cotmdtjr Level 1 of the Dungeon (4, -44, D:1) a +0 spear (8, -11, D:1) a bat skeleton (14, -41, D:1) a bat skeleton (19, -44, D:1) a +0 dagger (26, -48, D:1) 3 poisoned darts (27, -52, D:1) a +0 whip a hobgoblin corpse (skeletalised by now) (43, -32, D:1) a hobgoblin corpse (skeletalised by now) (45, -20, D:1) a +0 club a goblin corpse (skeletalised by now) (45, -11, D:1) a +0 robe (51, -19, D:1) a +0 sling (55, -12, D:1) a +0 scale mail Level 2 of the Dungeon [Shop] Vaenau's Antique Armour Boutique a +0 robe (19 gold) a +0 buckler (99 gold) a +0 robe (19 gold) a +0 ring mail (88 gold) a +0 pair of gloves (99 gold) a +0 scale mail (88 gold) the +3 buckler "Levor" {rN+ Str+2} (767 gold) rN+: It protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 leather armour (44 gold) (0, 0, D:2) a +0 mace (1, 31, D:2) a +0 mace (4, 7, D:2) a bat corpse (skeletalised by now) (4, 10, D:2) a +0 dagger a +0 sling a goblin skeleton (10, 50, D:2) a +0 ring mail (12, 1, D:2) 4 poisoned darts (12, 23, D:2) a hobgoblin skeleton (13, 23, D:2) a +0 dagger (16, 47, D:2) a bat corpse (skeletalised by now) (29, 21, D:2) a +0 scale mail (38, 32, D:2) a +0 dagger (43, 48, D:2) a +0 ring mail (44, 28, D:2) a hobgoblin skeleton (45, 1, D:2) a +0 club (46, 4, D:2) a +0 leather armour (50, 28, D:2) a hobgoblin corpse (skeletalised by now) (58, 26, D:2) 5 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Idoequve's Armour Emporium the +1 chain mail of Complete Protection {Death, Harm Will+ Regen+} (343 gold) Harm: It increases damage dealt and taken. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +0 leather armour (24 gold) a +0 robe (10 gold) +2 ice dragon scales (744 gold) a +2 robe of resistance (454 gold) a +0 chain mail (72 gold) the +3 scale mail of Uskayaw's Scorn {rElec rPois MP+9 Int-2} (622 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). Int-2: It affects your intelligence (-2). It cannot be enchanted further. the +3 plate armour of Circular Logic {^Drain Fly Int+5} (564 gold) ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (0, 0, D:3) a +0 falchion (9, -27, D:3) a hobgoblin skeleton (10, -26, D:3) a +0 sling a +0 dagger a +0 whip an orc skeleton (12, -25, D:3) a +0 dagger a +0 leather armour (17, -29, D:3) a +0 hand axe an orc skeleton (25, 2, D:3) a +0 falchion a +0 leather armour (26, -22, D:3) a +0 short sword an orc skeleton (29, -16, D:3) a +0 flail a goblin skeleton (31, -8, D:3) a +0 dagger a goblin skeleton (38, -32, D:3) a +0 club a +0 robe the human skeleton of Jessica (39, -33, D:3) a +0 dagger Level 4 of the Dungeon Level 7 of the Dungeon (0, 0, D:7) a +0 mace (3, 7, D:7) 2 potions of brilliance (6, 8, D:7) 18 gold pieces (7, 8, D:7) a +2 spear (still there?) a +0 robe (still there?) (9, 10, D:7) a wand of warping (12) (10, 14, D:7) a +0 halberd