cotmdtjr Level 1 of the Dungeon (0, 8, D:1) a +0 club a kobold skeleton (1, 15, D:1) an inkwell talisman (3, 28, D:1) a rat skeleton (5, 27, D:1) a +0 dagger a kobold skeleton (6, 0, D:1) a +0 short sword (6, 26, D:1) a +0 club a goblin skeleton (8, 0, D:1) a +0 dagger a goblin skeleton (15, -3, D:1) a rat corpse (skeletalised by now) (24, 5, D:1) a frilled lizard skeleton (26, 26, D:1) a frilled lizard skeleton (26, 27, D:1) a frilled lizard skeleton (27, 27, D:1) a frilled lizard skeleton (27, 28, D:1) a frilled lizard skeleton a frilled lizard skeleton (27, 29, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin skeleton (7, 5, D:2) a bat skeleton (16, 15, D:2) the +1 ring mail of the Zebrataur {Int+2} Int+2: It affects your intelligence (+2). It cannot be enchanted further. (16, 19, D:2) a +0 dagger 2 stones a kobold skeleton (18, 13, D:2) a +0 flail a +0 chain mail the human skeleton of Terence (18, 15, D:2) a +0 dagger a goblin skeleton (22, 6, D:2) an adder skeleton (28, 15, D:2) a +0 dagger 2 stones (30, 15, D:2) a +0 whip a kobold corpse (skeletalised by now) (33, -2, D:2) a +0 dagger 5 stones (37, -13, D:2) a +0 trident (40, -10, D:2) 3 poisoned darts (52, -29, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a potion of might (4, -1, D:3) a +0 club a goblin corpse (4, 0, D:3) an adder corpse (11, -8, D:3) a potion of attraction