cotmdtjr Level 1 of the Dungeon [Shop] Pago's Distillery a potion of curing (39 gold) a potion of haste (unknown) (130 gold) a potion of curing (39 gold) 2 potions of magic (208 gold) a potion of might (52 gold) a potion of brilliance (unknown) (52 gold) a potion of attraction (unknown) (39 gold) a potion of enlightenment (65 gold) a potion of resistance (unknown) (130 gold) a potion of invisibility (104 gold) [Shop] Qarrio's Antique Armour Shop a +0 robe (20 gold) a +0 barding (529 gold) a +0 leather armour (46 gold) a +3 chain mail of poison resistance (575 gold) a +0 leather armour (46 gold) a +0 robe (20 gold) a +0 scale mail (92 gold) a +0 ring mail (92 gold) [Shop] Xiecu's Magic Scroll Shop 2 scrolls of fear (unknown) (88 gold) a scroll of blinking (104 gold) a scroll of enchant armour (82 gold) a scroll of brand weapon (104 gold) a scroll of identify (22 gold) [Shop] Izewiha's Jewellery Boutique an amulet of wildshape (unknown) (390 gold) a +4 ring of slaying (unknown) (468 gold) a ring of positive energy (unknown) (260 gold) the ring "Xumaunna" {+Blink rF++ Int+9 Stlth-} (941 gold) [ring of intelligence] +Blink: It lets you blink. rF++: It greatly protects you from fire. Int+9: It affects your intelligence (+9). Stlth-: It makes you less stealthy. a ring of wizardry (390 gold) a quill talisman (130 gold) the ring of Elyvilon's Scorn {^Drain rC+ Will+ Wiz Str+6} (735 gold) [ring of wizardry] ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. Will+: It increases your willpower. Wiz: It increases the success rate of your magical spells. Str+6: It affects your strength (+6). a ring of see invisible (unknown) (195 gold) a ring of wizardry (390 gold) a ring of magical power (unknown) (260 gold) a ring of protection from fire (unknown) (325 gold) [Shop] Moumyoba's Antique Weapon Boutique a +0 war axe (73 gold) a +3 sling of flaming (413 gold) a +0 whip (52 gold) a +0 flail (73 gold) a +3 heavy scimitar (583 gold) a +0 long sword (73 gold) a +0 hand axe (63 gold) (3, -2, D:1) a frilled lizard corpse (skeletalised by now) (4, -3, D:1) a rat corpse (skeletalised by now) (13, 14, D:1) a +0 club a hobgoblin skeleton (14, 14, D:1) a +0 club a +0 dagger a goblin skeleton (16, -3, D:1) a bat skeleton (30, 0, D:1) a +0 dagger (34, -15, D:1) a +0 ring mail (34, -13, D:1) a ball python skeleton (37, 22, D:1) a quokka corpse (skeletalised by now) (46, -3, D:1) a rat corpse (skeletalised by now) (47, -9, D:1) a +0 dagger a stone Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (5, 16, D:2) a +0 spear (6, 20, D:2) a +0 ring mail (6, 23, D:2) a +0 scale mail (12, 24, D:2) a frilled lizard skeleton (14, 24, D:2) a +0 short sword (16, 28, D:2) the +4 sling of Beyrot {freeze, rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. (19, -12, D:2) a +0 falchion (27, -17, D:2) a +0 whip (27, 4, D:2) an amulet of magic regeneration (30, -2, D:2) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (30, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) an adder corpse (skeletalised by now) (34, 0, D:2) a +0 club a +0 dagger (34, 1, D:2) a frilled lizard skeleton (35, 15, D:2) an inkwell talisman (41, -4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 15, D:3) a jackal corpse (skeletalised by now) (8, 27, D:3) a +0 club (10, -4, D:3) a jackal skeleton (10, 21, D:3) an inkwell talisman (12, -4, D:3) a jackal skeleton (12, 18, D:3) a parchment of Grave Claw (13, 12, D:3) a +0 short sword (13, 25, D:3) a +0 scale mail (13, 34, D:3) a +0 club (16, 38, D:3) a +0 helmet (21, -7, D:3) a +0 sling (26, 24, D:3) a +0 chain mail (35, 14, D:3) a +0 giant club (45, 5, D:3) a +0 club Level 4 of the Dungeon (6, 4, D:4) a +0 short sword 3 stones a kobold skeleton (6, 19, D:4) a +0 club a +0 scale mail an orc corpse (skeletalised by now) a jackal corpse (skeletalised by now) (6, 20, D:4) a jackal corpse (skeletalised by now) (6, 21, D:4) a +0 hand axe a +0 ring mail a +0 club 3 stones (7, 20, D:4) a +0 short sword an orc corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (8, 0, D:4) a +0 club a +0 dagger a +0 morningstar a +0 scale mail a +0 hand axe a +0 mace a +0 chain mail an orc skeleton an orc skeleton (12, 1, D:4) a +0 spear (15, -6, D:4) 4 boomerangs (17, 0, D:4) a hobgoblin skeleton (18, 35, D:4) a +0 dagger 4 stones (30, 25, D:4) a +0 giant club (31, 23, D:4) a +0 giant spiked club an ogre skeleton (38, 29, D:4) a +0 war axe (43, -4, D:4) a medusa talisman (49, 2, D:4) a +0 club a +0 club a +0 dagger a +0 robe a +0 whip an orc corpse (skeletalised by now) (49, 13, D:4) a +0 dagger 4 stones a kobold skeleton (50, 31, D:4) a +0 hand axe a +0 flail a +0 mace a boomerang a +2 vampiric war axe an orc corpse (skeletalised by now) (50, 32, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (52, 48, D:4) a hound corpse (skeletalised by now) (53, 10, D:4) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (54, 11, D:4) a +0 whip (55, 11, D:4) a +0 club a +0 halberd a gnoll skeleton (56, 11, D:4) a +0 club Level 5 of the Dungeon [Shop] Tueshour's Antique Weapon Emporium a +0 long sword (87 gold) a +0 war axe (87 gold) a +0 short sword (75 gold) a +1 short sword of venom (265 gold) the +6 glaive "Qeyvito" {heavy, Will++ Dex-5} (1462 gold) Will++: It greatly increases your willpower. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a +0 morningstar (150 gold) a +0 quarterstaff (125 gold) a +0 hand axe (75 gold) (0, 0, D:5) a +0 short sword (2, -19, D:5) a +0 chain mail (19, -49, D:5) a +0 leather armour a +0 dagger a +0 leather armour a +0 falchion a +0 robe a +0 dagger an orc skeleton an orc skeleton an orc skeleton (29, -42, D:5) a parchment of Slow (33, -44, D:5) a +0 giant spiked club (42, -7, D:5) a +0 whip of venom (43, -2, D:5) 3 atropa-tipped darts (46, -50, D:5) a +0 robe (48, -49, D:5) a +0 giant spiked club (50, -2, D:5) the human corpse of Prince Ribbit (skeletalised by now) (52, -33, D:5) a +0 spear a gnoll corpse (skeletalised by now) (61, -33, D:5) the +1 dagger of Contradiction {flame, Fly rC++} Fly: It grants you flight. rC++: It greatly protects you from cold. It cannot be enchanted further. Level 6 of the Dungeon [Shop] Duyciraq's Antique Armour Shop a +0 ring mail (124 gold) a +0 leather armour (62 gold) a +0 ring mail (124 gold) a +0 chain mail (186 gold) a +0 chain mail (186 gold) a +0 scale mail (124 gold) the +0 leather armour of Impermeability {Will+ Regen+ Stlth-} (409 gold) Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 pair of boots (139 gold) a +0 scale mail (124 gold) (0, 0, D:6) a +0 leather armour (6, 1, D:6) a +2 helmet (12, -12, D:6) 2 poisoned darts (13, 18, D:6) a +0 falchion (18, -7, D:6) a +0 dagger (35, 8, D:6) a bullfrog corpse (skeletalised by now) (37, 6, D:6) a +2 glaive of protection (40, -10, D:6) a +0 dagger a +0 robe (40, -9, D:6) a +0 club (40, -8, D:6) a +0 scale mail a +0 hand axe an orc skeleton (40, -2, D:6) an iguana skeleton (41, -9, D:6) a +0 dagger an orc skeleton (41, -8, D:6) a +0 dagger a +0 robe a +1 devious dagger an orc skeleton an orc skeleton (42, -9, D:6) a +0 short sword a kobold skeleton (42, -8, D:6) a +0 flail a +0 club a curare-tipped dart a +0 short sword a gnoll skeleton (42, -7, D:6) a +0 halberd (43, -8, D:6) a +0 war axe a +0 short sword a kobold skeleton an orc skeleton (43, -7, D:6) a +0 robe a +0 dagger a +0 spear an orc skeleton (43, -6, D:6) a +0 buckler a +0 scale mail a +0 trident a gnoll skeleton (44, -12, D:6) a +0 short sword 4 darts of disjunction a +0 short sword (51, 1, D:6) a +0 robe (54, -26, D:6) a staff of air Level 7 of the Dungeon (0, 0, D:7) a +0 trident a +0 robe (1, 1, D:7) a +1 battleaxe a +0 robe (1, 11, D:7) a +0 short sword (2, 6, D:7) a +0 giant club an ogre corpse (skeletalised by now) (3, -4, D:7) a +0 dire flail of protection a +0 robe (4, 6, D:7) the +0 robe of the Jackfruit {Harm Dex+6} Harm: It increases damage dealt and taken. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (5, 9, D:7) a +0 robe a +4 hand axe (8, -6, D:7) a +0 mace (10, 8, D:7) a +0 whip (17, -3, D:7) a +0 mace a +0 leather armour (17, -2, D:7) a +0 club a +0 leather armour a +0 whip a +0 whip an orc corpse (25, -8, D:7) a +0 flail the Ecumenical Temple