coromic Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, -1, D:1) a quokka corpse (skeletalised by now) (9, -8, D:1) a +0 dagger (17, -6, D:1) a rat skeleton (25, 0, D:1) a +0 dagger of protection a goblin skeleton (25, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (26, -2, D:1) a +0 club (26, 0, D:1) a quokka skeleton (26, 10, D:1) a +0 chain mail (29, -9, D:1) a ball python skeleton (30, -2, D:1) a +0 club (37, -5, D:1) 4 stones (38, -3, D:1) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (40, 30, D:1) a ball python corpse (skeletalised by now) (41, 8, D:1) a quokka corpse (skeletalised by now) (46, 8, D:1) a +0 short sword a kobold corpse (skeletalised by now) (46, 29, D:1) a +0 dagger (47, 30, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail the human corpse of Terence (skeletalised by now) (1, -4, D:2) a +0 dagger (7, 6, D:2) an adder skeleton (8, 32, D:2) a +0 ring mail (16, 25, D:2) a +0 dagger a kobold corpse (skeletalised by now) (21, 12, D:2) a +0 club (21, 27, D:2) a +0 spear (28, -4, D:2) a +0 falchion 5 stones a goblin corpse (skeletalised by now) (31, -6, D:2) a +0 hand axe (34, 20, D:2) a +0 ring mail (35, -3, D:2) a +0 antimagic dagger a +0 robe (35, 33, D:2) the +2 robe of Wu Jian's Condemnation {Harm Dex-5 Archmagi} Dex-5: It affects your dexterity (-5). Harm: It increases damage dealt and taken. Archmagi: It increases the power of your magical spells. (36, 21, D:2) a +0 club a hobgoblin skeleton a goblin skeleton (36, 33, D:2) a +0 short sword 3 stones (45, 6, D:2) an adder corpse (skeletalised by now) (50, 2, D:2) a +0 hammer (52, 18, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 8, D:3) a ball python skeleton (4, 10, D:3) a rat skeleton (6, 26, D:3) a +0 trident (10, 11, D:3) a +0 club a kobold corpse (skeletalised by now) (11, 21, D:3) a +0 sling (21, 18, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (25, 18, D:3) a frilled lizard corpse (skeletalised by now) (25, 50, D:3) a +0 scale mail (31, 23, D:3) a +0 club (32, 45, D:3) a +0 whip a +0 spear a gnoll corpse (skeletalised by now) (35, 47, D:3) a +0 whip (43, 37, D:3) a ball python corpse (skeletalised by now) (51, 39, D:3) a +0 giant club Level 4 of the Dungeon (0, 0, D:4) a +0 club a goblin corpse (skeletalised by now) (0, 1, D:4) a ball python corpse (skeletalised by now) (0, 20, D:4) 7 stones (3, -22, D:4) a +0 spear (3, -21, D:4) a +0 whip (3, -20, D:4) a +0 leather armour an orc skeleton (4, -21, D:4) a +0 whip (4, -20, D:4) a +0 whip a gnoll skeleton (4, 8, D:4) a +0 scale mail (5, -6, D:4) a +0 club 5 stones a kobold skeleton (8, -19, D:4) a +0 dagger a goblin skeleton (13, -29, D:4) an adder corpse (skeletalised by now) (20, 19, D:4) a +0 club a goblin corpse (skeletalised by now) (20, 20, D:4) a +0 club a +0 sling a goblin corpse (21, 19, D:4) a +0 mace (25, -16, D:4) a +0 spear a gnoll corpse (skeletalised by now) (25, -15, D:4) a jackal corpse (skeletalised by now) (25, -13, D:4) a +0 club (26, -15, D:4) a jackal corpse (skeletalised by now) (26, -14, D:4) a jackal corpse (skeletalised by now) (26, -13, D:4) a +0 club (35, 6, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 flail 2 boomerangs (9, -2, D:5) a +0 plate armour (10, 1, D:5) 7 stones