cotmdtjr Level 1 of the Dungeon (13, -18, D:1) a +0 dagger (15, -1, D:1) a hobgoblin skeleton (16, -15, D:1) a ball python corpse (skeletalised by now) (17, -5, D:1) a +0 club 5 stones (26, -20, D:1) a frilled lizard corpse (skeletalised by now) (26, -16, D:1) a +0 dagger (27, -20, D:1) a ball python corpse (skeletalised by now) (31, -5, D:1) a hobgoblin corpse (skeletalised by now) (32, 10, D:1) a +0 dagger (35, -12, D:1) a +0 club a +0 club a kobold corpse (skeletalised by now) (43, 18, D:1) a +0 dagger (45, 17, D:1) a jackal skeleton (46, 17, D:1) a jackal skeleton (48, 17, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (20, 16, D:2) a +0 club a goblin corpse (skeletalised by now) (27, -4, D:2) a +0 cloak (27, 37, D:2) a +0 whip a kobold skeleton (30, 4, D:2) a +0 short sword a kobold skeleton (32, -2, D:2) a +0 sling (35, -13, D:2) a talisman of death (35, 15, D:2) a +0 spear (40, 0, D:2) 3 poisoned darts (42, 12, D:2) a +0 club a gnoll skeleton (47, 8, D:2) a +0 club a goblin skeleton (48, 11, D:2) a +0 club (53, 1, D:2) a +0 robe (63, 30, D:2) a +0 club a goblin corpse (skeletalised by now) (64, 10, D:2) a +0 falchion (66, 40, D:2) a +0 ring mail Level 3 of the Dungeon (3, 3, D:3) a +0 buckler (6, 7, D:3) a +0 dagger a kobold skeleton (7, -1, D:3) a +0 hand axe a +0 ring mail (17, -14, D:3) a +0 spear a gnoll skeleton (18, -14, D:3) a +0 flail (18, 23, D:3) a hobgoblin skeleton (19, -14, D:3) a +0 spear (19, 20, D:3) a +0 club (19, 21, D:3) a +0 club (26, 9, D:3) a +0 ring mail (32, -22, D:3) a +0 hand axe an orc skeleton (34, 16, D:3) a +0 mace (38, 0, D:3) a hobgoblin corpse (skeletalised by now) (41, -18, D:3) a +0 flail (41, 8, D:3) a +0 flail (42, 8, D:3) a +0 club (52, -24, D:3) a +0 dagger 2 stones (53, -13, D:3) a +0 ring mail (57, 7, D:3) an amulet of alchemy (65, -21, D:3) a +0 ring mail Level 4 of the Dungeon (5, -3, D:4) the inkwell talisman "Dyostrin" {Rampage Int+2 Dex+2 SInv} [inkwell talisman] Rampage: It bestows one free step when moving towards enemies. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. (10, -33, D:4) a +0 robe (18, -10, D:4) a +0 leather armour (20, -26, D:4) a hobgoblin corpse (28, -32, D:4) a +0 robe (31, -16, D:4) a blade talisman (34, -1, D:4) a +0 short sword (34, 0, D:4) an adder skeleton (39, -38, D:4) a quokka corpse (skeletalised by now) (39, -11, D:4) a +0 club a +0 plate armour a goblin skeleton (43, -27, D:4) an orb of stardust (44, -10, D:4) a maw talisman (50, -9, D:4) a +0 spear the Ecumenical Temple