cotmdtjr Level 1 of the Dungeon (0, 30, D:1) a +0 war axe (2, -6, D:1) a ball python corpse (skeletalised by now) (10, 3, D:1) a +0 dagger (10, 10, D:1) a +0 short sword (13, 5, D:1) a quokka skeleton (14, 2, D:1) a +0 leather armour (14, 10, D:1) a hobgoblin corpse (skeletalised by now) (14, 13, D:1) a rat corpse (skeletalised by now) (22, 22, D:1) a +0 spear (23, 14, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Egomom's Weapon Shoppe a +0 whip (27 gold) a +5 long sword of holy wrath (366 gold) a +0 sling (16 gold) a +0 dagger (22 gold) the +6 short sword of the Past {flame, rCorr Int+2 Stlth+} (605 gold) rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +1 quarterstaff of holy wrath (176 gold) [Shop] Bedet's General Store a lightning rod (4/4) (560 gold) a potion of heal wounds (unknown) (112 gold) a scroll of noise (unknown) (14 gold) the -2 pair of boots of the Gate {Will+ Regen+ Slay+3 Stlth-} (256 gold) Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 sling of freezing (65 gold) a +0 robe (12 gold) a +3 giant club (267 gold) a scroll of enchant weapon (105 gold) [Shop] Igitoh's Antique Weapon Emporium the +4 falchion of the Doomed Warrior {drain, rPois Str+4} (1440 gold) rPois: It protects you from poison. Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 flail (112 gold) a +0 club (16 gold) a +0 club (16 gold) a +0 trident (112 gold) a +0 spear (96 gold) a +1 glaive of pain (1024 gold) a +0 flail (112 gold) a +0 spear (96 gold) (0, 0, D:2) a bat corpse (skeletalised by now) (0, 13, D:2) a rat corpse (skeletalised by now) (2, 17, D:2) a +0 dagger (21, 18, D:2) a +0 club (24, 25, D:2) a bat skeleton (25, 25, D:2) a +0 scimitar (29, 24, D:2) a hobgoblin skeleton (31, 34, D:2) a +0 hammer (44, 6, D:2) a +0 mace (46, 34, D:2) 5 poisoned darts (46, 53, D:2) a +0 barding (49, 4, D:2) a quokka corpse (skeletalised by now) (49, 6, D:2) a hobgoblin corpse (skeletalised by now)