Dungeon Crawl Stone Soup version 0.34.0-5-g3e7bbf7a23 (webtiles) character file. Game seed: 12796109384917197543 0 cpf86 the Sneak (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on Feb 12, 2026. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (236 turns). cpf86 the Sneak (Poltergeist Enchanter) Turns: 236, Time: 00:00:45 Health: 0/11 AC: 2 Str: 4 XL: 1 Next: 10% Magic: 3/3 EV: 11 Int: 17 God: Gold: 15 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger {short} rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Skills: - Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.5 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Kiss of Death Conj/Necr 4% 2d5 19% 1 Gloom Hex/Necr 18% N/A 24% 3 Inventory: Hand Weapons a - a +1 dagger (weapon) {short} Armour b - a +1 cloak (haunted) Potions i - 2 potions of invisibility d - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5763 Altars: #.##~##.#..####..#....# #<..~...##.)....##....# #.##~##.##>#######....# ###♣~~####.# #....# ♣~~~♣ #.# #....# ♣~~~♣ #.### #....# ##♣## #...# ###### ###.# #@# #g####### #K....... #.####### #.....# #.##..# ######.....# #.....###..# #........K.# You could see a goblin and a kobold. Message History 🤖 Initializing magus.rc ... Bad monster_list_colour key: strict_neutral Bad channel name 'pray' for runrest: 'pray:' Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' ✅ Successfully initialized magus.rc [v1.9.6] Welcome, cpf86 the Poltergeist Enchanter. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You reach down and open the door. Found a stone staircase leading down. There is an open door here. You see here a +0 sling. You now have 15 gold pieces. You reach down and open the door. There is an open door here. d - a silvery potion Found a stone staircase leading down. You encounter a ball python. The ball python hisses angrily. The ball python bites you. 😕 HP[-2] You take 2 damage, and now have 9/11 hp. You hit the ball python but do no damage. The ball python bites you. The ball python completely misses you. 😮 HP[-1] You take 1 damage, and now have 8/11 hp. You hit the ball python. You kill the ball python! You see here a ball python corpse. 😕 HP[+1] You pick up a parchment of Kiss of Death and begin reading... You add the spell Kiss of Death to your library. 😎 HP[+2] Your hp is fully restored (11). You reach down and open the door. You encounter a rat and a gnoll. There is an open door here. You see here a +0 sling. There is a stone staircase leading down here. You encounter a goblin. It is wielding a +0 club. You see here 3 boomerangs {throwing}. You encounter a kobold. It is wielding a +0 dagger and quivering stones. The goblin shouts! The kobold shouts! The goblin hits you with a +0 club. 😮 HP[-3] You take 3 damage, and now have 8/11 hp. MASSIVE DAMAGE!! (PAUSE) You hit the goblin. The goblin hits you but does no damage. You miss the goblin. You barely miss the goblin. The goblin closely misses you. You closely miss the goblin. The goblin closely misses you. 😕 HP[+1] The goblin attacks as it pursues you! The goblin hits you with a +0 club. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * 😱 HP[-7] You take 7 damage, and now have 2/11 hp. MASSIVE DAMAGE!! (PAUSE) The kobold barely misses you. You see here 3 boomerangs {throwing}. 😨 HP[+1] You hit the kobold. You closely miss the kobold. The kobold closely misses you. The kobold throws a stone. The stone hits you but does no damage. The goblin attacks as it pursues you! The goblin hits you with a +0 club. You die... Action || total ---------------------------++------- Attack: Normal || 8 Melee: Dagger || 8 Armour: None || 8 Dodge: Dodged || 5 Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cpf86 the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 229 | D:1 | HP: 2/11 [kobold/+0 dagger (4)] 236 | D:1 | Slain by a goblin Vanquished Creatures A ball python (D:1) 1 creature vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Attack: Normal || 8 Melee: Dagger || 8 Armour: None || 8 Dodge: Dodged || 5 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 235 | 175 | 60 | 0 | 142 | 1 | 235.0 | Dungeon | 235 | 175 | 60 | 0 | 142 | 1 | 235.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 235 daAuts