Dungeon Crawl Stone Soup version 0.34-a0-1975-g332d4de64d (webtiles) character file. Game seed: 9739982944417662530 1491 cotmdtjr the Zephyrmancer (level 8, -7/41 HPs) Began as a Tengu Air Elementalist on Jan 9, 2026. Mangled by a clockwork bee (14 damage) ... summoned by Sprozz ... on level 7 of the Dungeon. The game lasted 00:09:45 (6093 turns). cotmdtjr the Zephyrmancer (Tengu Air Elementalist) Turns: 6093, Time: 00:09:46 Health: -7/41 AC: 4 Str: 14 XL: 8 Next: 80% Magic: 5/25 EV: 15 Int: 19 God: Gold: 338 SH: 0 Dex: 14 Spells: 7/17 levels left rFire . . . (100%) e - +8 dagger of Instant Death {venom, rC- Str+6} rCold x . . (150%) c - orb {Pyromania} rNeg . . . (100%) h - +2 robe rPois . (100%) (no helmet) rElec . (100%) b - scarf {Repulsion} rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... f - ring of magical power Stlth ++ (no ring) HPRegen 0.26/turn MPRegen 0.19/turn %: repel missiles, acrobat @: flying A: beak, talons 3, evasive flight, acrobatic a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 338 gold pieces. Inventory: Hand Weapons e - the +8 dagger of Instant Death (weapon) {venom, rC- Str+6} (You found it on level 3 of the Dungeon) rC-: It makes you vulnerable to cold. Str+6: It affects your strength (+6). It cannot be enchanted further. Armour b - a scarf of repulsion (worn) c - an orb of pyromania (worn) g - a scarf of shadows h - a +2 robe (worn) Magical Staves d - a staff of earth Jewellery a - a +4 ring of slaying f - a ring of magical power (worn) Wands e - a wand of charming (6) Scrolls c - 7 scrolls of teleportation {unknown} e - a scroll of silence {unknown} h - 3 scrolls of revelation {unknown} j - 2 scrolls of identify {unknown} k - 3 scrolls of amnesia {unknown} l - a scroll of enchant armour {unknown} m - a scroll of enchant weapon {unknown} q - a scroll of blinking {unknown} u - a scroll of poison {unknown} v - a scroll of fog {unknown} Potions g - a potion of magic d - a potion of haste {unknown} c - 2 potions of curing n - a potion of attraction {unknown} o - 2 potions of cancellation {unknown} p - a potion of ambrosia {unknown} s - a potion of mutation {unknown} Skills: + Level 2.7 Dodging - Level 2.0 Stealth - Level 5.0 Spellcasting - Level 1.3 Conjurations * Level 12.6 Air Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Static Discharge Conj/Air 62% 3-6/arc 1% 2 c - Swiftness Air 51% N/A 1% 3 d - Airstrike Air 25% 2d(4-20) 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 18% 2d5 11% 2 Soul Splinter Necr 16% N/A 12% 1 Lesser Beckoning Tloc 8% N/A 19% 2 Stone Arrow Conj/Erth 14% 3d7 28% 3 Frozen Ramparts Ice 8% 1d2 36% 3 Launch Clockwork Bee Frge 4% N/A 36% 3 Maxwell's Portable Pile Tloc 4% (3-9)d2 36% 3 Teleport Other Tloc 4% N/A 36% 3 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 (+2d1 67% 4 Dispel Undead Necr 4% 3d7 77% 4 Forge Blazeheart Golem Fire/Frge 7% N/A 77% 4 Yara's Violent Unravell Hex/Alch 2% 3d3 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:6 The Realm of Zot is guarded by orbs of winter. Altars: Makhleb Nemelex Xobeh Uskayaw Shops: D:4 ( Annotations: D:7 Sprozz Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical flight helps you evade attacks. (EV +4) You can magically evade attacks while moving or waiting. Message History Sprozz is moderately wounded. The zap misses Sprozz. The zap hits Sprozz. Sprozz is moderately wounded. The zap hits the clockwork bee but does no damage. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: Sprozz, wielding a +2 mace of holy wrath and a +0 falchion and wearing a +0 leather armour (moderately wounded, empty space bonus: 4/8) The air twists around and strikes Sprozz. Sprozz is moderately wounded. Casting: Airstrike (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: Sprozz, wielding a +2 mace of holy wrath and a +0 falchion and wearing a +0 leather armour (moderately wounded, empty space bonus: 5/8) The air twists around and strikes Sprozz! Sprozz is heavily wounded. You hit Sprozz. Sprozz is poisoned. Your kick misses Sprozz. You peck Sprozz, but do no damage. Sprozz is severely wounded. Sprozz casts a spell at you. A magical hammer augments the clockwork bee in a flurry of sparks and slag. The blast engulfs you! The clockwork bee stings you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hear a loud, deep croak! You hear a shout! Okay, then. Okay, then. It was a potion of curing. You feel better. f -> c - 3 potions of curing The clockwork bee closely misses you. Sprozz completely misses you. Sprozz hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * You feel better. The clockwork bee misses you. Sprozz hits you with a +2 mace of holy wrath! * * * LOW HITPOINT WARNING * * * Sprozz misses you. The clockwork bee stings you! You die... #....)###........ #.....# ######### #.....### #.......# ###'#...# ##.#...# #..#...# ##.##...# #g@##...# .)....y......# ####.........# #........### #...#...).# )).#.'.....# ######.....# #####.# You could see Sprozz (very poisoned) and a clockwork bee (minion, tempered). Vanquished Creatures Blorkula the orcula (D:6) 3 water moccasins An orc warrior (D:7) A sky beast (D:7) A black bear (D:6) 2 scorpions A marrowcuda (D:5) 2 vampire bats (D:6) A bombardier beetle (D:5) 2 hounds A jelly (D:5) An orc priest (D:7) A clockroach (D:4) 3 drudes (D:6) 3 iguanas An orc wizard (D:4) 8 adders A shadow imp (D:5) 2 white imps (D:6) 3 dart slugs A ribbon worm (D:2) 28 orcs 5 endoplasms 11 hobgoblins 11 jackals 4 quokkas 14 ball pythons 4 bats 4 frilled lizards 6 goblins 7 kobolds 6 rats 140 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cotmdtjr the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 341 | D:1 | Reached XP level 2. HP: 14/15 MP: 0/6 474 | D:1 | Learned a level 2 spell: Static Discharge 928 | D:1 | Reached skill level 5 in Air Magic 964 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/7 1056 | D:1 | Learned a level 3 spell: Swiftness 1231 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1711 | D:2 | Found a faded altar of an unknown god. 1733 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/9 2134 | D:3 | Reached skill level 6 in Air Magic 2283 | D:3 | Identified the +8 dagger of Instant Death {venom, rC- | Str+6} 2785 | D:4 | Reached XP level 5. HP: 25/28 MP: 2/10 2844 | D:4 | Reached skill level 7 in Air Magic 2934 | D:4 | Found Dakop's Weapon Shop. 2948 | D:4 | Found a hide-covered altar of Uskayaw. 3197 | D:4 | Reached XP level 6. HP: 32/32 MP: 6/12 3382 | D:4 | Encountered a water moccasin 3390 | D:4 | Killed a water moccasin 3391 | D:4 | Reached skill level 8 in Air Magic 3667 | D:4 | Learned a level 4 spell: Airstrike 3692 | D:5 | Entered Level 5 of the Dungeon 3922 | D:5 | Gained mutation: Your magical flight helps you evade | attacks. (EV +4) [Tengu growth] 3922 | D:5 | Reached XP level 7. HP: 36/36 MP: 7/14 4288 | D:5 | Reached skill level 9 in Air Magic 5067 | D:6 | Encountered Blorkula the orcula 5099 | D:6 | Killed Blorkula the orcula 5100 | D:6 | Reached skill level 5 in Spellcasting 5100 | D:6 | Reached skill level 10 in Air Magic 5100 | D:6 | Reached XP level 8. HP: 31/41 MP: 8/16 5318 | D:6 | Reached skill level 11 in Air Magic 5396 | D:6 | Found a staircase to the Ecumenical Temple. 5396 | D:6 | Found a statue of an orb of winter. 5396 | D:6 | Found a statue of an orb of winter. 5852 | D:6 | Found a burning altar of Makhleb. 5937 | D:7 | Reached skill level 12 in Air Magic 6080 | D:7 | Encountered Sprozz 6091 | D:7 | HP: 1/41 [clockwork bee[Sprozz] (21)] 6093 | D:7 | Mangled by a clockwork bee Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_rooms D:2: layout_rooms, ebering_ecumenical_altar_webs, basic_altar, chequers_avenue, kennysheep_decorative_pillar D:3: layout_rooms D:4: layout_rooms, mainiacjoe_overflow_concentric_impassable, serial_shops, nicolae_shop_window_shopping, minmay_misc_feat_hallway D:5: layout_basic D:6: layout_basic, makhleb_grotto_becter, minmay_temple_entry_from_below_a, uniq_blorkula_the_orcula D:7: layout_basic, uniq_sprozz Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Air Magic | 5 6 7 8 10 12 | 12.6 Spellcasting | 3 4 5 | 5.0 Dodging | | 2.7 Stealth | | 2.0 Conjurations | | 1.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 12 | 6 | 21 || 39 Melee: Unarmed | 12 | | || 12 Kick | 4 | 1 | 3 || 8 Peck | 1 | | 3 || 4 Staff | | 1 | || 1 Dagger | | 5 | 21 || 26 Cast: Shock | 91 | 114 | 116 || 321 Static Discharge | | 6 | || 6 Airstrike | | | 9 || 9 Drink: Curing | | | 2 || 2 Stab: Sleeping | | 1 | || 1 Armour: Robe | 27 | 10 | 26 || 63 Dodge: Dodged | 51 | 8 | 49 || 108 Repelled | 1 | | 2 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6092 | 5966 | 126 | 38 | 5119 | 7 | 870.3 | Dungeon | 6092 | 5966 | 126 | 38 | 5119 | 7 | 870.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1108 daAuts D:6: 1102 daAuts D:1: 1055 daAuts D:4: 913 daAuts D:3: 886 daAuts D:2: 836 daAuts D:7: 190 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+