74.1 | N/A | N/A | 61.5 | 41.0 Sewer | 25.9 | 25.9 | N/A | N/A | 38.5 | 77.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2258 | 2179 | 79 | 181 | 1372 | 4 | 564.5 | Dungeon | 1962 | 1883 | 79 | 49 | 1336 | 3 | 654.0 | Sewer | 296 | 296 | 0 | 132 | 36 | 1 | 296.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1023 daAuts D:1: 826 daAuts Sewer: 296 daAuts D:3: 112 daAuts