ERROR: range check error (-1 / 2000) Version: Dungeon Crawl Stone Soup 0.34-a0-1958-gc547702c78 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 7838073638005107070, deterministic pregen: 1 Command line: /usr/games/crawl-git-c547702c78 -name cotmdtjr -rc /dgldir/rcfiles/crawl-git/cotmdtjr.rc -macro /dgldir/rcfiles/crawl-git/cotmdtjr.macro -morgue /dgldir/morgue/cotmdtjr/ -webtiles-socket /crawl-master/webserver/sockets/cotmdtjr:2026-01-07.13:18:11.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 25 stack frames. /usr/games/crawl-git-c547702c78(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5e24179cb14e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-c547702c78(_Z13do_crash_dumpv+0x43a) [0x5e24179d938a]: do_crash_dump() /usr/games/crawl-git-c547702c78(_Z20crash_signal_handleri+0x1fa) [0x5e24179cb62a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x75667a0b5330]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x75667a10eb2c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x75667a0b527e]: /usr/games/crawl-git-c547702c78(+0x4fe75d) [0x5e24179d875d]: /usr/games/crawl-git-c547702c78(_Z10die_nolinePKcz+0x16b) [0x5e24179d8f4b]: die_noline(char const*, ...) /usr/games/crawl-git-c547702c78(+0x48f1be) [0x5e24179691be]: /usr/games/crawl-git-c547702c78(_ZN4bolt15affect_endpointEv+0xd7) [0x5e241797c1d7]: bolt::affect_endpoint() /usr/games/crawl-git-c547702c78(_ZN4bolt7do_fireEv+0x108) [0x5e2417982358]: bolt::do_fire() /usr/games/crawl-git-c547702c78(_ZN4bolt4fireEv+0x268) [0x5e24179836c8]: bolt::fire() /usr/games/crawl-git-c547702c78(_ZN4bolt21fire_as_ranged_attackER13ranged_attack+0x20) [0x5e24179838c0]: bolt::fire_as_ranged_attack(ranged_attack&) /usr/games/crawl-git-c547702c78(+0xbb2b9d) [0x5e241808cb9d]: /usr/games/crawl-git-c547702c78(+0xbb2f28) [0x5e241808cf28]: /usr/games/crawl-git-c547702c78(_Z24aim_player_ranged_attackRN6quiver6actionE+0x1ef) [0x5e241808d29f]: aim_player_ranged_attack(quiver::action&) /usr/games/crawl-git-c547702c78(_ZN6quiver11ammo_action7triggerER4dist+0x1f3) [0x5e2417f0be13]: quiver::ammo_action::trigger(dist&) /usr/games/crawl-git-c547702c78(_ZN6quiver13action_cycler9do_targetEv+0xf4) [0x5e2417f04714]: quiver::action_cycler::do_target() /usr/games/crawl-git-c547702c78(_ZN6quiver13action_cycler6targetEv+0x9c) [0x5e2417f0906c]: quiver::action_cycler::target() /usr/games/crawl-git-c547702c78(+0xcb5fb2) [0x5e241818ffb2]: /usr/games/crawl-git-c547702c78(+0xcb69f5) [0x5e24181909f5]: /usr/games/crawl-git-c547702c78(main+0x1f7) [0x5e24178fd3a7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x75667a09a1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x75667a09a28b]: /usr/games/crawl-git-c547702c78(_start+0x25) [0x5e24178fde95]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000075667a1807a7 in __GI___wait4 (pid=2847772, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000075667a1807a7 in __GI___wait4 (pid=2847772, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005e24179cb7fc in call_gdb (file=0x75667a2744e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 2292880\000\000\000\000\000" #2 0x00005e24179d93a8 in do_crash_dump () at dbg-asrt.cc:673 t = 1767797149 dir = "/dgldir/morgue/cotmdtjr/" name = "/dgldir/morgue/cotmdtjr/crash-cotmdtjr-20260107-144549.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ERROR: range check error (-1 / 2000)" file = 0x75667a2744e0 <_IO_2_1_stderr_> #3 0x00005e24179cb62a in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {140728171735440}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x000075667a0b527e in __GI_raise (sig=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x00005e24179d875d in _BreakStrToDebugger (mesg=mesg@entry=0x7ffdd4afa940 "ERROR: range check error (-1 / 2000)", assert=false) at dbg-asrt.cc:807 No locals. #10 0x00005e24179d8f4b in die_noline (format=format@entry=0x5e24181c8fc1 "range check error (%ld / %d)") at dbg-asrt.cc:889 tmp = "range check error (-1 / 2000)", '\000' mesg = "ERROR: range check error (-1 / 2000)", '\000' args = {{gp_offset = 24, fp_offset = 48, overflow_arg_area = 0x7ffdd4afb220, reg_save_area = 0x7ffdd4afb150}} #11 0x00005e24179691be in FixedVector::operator[] (this=, index=18446744073709551615) at /home/crawl-dev/dgamelaunch-config/crawl-build/crawl-git-repository/crawl-ref/source/fixedvector.h:60 No locals. #12 FixedVector::operator[] (index=18446744073709551615, this=) at /home/crawl-dev/dgamelaunch-config/crawl-build/crawl-git-repository/crawl-ref/source/fixedvector.h:60 No locals. #13 bolt::drop_object (this=this@entry=0x5e24500e9ac0) at beam.cc:2870 spot = {x = 21, y = 55} id = -1 #14 0x00005e241797c1d7 in bolt::affect_endpoint (this=0x5e24500e9ac0) at beam.cc:2572 use_bullseye = false cloud = #15 0x00005e2417982358 in bolt::do_fire (this=this@entry=0x5e24500e9ac0) at beam.cc:1445 coff = {cstate = false} wall_monster_hit = #16 0x00005e24179836c8 in bolt::fire (this=this@entry=0x5e24500e9ac0) at beam.cc:1192 No locals. #17 0x00005e24179838c0 in bolt::fire_as_ranged_attack (this=this@entry=0x5e24500e9ac0, atk=...) at beam.cc:1214 old_atk = {val = @0x5e24500e9c90, oldval = 0x0} #18 0x00005e241808cb9d in ranged_attack_beam::fire (this=0x5e24500e9ac0) at throw.cc:451 No locals. #19 _player_shoot (pbolt=...) at throw.cc:773 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-c547702c78/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-c547702c78/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-c547702c78/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 6, depth = 4 Level id: Swamp:4 Level build method = random_map_for_place, level layout type = swamp, absdepth0 = 18 Level vaults: regret_index_swamp_cliche layout_basic_swamp Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Aim: a tyrant leech (moderately wounded, 59% to hit) You throw a boomerang. The boomerang hits the tyrant leech!! The tyrant leech is severely wounded. Your shadow throws a boomerang. The boomerang hits the tyrant leech!! You kill the tyrant leech! You feel sick. You start resting. You feel sick. x2 You are no longer poisoned. You start resting. Your shadow fades away. You encounter a spriggan rider. It is wielding a +0 spear. Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a spriggan rider, wielding a +0 spear (wandering, hasn't noticed you, 51% to hit) You throw a boomerang. The boomerang hits the spriggan rider!!! The spriggan rider shouts! The spriggan rider is severely wounded. Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a spriggan rider, wielding a +0 spear (severely wounded, 51% to hit) You throw a boomerang. The boomerang hits the spriggan rider!! You kill the spriggan rider! You kill the hornet! You hear a splash. You start resting. You encounter a bunyip. Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bunyip (wandering, hasn't noticed you, 72% to hit) You throw a boomerang. The boomerang hits the bunyip!!! The bunyip gives a hideous shriek! The bunyip is heavily wounded. Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bunyip (heavily wounded, 72% to hit) You throw a boomerang. The boomerang closely misses the bunyip. The bunyip howls a warning cry! You hear a chilling moan. You hear a roar! x2 Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bunyip (heavily wounded, catching its breath, 72% to hit) You throw a boomerang. The boomerang hits the bunyip! The bunyip is heavily wounded. Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bunyip (heavily wounded, 72% to hit) You throw a boomerang. The boomerang closely misses the bunyip. Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bunyip (heavily wounded, 72% to hit) You throw a boomerang. The boomerang hits the bunyip! The bunyip is severely wounded. You encounter an eight-headed hydra. You barely miss the bunyip. The bunyip is severely wounded. Your shadow hits the bunyip with a broad axe! The eight-headed hydra roars! The bunyip closely misses you. You block the bunyip's attack. x2 You hit the bunyip. You headbutt the bunyip! The bunyip is almost dead. You shroompunch the bunyip. You kill the bunyip! You encounter a bloated husk. Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an eight-headed hydra (85% to hit) You throw a boomerang. The boomerang hits the eight-headed hydra. The eight-headed hydra is lightly wounded. Your shadow throws a boomerang. The boomerang hits the bloated husk!! You encounter an alligator. Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an eight-headed hydra (lightly wounded, 85% to hit) You throw a boomerang. The boomerang hits the eight-headed hydra. The eight-headed hydra is lightly wounded. You lop one of the eight-headed hydra's heads off! The seven-headed hydra grows two more! You slash the nine-headed hydra! The nine-headed hydra is moderately wounded. You block the nine-headed hydra's attack. x2 The nine-headed hydra bites you but does no damage. You block the nine-headed hydra's attack. The nine-headed hydra closely misses you. You block the nine-headed hydra's attack. The nine-headed hydra misses you. You furiously retaliate! You headbutt the nine-headed hydra! The nine-headed hydra bites you but does no damage. The nine-headed hydra bites you! You slice one of the nine-headed hydra's heads off! The eight-headed hydra grows two more! You slice the ten-headed hydra like a ripe choko!!! You headbutt the ten-headed hydra. You kill the ten-headed hydra! Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bloated husk (severely damaged, ally target, 85% to hit) You throw a boomerang. The boomerang hits the bloated husk!! Your shadow throws a boomerang. The boomerang barely misses the alligator. The bloated husk explodes! The blast of putrescent gases engulfs your shadow!!! Your shadow is destroyed! The blast of putrescent gases engulfs you!! * * * LOW HITPOINT WARNING * * * You encounter a will-o-the-wisp. You encounter an eight-headed hydra. The will-o-the-wisp gives a chilling moan. The eight-headed hydra roars! You cut the alligator into ribbons!!! The alligator is heavily wounded. Your shadow hits the alligator with a broad axe!! The alligator bites you! * * * LOW HITPOINT WARNING * * * The alligator closely misses you. You furiously retaliate! You headbutt the alligator. You slice the alligator!! You kill the alligator! You block the eight-headed hydra's attack. The eight-headed hydra bites you but does no damage. x2 You block the eight-headed hydra's attack. x3 The eight-headed hydra barely misses you. The eight-headed hydra bites you but does no damage. Activating: Shadowslip (1% risk of failure) Press: ? - help, Dir - look around, f - activate You swap places with your shadow and weave the vestiges of your form into it. The will-o-the-wisp turns its attention towards your shadow. The eight-headed hydra turns its attention towards your shadow. * * * LOW HITPOINT WARNING * * * The eight-headed hydra bites your shadow! The eight-headed hydra barely misses your shadow. The eight-headed hydra bites your shadow. The eight-headed hydra bites your shadow! The eight-headed hydra bites your shadow. The eight-headed hydra bites your shadow but does no damage. The eight-headed hydra bites your shadow. The eight-headed hydra closely misses your shadow. You see here a bunyip corpse. The will-o-the-wisp gestures. The will-o-the-wisp conjures some marshlight! The eight-headed hydra closely misses your shadow. The eight-headed hydra bites your shadow! The eight-headed hydra misses your shadow. The eight-headed hydra closely misses your shadow. x2 The eight-headed hydra bites your shadow! The eight-headed hydra completely misses your shadow. The eight-headed hydra barely misses your shadow. You catch the helpless will-o-the-wisp completely off-guard! You slice the will-o-the-wisp like a ripe choko!!! The will-o-the-wisp is almost destroyed. You slash the foxfire! The foxfire burns you! You resist. * * * LOW HITPOINT WARNING * * * The foxfire burns you. You resist. * * * LOW HITPOINT WARNING * * * You barely miss the will-o-the-wisp. The will-o-the-wisp is almost destroyed. Your shadow hits the will-o-the-wisp with a broad axe! You destroy the will-o-the-wisp! You slice one of the eight-headed hydra's heads off! The seven-headed hydra grows two more! You slice the nine-headed hydra!! The nine-headed hydra is heavily wounded. The nine-headed hydra bites your shadow. The nine-headed hydra bites your shadow! Your shadow is destroyed! Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a nine-headed hydra (moderately wounded, unaware, hasn't noticed you, 85% to hit) You throw a boomerang. The boomerang hits the nine-headed hydra!! The nine-headed hydra roars! The nine-headed hydra is almost dead. You hack one of the nine-headed hydra's heads off! The eight-headed hydra grows two more! You slice the ten-headed hydra like a ripe choko!!! You kill the ten-headed hydra! You hear a splash. You start resting. Magic restored. You start resting. You encounter a seven-headed hydra. You encounter a goliath frog. The seven-headed hydra roars! You see here a bunyip corpse. There are monsters nearby! You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading up here. Okay, then. Your system partially rejects the healing. You feel much better. You block the goliath frog's attack. You are too injured to fight recklessly! Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goliath frog (56% to hit) You throw a boomerang. The boomerang barely misses the goliath frog. The goliath frog closely misses you. Throw: boomerang Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goliath frog (56% to hit) You throw a boomerang. The boomerang barely misses the goliath frog. The goliath frog misses you. You chop one of the seven-headed hydra's heads off! The six-headed hydra grows two more! You slash the eight-headed hydra! You headbutt the eight-headed hydra!! The eight-headed hydra is heavily wounded. Your shadow hits the eight-headed hydra with a broad axe! Your shadow hits the goliath frog with a broad axe! You block the eight-headed hydra's attack. The eight-headed hydra bites you! The eight-headed hydra bites you but does no damage. You block the eight-headed hydra's attack. x2 The eight-headed hydra barely misses you. You furiously retaliate! You headbutt the eight-headed hydra! The eight-headed hydra barely misses you. You block the eight-headed hydra's attack. The goliath frog misses you. You chop one of the eight-headed hydra's heads off! The seven-headed hydra grows two more! You slice the nine-headed hydra!! You kill the nine-headed hydra! The goliath frog hits you but does no damage. You enter the shallow water. Moving in this stuff is going to be slow. You block the goliath frog's attack. x2 You hit the goliath frog. The goliath frog is moderately wounded. You shroompunch the goliath frog! Your shadow fades away. You block the goliath frog's attack. Your unstable footing causes you to fumble your attack. You block the goliath frog's attack. You slice the goliath frog!! The goliath frog is almost dead. Your shadow hits the goliath frog with a broad axe! You kill the goliath frog! There is a stone staircase leading up, spattered with blood here. You start resting. Your shadow fades away. You encounter a six-headed hydra. You throw a boomerang. The boomerang hits the six-headed hydra!! The six-headed hydra is moderately wounded. You throw a boomerang. The boomerang barely misses the six-headed hydra. You block the six-headed hydra's attack. The six-headed hydra barely misses you. You furiously retaliate! You headbutt the six-headed hydra! You block the six-headed hydra's attack. The six-headed hydra misses you. You block the six-headed hydra's attack. x2 You chop one of the six-headed hydra's heads off! The five-headed hydra grows two more! You slash the seven-headed hydra! You headbutt the seven-headed hydra! The seven-headed hydra is severely wounded. Your shadow hits the seven-headed hydra with a broad axe! You block the seven-headed hydra's attack. The seven-headed hydra bites you but does no damage. You block the seven-headed hydra's attack. x3 The seven-headed hydra bites you but does no damage. The seven-headed hydra closely misses you. You slice one of the seven-headed hydra's heads off! The six-headed hydra grows two more! You slice the eight-headed hydra!! You kill the eight-headed hydra! You hear a splash. Your shadow fades away. HP restored. There is a stone staircase leading up, spattered with blood here. You enter the shallow water. Moving in this stuff is going to be slow. Found an escape hatch in the ceiling. You now have 1733 gold pieces (gained 19). You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. w - 6 potions of heal wounds (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here the +2 leather armour "Tohon" {Int+2 Dex+2}. You encounter an eleionoma. The eleionoma shouts! You see here 20 gold pieces. You enter the shallow water. Moving in this stuff is going to be slow. You encounter an eleionoma. The eleionoma shouts! The eleionoma flows through the trees. You encounter a goliath frog. You encounter a shambling mangrove. Found 22 gold pieces. You block the eleionoma's attack. You barely miss the eleionoma. Your headbutt misses the eleionoma. You slash the eleionoma! Your shadow hits the eleionoma with a broad axe!! The eleionoma hurls a spray of splinters at you. You block the spray of wooden splinters. You block the eleionoma's attack. You slice the eleionoma!! The eleionoma is severely wounded. You closely miss the eleionoma. The eleionoma splashes around in the water. x2 You cut the eleionoma into ribbons!!! You kill the eleionoma! An eleionoma bone magically twists into a wand of charming (12). You hit the shambling mangrove but do no damage. You hit the eleionoma. The shambling mangrove closely misses you. You open the shambling mangrove like a pillowcase!!! The shambling mangrove is heavily damaged. You slash the eleionoma! The eleionoma hits you. An unnatural silence engulfs you. The eleionoma splashes around in the water. The goliath frog hits you but does no damage. You slice the shambling mangrove!! The shambling mangrove is severely damaged. You slice the eleionoma!! You block the eleionoma's attack. The eleionoma splashes around in the water. Angry insects surge out from beneath the shambling mangrove's foliage! You block the shambling mangrove's attack. You block the goliath frog's attack. Your +9 broad axe of sundering flashes viciously! You cut the shambling mangrove into ribbons!!!! You destroy the shambling mangrove! You carve the hornet like a ham!!! You kill the hornet! You slice the eleionoma!! You carve the hornet like a ham!!! You kill the hornet! You cut the goliath frog into ribbons!!! You kill the goliath frog! The eleionoma hurls a spray of splinters at you. You block the spray of wooden splinters. You slash the eleionoma! You kill the eleionoma! An eleionoma bone magically twists into a wand of polymorph (4). Your shadow fades away. You chop the hornet into pieces!!! You kill the hornet! Your Fighting skill increases to level 19! e - a wand of charming (22) (gained 12 charges) You see here an eleionoma corpse. You enter the shallow water. Moving in this stuff is going to be slow. p - a wand of polymorph (20) (gained 4 charges) You see here an eleionoma corpse. Your hearing returns. You now have 1753 gold pieces (gained 20). You enter the shallow water. Moving in this stuff is going to be slow. You see here an eleionoma corpse. Found a stone staircase leading down. You encounter Aizul the Neglectful Guardian. You encounter an alligator. The alligator leaves your sight. You miss Aizul. You headbutt Aizul! Aizul is lightly wounded. Your shadow completely misses Aizul. Aizul moans, "No job prospects! Who wants sleepy Aizul to guard their treasure?" You block Aizul's attack. You slice Aizul!! You headbutt Aizul, but do no damage. Aizul is moderately wounded. You block Aizul's attack. You slash Aizul! Your headbutt misses Aizul. Aizul is moderately wounded. Your shroompunch misses Aizul. You block Aizul's attack. You completely miss Aizul. You headbutt Aizul!! Aizul is heavily wounded. Aizul yawns, and then pretends she didn't. You block Aizul's attack. Aizul barely misses you. You slash Aizul! Aizul is heavily wounded. Aizul hums a lullaby. Aizul gestures with her tail at you. The bolt of poison misses you. Your +9 broad axe of sundering flashes viciously! You cut Aizul into ribbons!!!! You kill Aizul! You barely miss the alligator. Your shadow hits the alligator but does no damage. You block the alligator's attack. x2 Your Throwing skill increases to level 9! You slice the alligator!! The alligator is moderately wounded. You shroompunch the alligator. You slice the alligator!! The alligator is severely wounded. You block the alligator's attack. x2 You slice the alligator!! You kill the alligator! You see here the serpent talisman of the Divine God {Dex+2 SInv}. You encounter an alligator. You see here 22 gold pieces. You throw a boomerang. The boomerang hits the alligator! The alligator is lightly wounded. You throw a boomerang. The boomerang hits the alligator and shatters for extra damage!! The alligator is moderately wounded. Your shadow fades away. Nothing quivered! You encounter a swamp worm. Found a dented beryl amulet. Found a stone staircase leading down. You encounter an alligator. You shroompunch the alligator! The alligator bites you but does no damage. You block the alligator's attack. You barely miss the alligator. You headbutt the alligator. The alligator is heavily wounded. The swamp worm fires a harpoon shot at you. You block the harpoon shot. You block the alligator's attack. The alligator barely misses you. You barely miss the alligator. The alligator is heavily wounded. The alligator bites you but does no damage. You block the alligator's attack. You slash the alligator! The alligator is severely wounded. You block the alligator's attack. x2 You slice the alligator!! You kill the alligator! You slash the swamp worm! Your shroompunch misses the swamp worm. You block the swamp worm's attack. The swamp worm fires a harpoon shot at you. The harpoon shot misses you. You see here 22 gold pieces. You slice the alligator!! You headbutt the alligator!! The alligator is severely wounded. The alligator bites you! The alligator drags you backwards! You block the alligator's attack. You barely miss the swamp worm. The swamp worm is heavily wounded. You slash the alligator! You slash the swamp worm! The swamp worm is almost dead. You barely miss the alligator. You shroompunch the swamp worm. You kill the swamp worm! You block the alligator's attack. x2 You slash the alligator! You kill the alligator! You now have 1775 gold pieces (gained 22). There is a stone staircase leading down here. c - an amulet of regeneration You start removing your amulet. You continue removing your amulet of faith. x5 You finish removing your amulet of faith. Dithmenos seems less interested in you. You feel less pious. You start putting on your amulet. You continue putting on your amulet of regeneration. x5 You finish putting on your amulet of regeneration. c - an amulet of regeneration (worn) The amulet throbs as it attunes itself to your uninjured body. Found an escape hatch in the floor. You enter the shallow water. Moving in this stuff is going to be slow. You encounter a spriggan druid. It is wielding a +0 quarterstaff. The spriggan druid shouts! You see here a scroll of blinking. b - 4 scrolls of blinking (gained 1) The spriggan druid casts a spell at you. The stone arrow hits you!! The spriggan druid points at you and mumbles some strange words. You block the stone arrow. You slice the spriggan druid!! The spriggan druid is severely wounded. Your shadow hits the spriggan druid with a broad axe!! You kill the spriggan druid! Found a stone staircase leading up. Things that are here: a +0 quarterstaff; a +0 robe Your shadow fades away. You pick up a parchment of Sculpt Simulacrum and begin reading... You add the spell Sculpt Simulacrum to your library. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. x - a +6 ring of dexterity You now have 1797 gold pieces (gained 22). You enter the shallow water. Moving in this stuff is going to be slow. You encounter a bog body. The bog body points at you and mumbles some strange words. You feel yourself slow down. You enter the shallow water. Moving in this stuff is going to be slow. The bog body gestures at you while chanting. You feel as though you will be slow longer. The bog body gestures at you while chanting. You feel as though you will be slow longer. You open the bog body like a pillowcase!!! You headbutt the bog body. You destroy the bog body! You feel yourself speed up. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading up here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +0 quarterstaff; a +0 robe You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down, spattered with blood here. You see here an alligator skeleton. You enter the shallow water. Moving in this stuff is going to be slow. You see here an eleionoma skeleton. Done exploring. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You climb downwards. Found a robe. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start removing your armour. You continue removing the +7 chain mail "Ijelexzymo" {*Silence rF+ Will- Regen+ Str+7}. x5 You finish removing the +7 chain mail "Ijelexzymo" {*Silence rF+ Will- Regen+ Str+7}. You start putting on your armour. You continue putting on your +3 scale mail of poison resistance. x5 You finish putting on your +3 scale mail of poison resistance. You feel resistant to poison. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading up here. You enter the shallow water. Moving in this stuff is going to be slow. You contemplate finding a nice dark corner to settle down. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You encounter a tyrant leech. You slice the tyrant leech!! Your headbutt misses the tyrant leech. The tyrant leech is moderately wounded. Your shadow hits the tyrant leech with a broad axe! You block the tyrant leech's attack. You slash the tyrant leech! The tyrant leech is severely wounded. You block the tyrant leech's attack. You slice the tyrant leech!! You kill the tyrant leech! You hear a splash. You enter the shallow water. Moving in this stuff is going to be slow. Your shadow fades away. You see here a tyrant leech corpse. You enter the shallow water. Moving in this stuff is going to be slow. You encounter 2 spriggan riders. The spriggan rider shouts! x2 You encounter a spriggan druid. It is wielding a +1 spectral quarterstaff. The spriggan druid shouts! You encounter an alligator. You block the spriggan rider's attack. The spriggan rider hits you with a +0 spear! You slice the spriggan rider!! The spriggan rider is moderately wounded. You slice the spriggan rider!! Your shadow hits the spriggan rider with a broad axe! x2 You hear a splash. x2 You kill the spriggan! You encounter a swamp drake. You block the spriggan rider's attack. The spriggan druid calls out to the beasts of the wild! You block the hornet's attack. The spriggan rider blocks your attack. Your headbutt misses the spriggan rider. The spriggan rider is heavily wounded. You completely miss the hornet. Your shadow hits the spriggan rider with a broad axe!! Your shadow hits the hornet but does no damage. You encounter a lindwurm. You block the spriggan rider's attack. You block the hornet's attack. You encounter a bunyip. You closely miss the hornet. The hornet is severely wounded. The spriggan rider blocks your attack. Your shadow hits the hornet with a broad axe! Your shadow hits the alligator with a broad axe. You block the hornet's attack. You block the spriggan rider's attack. You barely miss the hornet. The hornet is almost dead. You slice the spriggan rider!! You kill the spriggan rider! You kill the hornet! You hear a splash. x2 Your shadow hits the hornet with a broad axe. The hornet stings you but does no damage. You slice the alligator!! You headbutt the alligator!! The alligator is severely wounded. You slice the hornet!! You kill the hornet! Your shroompunch misses the alligator. The spriggan druid mumbles some strange words. The forest starts to sway and rumble! You block the alligator's attack. x2 Your +9 broad axe of sundering flashes viciously! You slice the alligator!! You kill the alligator! The trees move their gnarly branches around. A root smacks you from below! The spriggan druid gestures at you while chanting. You block the stone arrow. The trees move their gnarly branches around. A root smacks you from below! The bunyip barely misses you. The bunyip claws you but does no damage. You block the bunyip's attack. Tree limbs sway around you. Your shadow fades away. The lindwurm breathes flames at you. The blast of flame hits you!! The blast of flame hits the swamp drake!! You block the spriggan druid's attack. The dancing +1 spectral quarterstaff closely misses you. The spriggan druid splashes around in the water. You encounter a dancing +1 spectral quarterstaff. You slash the spriggan druid! Your headbutt misses the spriggan druid. The spriggan druid is moderately wounded. You closely miss the bunyip. You slash the lindwurm! You slash the swamp drake! You kill the swamp drake! You strike the helpless dancing +1 spectral quarterstaff from behind! You hit the dancing +1 spectral quarterstaff but do no damage. You block the lindwurm's attack. The lindwurm claws you. You block the lindwurm's attack. You encounter a four-headed hydra. The spriggan druid splashes around in the water. You hit the spriggan druid. The spriggan druid is heavily wounded. You slash the dancing +1 spectral quarterstaff! The spriggan druid shares its spectral weapon's damage! You slash the bunyip! You hit the lindwurm but do no damage. The four-headed hydra roars! The lindwurm barely misses you. You furiously retaliate! You headbutt the lindwurm! You block the lindwurm's attack. x2 You slice the spriggan druid!! With its final breath, the spriggan druid offers up its power to the beasts of the wild! The bunyip is healed. The lindwurm is healed. The bunyip seems to grow more fierce. The lindwurm seems to grow more fierce. The four-headed hydra seems to grow more fierce. You kill the spriggan druid! You hear a splash. The dancing +1 spectral quarterstaff disappears. You hear a splash. The forest abruptly stops moving. You hit the bunyip but do no damage. You slash the lindwurm! You block the bunyip's attack. x3 You slice the lindwurm!! The lindwurm is heavily wounded. You hit the bunyip. You block the lindwurm's attack. The lindwurm barely misses you. You block the lindwurm's attack. You slice the bunyip!! The bunyip is heavily wounded. You hit the lindwurm. You shroompunch the bunyip. The bunyip appears confused. You block the lindwurm's attack. x3 Your +9 broad axe of sundering flashes viciously! You open the bunyip like a pillowcase!!! You kill the bunyip! You cut the lindwurm into ribbons!!! You kill the lindwurm! Your Armour skill increases to level 16! You throw a javelin. The javelin pierces through the four-headed hydra!!! The four-headed hydra is heavily wounded. You hear a splash. Your shadow throws a javelin. The javelin pierces through the four-headed hydra! The four-headed hydra bites you. You block the four-headed hydra's attack. x2 The four-headed hydra bites you! You lop one of the four-headed hydra's heads off! The three-headed hydra grows two more! You chop the five-headed hydra into pieces!!! You kill the five-headed hydra! You start resting. Your shadow fades away. HP restored. You start removing your armour. You continue removing your +3 scale mail of poison resistance. x5 You finish removing your +3 scale mail of poison resistance. You no longer feel resistant to poison. You start putting on your armour. You continue putting on the +7 chain mail "Ijelexzymo" {*Silence rF+ Will- Regen+ Str+7}. x5 You finish putting on the +7 chain mail "Ijelexzymo" {*Silence rF+ Will- Regen+ Str+7}. You feel stronger. The chain mail "Ijelexzymo" throbs as it attunes itself to your uninjured body. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +1 spectral quarterstaff; a +0 robe; a spriggan corpse You encounter a spriggan rider. It is wielding a +0 spear. Found a robe. The spriggan rider shouts! You encounter a spriggan rider. It is wielding a +0 spear. You throw a javelin. The javelin pierces through the spriggan rider!!! The spriggan rider is severely wounded. The spriggan rider shouts! You encounter a spriggan rider. It is wielding a +0 spear. You throw a javelin. The javelin pierces through the spriggan rider!! You kill the spriggan rider! You kill the hornet! You hear a splash. x2; The spriggan rider shouts! You block the spriggan rider's attack. The spriggan rider attacks as it pursues you! You block the spriggan rider's attack. You shroompunch the spriggan rider! You block the spriggan rider's attack. x2 You miss the spriggan rider. You slice the spriggan rider!! Your shadow completely misses the spriggan rider. Your shadow hits the spriggan rider with a broad axe! You hear a splash. You kill the spriggan! Your shroompunch misses the hornet. The spriggan rider hits you but does no damage. You block the hornet's attack. You slice the spriggan rider!! Your headbutt misses the spriggan rider. The spriggan rider is heavily wounded. You slice the hornet!! You kill the hornet! You block the spriggan rider's attack. You miss the spriggan rider. Your headbutt misses the spriggan rider. The spriggan rider is heavily wounded. You slice the spriggan rider!! You kill the spriggan rider! You kill the hornet! You hear a splash. Your shadow fades away. You enter the shallow water. Moving in this stuff is going to be slow. You encounter a bog body. The bog body points at you and mumbles some strange words. You struggle to resist. You see here a javelin. Your shroompunch misses the bog body. The bog body touches you. The bog body freezes you. You resist. You block the bog body's attack. You barely miss the bog body. You headbutt the bog body!! The bog body is severely damaged. You block the bog body's attack. Your unstable footing causes you to fumble your attack. You block the bog body's attack. You slice the bog body!! You destroy the bog body! o - 11 javelins (gained 1) Found a stone staircase leading up. o - 12 javelins (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. o - 13 javelins (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. You encounter a bog body. Found 12 gold pieces. You open the bog body like a pillowcase!!! The bog body is almost destroyed. Your shadow hits the bog body with a broad axe! You destroy the bog body! You encounter a bunyip. The bunyip gives a hideous shriek! You see here a bog body corpse. You swap places with your shadow. Found a triple sword and an ichor-stained great mace. The bunyip howls a warning cry! You carve the bunyip like a ham!!! Your headbutt misses the bunyip. The bunyip is heavily wounded. Your shadow fades away. The bunyip claws you! The bunyip closely misses you. You furiously retaliate! You headbutt the bunyip! You block the bunyip's attack. You hit the bunyip. Your headbutt misses the bunyip. The bunyip is severely wounded. You slash the bunyip! The bunyip is severely wounded. You shroompunch the bunyip. The bunyip appears confused. You slice the bunyip!! You kill the bunyip! Found a leather armour. You enter the shallow water. Moving in this stuff is going to be slow. You now have 1809 gold pieces (gained 12). You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 triple sword. y - a +0 triple sword You see here the +8 great mace "Siysopni" {venom, rC+ Will+++ Int-5 Dex+2}. z - the +8 great mace "Siysopni" {venom, rC+ Will+++ Int-5 Dex+2} Found 22 gold pieces. You are engulfed in freezing vapours. You resist. You encounter an alligator simulacrum. You are engulfed in freezing vapours. You resist. You are engulfed in freezing vapours. You resist. You enter the shallow water. Moving in this stuff is going to be slow. You encounter a bog body. You shroompunch the alligator simulacrum! You block the alligator simulacrum's attack. x2 You slash the alligator simulacrum! The alligator simulacrum is severely damaged. Your shadow hits the alligator simulacrum with a broad axe! The alligator simulacrum vaporises! Your shadow hits the bog body with a broad axe! The bog body barely misses your shadow. Okay, then. You encounter a six-headed hydra simulacrum. The bog body closely misses your shadow. The bog body closely misses your shadow. You block the bog body's attack. You closely miss the bog body. The bog body is lightly damaged. You block the bog body's attack. You barely miss the bog body. Your headbutt misses the bog body. The bog body is lightly damaged. Your shadow fades away. You completely miss the bog body. You headbutt the bog body! The bog body is moderately damaged. Your shadow hits the bog body but does no damage. Your shroompunch misses the bog body. You block the bog body's attack. You closely miss the bog body. You headbutt the bog body! The bog body is severely damaged. The bog body points at you and mumbles some strange words. The bolt of cold hits you. You resist. You lop one of the six-headed hydra simulacrum's heads off! You slice the five-headed hydra simulacrum!! You headbutt the five-headed hydra simulacrum! The five-headed hydra simulacrum is almost destroyed. You closely miss the bog body. You shroompunch the bog body. The bog body gestures at you while chanting. You struggle to resist. Your +9 broad axe of sundering flashes viciously! You hack one of the five-headed hydra simulacrum's heads off! You slice the four-headed hydra simulacrum like a ripe choko!!!! The four-headed hydra simulacrum vaporises! You carve the bog body like a ham!!!! You destroy the bog body! You now have 1831 gold pieces (gained 22). Your shadow fades away. You encounter a bog body. You closely miss the bog body. The bog body barely misses you. You furiously retaliate! You headbutt the bog body! You slice the bog body!! The bog body is almost destroyed. The bog body touches you but does no damage. You chop the bog body into pieces!!! You destroy the bog body! You encounter 2 eight-headed hydra simulacra. Found 5 javelins. You encounter a seven-headed hydra simulacrum. The teleport trap disappears. The eight-headed hydra simulacrum disappears! You encounter a bog body. Found 18 gold pieces. You lop one of the eight-headed hydra simulacrum's heads off! You slice the seven-headed hydra simulacrum!! The seven-headed hydra simulacrum is severely damaged. You lop one of the seven-headed hydra simulacrum's heads off! You open the six-headed hydra simulacrum like a pillowcase!!! The six-headed hydra simulacrum vaporises! You hack one of the seven-headed hydra simulacrum's heads off! You slice the six-headed hydra simulacrum!! You block the six-headed hydra simulacrum's attack. The six-headed hydra simulacrum closely misses you. You furiously retaliate! You headbutt the six-headed hydra simulacrum. The six-headed hydra simulacrum vaporises! Okay, then. You shroompunch the bog body! The bog body is engulfed in freezing vapours. You block the bog body's attack. You encounter a will-o-the-wisp. Found 21 gold pieces. The will-o-the-wisp gives a chilling moan. You block the bog body's attack. You slash the bog body! You headbutt the bog body. You destroy the bog body! You barely miss the will-o-the-wisp. You headbutt the will-o-the-wisp!! The will-o-the-wisp is heavily damaged. Your shadow hits the will-o-the-wisp with a broad axe! The will-o-the-wisp blinks! The will-o-the-wisp blinks! You hit the will-o-the-wisp but do no damage. Your headbutt misses the will-o-the-wisp. The will-o-the-wisp is almost destroyed. You shroompunch the will-o-the-wisp. You destroy the will-o-the-wisp! You swap places with your shadow. Your shadow fades away. You now have 1852 gold pieces (gained 21). You now have 1870 gold pieces (gained 18). You encounter an eight-headed hydra simulacrum. Found a ring of protection from fire and a potion of curing. You encounter a lindwurm, a swamp dragon and a six-headed hydra simulacrum. The lindwurm roars! The swamp dragon roars deafeningly! You encounter an ice dragon and a spriggan rider. The spriggan rider is wielding a +1 spear of flaming, wearing a +0 robe of fire resistance and wearing a ring of poison resistance. The ice dragon roars deafeningly! The spriggan rider shouts! The lindwurm breathes flames at you. The blast of flame hits you! You resist. You throw a javelin. The javelin pierces through the eight-headed hydra simulacrum!!! The eight-headed hydra simulacrum vaporises! You encounter a spriggan rider. It is wielding a +1 spear of flaming, wearing a +0 robe of fire resistance and wearing a ring of poison resistance. The swamp dragon breathes poison at you. The blast of poison engulfs you but does no damage. You are poisoned. You encounter a swamp dragon. You are engulfed in poison gas. You are more poisoned. You feel very sick. The spriggan rider is engulfed in poison gas. The spriggan rider is poisoned. You encounter a will-o-the-wisp. You are engulfed in poison gas. You are more poisoned. You feel extremely sick. The will-o-the-wisp gives a chilling moan. The lindwurm is engulfed in poison gas. The lindwurm is poisoned. The will-o-the-wisp gestures. The will-o-the-wisp conjures some marshlight! You feel extremely sick. The lindwurm is engulfed in poison gas. The lindwurm looks even sicker. The lindwurm breathes flames at you. The blast of flame misses you. The ice dragon is engulfed in blazing flames. The swamp dragon is engulfed in blazing flames. x2 Throw: 12 javelins Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a spriggan rider, wielding a +1 spear of flaming, wearing a +0 robe of fire resistance, wearing a +2 buckler and wearing a ring of poison resistance (lava, 51% to hit) You throw a javelin. The javelin hits the swamp dragon and shatters for extra damage!! The swamp dragon is heavily wounded. You feel very sick. The foxfire burns you but does no damage. The foxfire burns you! You resist. The will-o-the-wisp is engulfed in blazing flames. The will-o-the-wisp gestures. The will-o-the-wisp conjures some marshlight! Throw: 11 javelins Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a spriggan rider, wielding a +1 spear of flaming, wearing a +0 robe of fire resistance, wearing a +2 buckler and wearing a ring of poison resistance (lava, 51% to hit) You throw a javelin. The javelin barely misses the spriggan rider. The javelin pierces through the six-headed hydra simulacrum! The six-headed hydra simulacrum is heavily damaged. The javelin pierces through the swamp dragon! The swamp dragon is severely wounded. The javelin pierces through the spriggan rider. The spriggan rider is lightly wounded. You feel very sick. The spriggan rider hits you but does no damage. You feel very mighty all of a sudden. You feel very sick. The foxfire burns you but does no damage. The foxfire burns you! You resist. You block the spriggan rider's attack. You feel very sick. The spriggan rider looks more healthy. The will-o-the-wisp gestures. The will-o-the-wisp conjures some marshlight! You block the spriggan rider's attack. Throw: 10 javelins Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a spriggan rider, wielding a +1 spear of flaming, wearing a +0 robe of fire resistance, wearing a +2 buckler and wearing a ring of poison resistance (51% to hit) You throw a javelin. The javelin pierces through the spriggan rider! The spriggan rider is heavily wounded. The javelin pierces through the lindwurm!! You kill the lindwurm! The javelin barely misses the swamp dragon. The javelin closely misses the spriggan rider. You hear a sizzling splash. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-1958-gc547702c78 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [cotmdtjr] Species: Minotaur Job: Fighter HP: 93/158; mods: 0/0 MP: 21/21; mod: 0 Stats: 35 5 10 Position: (21, 62), god: Dithmenos (19), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 33 | 19 | 8070 | 363/937 Short Blades | X | 1 | 0 | 0 | 0 | 0/42 Long Blades | X | 1 | 0 | 0 | 0 | 0/35 Axes | X | 0 | 0 | 20 | 8644 | 0/1008 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/35 Polearms | X | 0 | 0 | 0 | 0 | 0/35 Staves | X | 1 | 0 | 0 | 0 | 0/35 Ranged Weapons | X | 1 | 0 | 0 | 0 | 0/42 Throwing | X | 2 | 52 | 9 | 2730 | 480/525 Armour | X | 1 | 15 | 16 | 5377 | 74/742 Dodging | X | 0 | 0 | 5 | 630 | 0/252 Stealth | X | 0 | 0 | 0 | 0 | 0/59 Shields | X | 0 | 0 | 18 | 6841 | 0/866 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 1 | 0 | 0 | 0 | 0/100 Conjurations | X | 1 | 0 | 0 | 0 | 0/84 Hexes | X | 1 | 0 | 0 | 0 | 0/100 Summonings | X | 1 | 0 | 0 | 0 | 0/84 Necromancy | X | 1 | 0 | 0 | 0 | 0/84 Translocations | X | 0 | 0 | 0 | 0 | 0/84 Forgecraft | X | 1 | 0 | 0 | 0 | 0/70 Fire Magic | X | 1 | 0 | 0 | 0 | 0/84 Ice Magic | X | 1 | 0 | 0 | 0 | 0/84 Air Magic | X | 1 | 0 | 0 | 0 | 0/84 Earth Magic | X | 1 | 0 | 0 | 0 | 0/70 Alchemy | X | 1 | 0 | 0 | 0 | 0/84 Invocations | X | 0 | 0 | 7 | 1449 | 49/400 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/84 Spell bugs: Durations: #6: 380 #11: 12533 #33: 1 Attributes: #12: 3085 #13: 1215 #23: 22323 #24: 1386403776 #49: 3125 #73: 204432 Mutations: horns: 2 (innate) no potion heal: 1 retaliatory headbutt: 1 (innate) Inventory bugs: Equipment: eq slot #1, inv slot #8: +9 broad axe of sundering eq slot #6, inv slot #6: +0 pair of boots eq slot #5, inv slot #11: +0 pair of gloves of fire eq slot #9, inv slot #5: +4 ring of slaying eq slot #4, inv slot #21: +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2}(overflow) eq slot #9, inv slot #4: +5 ring of evasion eq slot #10, inv slot #2: amulet of regeneration eq slot #2, inv slot #7: +5 tower shield of cold resistance eq slot #8, inv slot #21: +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} eq slot #5, inv slot #15: +0 pair of gloves of strength eq slot #3, inv slot #0: +7 chain mail "Ijelexzymo" {*Silence rF+ Will- Regen+ Str+7} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: .=≈≈≈≈≈≈(..# #...♣♣♣~♣♣♣. ≈≈≈≈°≈≈≈((# ♣○○≈♣♣♣♣ ♣♣ #≈v≈≈#≈..###≈○.≈♣♣ ♣ .≈#v.#≈i.°##⌠○○≈≈≈♣ ..≈..DZD.# ##.##♣≈♣ ####.#.## #≈~≈# ♣♣ #≈≈Di≈# ♣#.## ##.#.####..#♣ #####♣♣...@..≈....## ##..#.......#...#...# #......†#.≈#.....#.≈# ##..≈≈..#≈######≈≈♣## ########## #### dlua errors: clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false bailey_type: bailey_polearm >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (15, 55): {{{{ CLASS: FogMachine activating: false props: start_clouds: 1 size_buildup_time: 1 size_buildup_amnt: 0 triggerers: 1: CLASS: DgnTriggerer delay_max: 110 type: turn listener_only: true delay_min: 110 countdown: 17 sub_type: tick buildup_turns: 0 2: CLASS: DgnTriggerer type: entered_level listener_only: false spread_rate: -1 pow_rolls: 3 buildup_turns: 1 listeners: excl_rad: 0 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 spread_buildup_time: 1 spread_buildup_amnt: 0 walk_dist: 0 activated: true cloud_type: flame pow_min: 6 kill_cat: other size_min: 1 size_max: 1 pow_max: 8}}}} Lua marker 1 at (16, 54): {{{{ CLASS: FogMachine activating: false props: start_clouds: 1 size_buildup_time: 1 size_buildup_amnt: 0 triggerers: 1: CLASS: DgnTriggerer delay_max: 110 type: turn listener_only: true delay_min: 110 countdown: 17 sub_type: tick buildup_turns: 0 2: CLASS: DgnTriggerer type: entered_level listener_only: false spread_rate: -1 pow_rolls: 3 buildup_turns: 1 listeners: excl_rad: 0 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 spread_buildup_time: 1 spread_buildup_amnt: 0 walk_dist: 0 activated: true cloud_type: flame pow_min: 6 kill_cat: other size_min: 1 size_max: 1 pow_max: 8}}}} Lua marker 2 at (16, 55): {{{{ CLASS: FogMachine activating: false props: start_clouds: 1 size_buildup_time: 1 size_buildup_amnt: 0 triggerers: 1: CLASS: DgnTriggerer delay_max: 110 type: turn listener_only: true delay_min: 110 countdown: 17 sub_type: tick buildup_turns: 0 2: CLASS: DgnTriggerer type: entered_level listener_only: false spread_rate: -1 pow_rolls: 3 buildup_turns: 1 listeners: excl_rad: 0 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 spread_buildup_time: 1 spread_buildup_amnt: 0 walk_dist: 0 activated: true cloud_type: flame pow_min: 6 kill_cat: other size_min: 1 size_max: 1 pow_max: 8}}}} Lua marker 3 at (17, 54): {{{{ CLASS: FogMachine activating: false props: start_clouds: 1 size_buildup_time: 1 size_buildup_amnt: 0 triggerers: 1: CLASS: DgnTriggerer delay_max: 110 type: turn listener_only: true delay_min: 110 countdown: 17 sub_type: tick buildup_turns: 0 2: CLASS: DgnTriggerer type: entered_level listener_only: false spread_rate: -1 pow_rolls: 3 buildup_turns: 1 listeners: excl_rad: 0 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 spread_buildup_time: 1 spread_buildup_amnt: 0 walk_dist: 0 activated: true cloud_type: flame pow_min: 6 kill_cat: other size_min: 1 size_max: 1 pow_max: 8}}}} Lua marker 4 at (17, 55): {{{{ CLASS: FogMachine activating: false props: start_clouds: 1 size_buildup_time: 1 size_buildup_amnt: 0 triggerers: 1: CLASS: DgnTriggerer delay_max: 110 type: turn listener_only: true delay_min: 110 countdown: 17 sub_type: tick buildup_turns: 0 2: CLASS: DgnTriggerer type: entered_level listener_only: false spread_rate: -1 pow_rolls: 3 buildup_turns: 1 listeners: excl_rad: 0 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 spread_buildup_time: 1 spread_buildup_amnt: 0 walk_dist: 0 activated: true cloud_type: flame pow_min: 6 kill_cat: other size_min: 1 size_max: 1 pow_max: 8}}}} Lua marker 5 at (18, 54): {{{{ CLASS: FogMachine activating: false props: start_clouds: 1 size_buildup_time: 1 size_buildup_amnt: 0 triggerers: 1: CLASS: DgnTriggerer delay_max: 110 type: turn listener_only: true delay_min: 110 countdown: 17 sub_type: tick buildup_turns: 0 2: CLASS: DgnTriggerer type: entered_level listener_only: false spread_rate: -1 pow_rolls: 3 buildup_turns: 1 listeners: excl_rad: 0 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 spread_buildup_time: 1 spread_buildup_amnt: 0 walk_dist: 0 activated: true cloud_type: flame pow_min: 6 kill_cat: other size_min: 1 size_max: 1 pow_max: 8}}}} Lua marker 6 at (18, 55): {{{{ CLASS: FogMachine activating: false props: start_clouds: 1 size_buildup_time: 1 size_buildup_amnt: 0 triggerers: 1: CLASS: DgnTriggerer delay_max: 110 type: turn listener_only: true delay_min: 110 countdown: 17 sub_type: tick buildup_turns: 0 2: CLASS: DgnTriggerer type: entered_level listener_only: false spread_rate: -1 pow_rolls: 3 buildup_turns: 1 listeners: excl_rad: 0 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 spread_buildup_time: 1 spread_buildup_amnt: 0 walk_dist: 0 activated: true cloud_type: flame pow_min: 6 kill_cat: other size_min: 1 size_max: 1 pow_max: 8}}}} Lua marker 7 at (19, 54): {{{{ CLASS: FogMachine activating: false props: start_clouds: 1 size_buildup_time: 1 size_buildup_amnt: 0 triggerers: 1: CLASS: DgnTriggerer delay_max: 110 type: turn listener_only: true delay_min: 110 countdown: 17 sub_type: tick buildup_turns: 0 2: CLASS: DgnTriggerer type: entered_level listener_only: false spread_rate: -1 pow_rolls: 3 buildup_turns: 1 listeners: excl_rad: 0 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 spread_buildup_time: 1 spread_buildup_amnt: 0 walk_dist: 0 activated: true cloud_type: flame pow_min: 6 kill_cat: other size_min: 1 size_max: 1 pow_max: 8}}}} Lua marker 8 at (19, 55): {{{{ CLASS: FogMachine activating: false props: start_clouds: 1 size_buildup_time: 1 size_buildup_amnt: 0 triggerers: 1: CLASS: DgnTriggerer delay_max: 110 type: turn listener_only: true delay_min: 110 countdown: 17 sub_type: tick buildup_turns: 0 2: CLASS: DgnTriggerer type: entered_level listener_only: false spread_rate: -1 pow_rolls: 3 buildup_turns: 1 listeners: excl_rad: 0 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 spread_buildup_time: 1 spread_buildup_amnt: 0 walk_dist: 0 activated: true cloud_type: flame pow_min: 6 kill_cat: other size_min: 1 size_max: 1 pow_max: 8}}}} Lua marker 9 at (20, 55): {{{{ CLASS: FogMachine activating: false props: start_clouds: 1 size_buildup_time: 1 size_buildup_amnt: 0 triggerers: 1: CLASS: DgnTriggerer delay_max: 110 type: turn listener_only: true delay_min: 110 countdown: 17 sub_type: tick buildup_turns: 0 2: CLASS: DgnTriggerer type: entered_level listener_only: false spread_rate: -1 pow_rolls: 3 buildup_turns: 1 listeners: excl_rad: 0 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 spread_buildup_time: 1 spread_buildup_amnt: 0 walk_dist: 0 activated: true cloud_type: flame pow_min: 6 kill_cat: other size_min: 1 size_max: 1 pow_max: 8}}}} Lua marker 10 at (26, 57): {{{{ CLASS: FogMachine activating: false props: start_clouds: 1 size_buildup_time: 1 size_buildup_amnt: 0 triggerers: 1: CLASS: DgnTriggerer delay_max: 45 type: turn listener_only: true delay_min: 35 countdown: 6 sub_type: tick buildup_turns: 0 2: CLASS: DgnTriggerer type: entered_level listener_only: false spread_rate: 1 pow_rolls: 3 buildup_turns: 1 listeners: excl_rad: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 spread_buildup_time: 1 spread_buildup_amnt: 0 walk_dist: 1 activated: true cloud_type: freezing vapour pow_min: 3 kill_cat: other size_min: 3 size_max: 3 pow_max: 4}}}} Lua marker 11 at (27, 55): {{{{ CLASS: FogMachine activating: false props: start_clouds: 1 size_buildup_time: 1 size_buildup_amnt: 0 triggerers: 1: CLASS: DgnTriggerer delay_max: 45 type: turn listener_only: false delay_min: 35 countdown: 32 sub_type: countdown buildup_turns: 0 2: CLASS: DgnTriggerer type: entered_level listener_only: false spread_rate: 1 pow_rolls: 3 buildup_turns: 1 listeners: excl_rad: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 spread_buildup_time: 1 spread_buildup_amnt: 0 walk_dist: 1 activated: true cloud_type: freezing vapour pow_min: 3 kill_cat: other size_min: 3 size_max: 3 pow_max: 4}}}} >>>>>>>>>>>>>>>>>>>>>>