Dungeon Crawl Stone Soup version 0.34-a0-1932-gab3808680d (webtiles) character file. Game seed: 10265679152532305610 4 cotmdtjr the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on Jan 5, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (76 turns). cotmdtjr the Grave Robber (Mummy Necromancer) Turns: 76, Time: 00:00:28 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 50% Magic: 4/4 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.7 Spellcasting * Level 4.2 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 6% 2 Vampiric Draining Necr 20% 2d7 12% 3 Animate Dead Necr 20% N/A 36% 4 Curse of Agony Necr 20% N/A 73% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History The jackal is moderately wounded. The jackal bites your soul wisp. The jackal bites you but does no damage. Your soul wisp closely misses the jackal. You closely miss the jackal. The jackal is moderately wounded. The jackal closely misses your soul wisp. The jackal bites you. Your soul wisp touches the jackal. You hit the jackal. The jackal is heavily wounded. The jackal bites your soul wisp. The jackal bites you but does no damage. The jackal bites your soul wisp but does no damage. The jackal bites you but does no damage. Your soul wisp touches the jackal. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites your soul wisp but does no damage. The jackal bites you but does no damage. Your soul wisp touches the jackal. The jackal dies! You hit the jackal but do no damage. The jackal is heavily wounded. The jackal barely misses you. The jackal closely misses you. Your soul wisp barely misses the jackal. You miss the jackal. The jackal is heavily wounded. The goblin closely misses your soul wisp. The jackal misses you. Your soul wisp touches the jackal but does no damage. You barely miss the jackal. The jackal is heavily wounded. Your soul wisp disappears in a puff of smoke! The jackal bites you. You hit the jackal. The jackal is almost dead. The jackal barely misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... P.♣P♣♣♣ .♣....♣♣ ♣♣ ♣♣♣♣.♣.♣ ♣♣♣♣. ♣♣.♣♣ .♣.. ♣♣.♣ ... ♣♣.♣♣ ≈~♣♣ ♣.♣♣ ≈~~♣♣♣ ♣..♣♣♣ ♣♣♣hg≈~≈♣ ♣♣♣..♣♣ ♣♣♣.@g♣ ♣♣♣.♣♣ ♣♣...♣♣♣ ♣♣.♣♣♣.♣♣♣♣ ♣ ♣♣♣♣♣...♣♣ ♣♣♣♣♣....♣♣♣♣ .....♣♣♣♣♣ ♣♣P♣♣♣ ♣♣♣ You could see a jackal, a hobgoblin and a goblin. Vanquished Creatures (collateral kills) 3 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cotmdtjr the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 76 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 13 Melee: Dagger || 13 Cast: Soul Splinter || 1 Armour: Robe || 14 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 76 | 76 | 0 | 0 | 56 | 1 | 76.0 | Dungeon | 76 | 76 | 0 | 0 | 56 | 1 | 76.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 76 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+