coromic Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 10, D:1) a +0 club (5, -8, D:1) a bat skeleton (6, -7, D:1) 6 stones (7, 13, D:1) a quokka skeleton (10, -4, D:1) a +0 dagger a goblin skeleton a ball python skeleton (15, -17, D:1) a +0 chain mail (19, 0, D:1) a scarf of harm (22, -15, D:1) a +0 helmet (31, 20, D:1) a jackal corpse (skeletalised by now) (42, -25, D:1) a blade talisman Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (3, -15, D:2) a +0 ring mail (4, -27, D:2) 4 poisoned darts (7, -48, D:2) a +0 hand axe (19, -15, D:2) a bat skeleton (25, -24, D:2) a +0 club (25, -23, D:2) a frilled lizard corpse (skeletalised by now) (27, -35, D:2) a hobgoblin skeleton (30, -28, D:2) a +0 sling (32, -10, D:2) a frilled lizard corpse (skeletalised by now) (35, -30, D:2) 4 stones (43, -8, D:2) a +0 leather armour (46, -37, D:2) a +0 club a kobold skeleton (49, -41, D:2) a +0 dagger (57, -28, D:2) an adder corpse (skeletalised by now) (62, -12, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) an adder corpse (6, -1, D:3) a +0 leather armour