Dungeon Crawl Stone Soup version 0.34.0-5-g3e7bbf7a23 (webtiles) character file. Game seed: 3712628824352020972 1 cpf86 the Sneak (level 1, 0/9 HPs) Began as a Vine Stalker Enchanter on Feb 11, 2026. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (114 turns). cpf86 the Sneak (Vine Stalker Enchanter) Turns: 114, Time: 00:00:29 Health: 0/9 AC: 2 Str: 10 XL: 1 Next: 20% Magic: 0/4 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger {short} rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.01/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Skills: + Level 0.9 Short Blades - Level 1.5 Dodging + Level 3.6 Stealth - Level 2.1 Spellcasting + Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 19% 2 Confusing Touch Hex 10% N/A 19% 3 Tukima's Dance Hex 10% N/A 19% 3 Gloom Hex/Necr 12% N/A 34% 3 Inventory: Hand Weapons a - a +1 dagger (weapon) {short} Armour b - a +0 robe (worn) Potions i - 2 potions of invisibility Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5885 Altars: #.# #.....♣.....♣.. #.# #.............. #.# #...^.♣.....♣.. ##.###.............. #...# ....#'''#... #...# . ###...###. #...# ..#.......#. .####...##....#.......#. .:.....@......#.......#. ......Kg......#.......#. ..............#...<...#. .##.#....#..###.......## #.#....#..#........... # #....# .#.ß.......ß. #....# .#...#####... ##.#.# #####...#### ..... ... You could see a hobgoblin and a kobold. Message History 🤖 Initializing magus.rc ... Bad monster_list_colour key: strict_neutral Bad channel name 'pray' for runrest: 'pray:' Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' ✅ Successfully initialized magus.rc [v1.9.6] Welcome, cpf86 the Vine Stalker Enchanter. The legendary Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You don't know any spells. Okay, then. You open the gate. There is an open gate here. You encounter a kobold. It is wielding a +0 whip and quivering stones. The kobold shouts! The kobold closely misses you. You barely miss the kobold. The kobold barely misses you. You closely miss the kobold. The kobold closely misses you. You hit the kobold. You kill the kobold! No target in view! You encounter a frilled lizard. A frilled lizard is nearby! A frilled lizard is nearby! The helpless frilled lizard fails to defend itself. You impale the frilled lizard!! You kill the frilled lizard! No target in view! You see here a +0 leather armour. You see here a +0 leather armour. Found a stone staircase leading down. There is a stone staircase leading down here. There is a stone staircase leading down here. You encounter a hobgoblin and a kobold. The hobgoblin shouts! There are monsters nearby! The kobold shouts! The hobgoblin closely misses you. You see here 13 gold pieces. You hit the hobgoblin. The kobold hits you with a +0 dagger. The hobgoblin hits you. 😮 HP[-4] MP[-1] You take 4 damage, and now have 5/9 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 3/4 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin. Your bite misses the hobgoblin. The kobold barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * 😨 HP[-1] MP[-1] You take 1 damage, and now have 4/9 hp. You lost 1 mp, and now have 2/4 mp. You barely miss the kobold. The hobgoblin closely misses you. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * 😱 HP[-2] MP[-1] You take 2 damage, and now have 2/9 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 1/4 mp. You hit the kobold. The hobgoblin hits you. You die... Action || total ---------------------------++------- Attack: Normal || 8 Melee: Dagger || 8 Stab: Sleeping || 1 Armour: Robe || 5 Dodge: Dodged || 6 Levels and vault maps discovered: D:1: wander_arrival_estate, layout_loops_cross, serial_shops, shop, st_stairs_8, hangedman_abyss_or_decor_stabs, hangedman_glass_teeth Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cpf86 the Vine Stalker Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 0 | D:1 | magus.rc [v1.9.6] 113 | D:1 | HP: 2/9 [kobold/+0 dagger (3)] 114 | D:1 | Slain by a hobgoblin Vanquished Creatures A frilled lizard (D:1) A kobold (D:1) 2 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Attack: Normal || 8 Melee: Dagger || 8 Stab: Sleeping || 1 Armour: Robe || 5 Dodge: Dodged || 6 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 113 | 113 | 0 | 0 | 93 | 1 | 113.0 | Dungeon | 113 | 113 | 0 | 0 | 93 | 1 | 113.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 113 daAuts