cotmdtjr Level 1 of the Dungeon [Shop] Diloun's Antique Armour Boutique a +0 ring mail (104 gold) the +3 pair of boots of Ciqush {rC+ Will++} (1235 gold) rC+: It protects you from cold. Will++: It greatly increases your willpower. It cannot be enchanted further. a +0 cloak (117 gold) a +0 scale mail (104 gold) a +0 ring mail (104 gold) a +0 leather armour (52 gold) a +0 scale mail (104 gold) the +0 robe "Luoholut" {Str+6} (533 gold) Str+6: It affects your strength (+6). It cannot be enchanted further. a +0 leather armour (52 gold) a +0 ring mail (104 gold) a +0 scale mail (104 gold) (0, 0, D:1) a potion of cancellation (14, -11, D:1) a +0 leather armour (21, -46, D:1) a +0 dagger a stone (34, -29, D:1) a +0 dagger (35, -2, D:1) a +0 club a goblin skeleton (37, -31, D:1) a +0 scale mail (40, -50, D:1) a ball python skeleton (45, -24, D:1) 7 stones Level 2 of the Dungeon [Shop] Soaw Fee's Weapon Boutique 3 atropa-tipped darts (27 gold) 4 large rocks (60 gold) a +0 long sword (35 gold) 4 poisoned darts (24 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (976 gold) rF+: It protects you from fire. It cannot be enchanted further. the +12 glaive of Prune {freeze, Prune} (850 gold) Prune: It halves damage taken while paralysed, petrified or unconscious. It cannot be enchanted further. (0, 2, D:2) a rat corpse (skeletalised by now) (0, 17, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (1, 15, D:2) a +0 club (4, 46, D:2) a bat corpse (6, 4, D:2) a quokka corpse (skeletalised by now) (8, 52, D:2) a +0 halberd (13, 13, D:2) a quokka corpse (skeletalised by now) (14, 9, D:2) a +0 ring mail (16, 18, D:2) a +0 club (18, 53, D:2) a throwing net (21, 49, D:2) a rat corpse (23, 29, D:2) a hobgoblin corpse (skeletalised by now) (26, 41, D:2) a +0 ring mail (31, 14, D:2) a +0 dagger 4 stones (37, 28, D:2) a +0 dagger Level 3 of the Dungeon