coojplz Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -1, D:1) a quokka corpse (skeletalised by now) (7, 13, D:1) a +0 club a goblin skeleton (13, 5, D:1) an orb of mesmerism (26, 22, D:1) 2 stones a +0 dagger a kobold skeleton (33, 26, D:1) a hobgoblin corpse (skeletalised by now) (34, 5, D:1) a +0 dagger 2 stones (38, 56, D:1) a +0 dagger a stone (42, 34, D:1) 5 atropa-tipped darts (48, 12, D:1) a rat corpse (skeletalised by now) (50, 23, D:1) a +0 dagger of draining a goblin skeleton (51, 8, D:1) a +0 sling (52, 30, D:1) a ball python skeleton (54, 26, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (11, -26, D:2) a quokka corpse (skeletalised by now) (11, -20, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (13, -20, D:2) a +0 sling (15, -7, D:2) a +0 kite shield (16, -12, D:2) a +0 leather armour (17, -7, D:2) a +0 dagger (20, -38, D:2) a +0 club a kobold corpse (skeletalised by now) (23, -33, D:2) a +3 dagger of venom (24, -9, D:2) a quokka skeleton a rat skeleton (29, -39, D:2) a +0 dagger (33, -6, D:2) a +1 mace of holy wrath (35, 9, D:2) a ball python corpse (skeletalised by now) (40, -13, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (41, -36, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (41, -31, D:2) a rat skeleton (52, -29, D:2) a +0 short sword (53, -16, D:2) a hobgoblin skeleton (54, -31, D:2) a quokka skeleton (55, -18, D:2) an adder skeleton (59, -19, D:2) the +7 mace "Faowouf" {flame, rElec rC- Dex+6} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (1, -1, D:3) a +0 pair of boots (8, 23, D:3) a +0 robe (8, 25, D:3) a +0 chain mail (22, 3, D:3) a +0 club a +0 sling a hobgoblin skeleton a goblin skeleton (24, 15, D:3) a +0 club (30, 2, D:3) a +0 short sword (34, 34, D:3) a +0 quarterstaff a +0 robe (40, 19, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (41, 7, D:3) the +0 ring mail "Horup" {rC+ Str+3 Int+2} rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (41, 19, D:3) a +0 dagger a +0 robe a parchment of Apportation an orc corpse (skeletalised by now) (42, 11, D:3) a +0 club (44, 13, D:3) a +0 dagger a kobold corpse (skeletalised by now) (44, 27, D:3) a +0 dagger (45, 36, D:3) a +0 dagger (48, 35, D:3) a +0 trident (50, 45, D:3) a +0 scale mail a +0 mace (52, 29, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (1, -1, D:4) a potion of curing (12, -14, D:4) a +0 robe a +0 dagger (14, -35, D:4) a +0 falchion (14, -10, D:4) a +0 leather armour (19, -12, D:4) a hound skeleton (21, -31, D:4) an iguana corpse (skeletalised by now) (21, -16, D:4) a boomerang (23, -7, D:4) an adder corpse (skeletalised by now) (25, -18, D:4) a stone (25, -17, D:4) a javelin (26, -18, D:4) a stone a stone a stone (26, -17, D:4) a stone (26, -16, D:4) a throwing net (28, -29, D:4) the felid skeleton of Natasha (28, -16, D:4) a +0 short sword (29, -38, D:4) an iguana skeleton (29, -7, D:4) a scroll of identify (30, -12, D:4) a hound skeleton (31, -12, D:4) a +0 robe a +0 dagger an orc skeleton (32, -29, D:4) a +0 robe a +0 dagger (33, -33, D:4) a +0 leather armour a +0 whip (34, -1, D:4) a scroll of vulnerability (35, -29, D:4) a +0 robe a +0 dagger a +0 leather armour a +0 club an orc skeleton (36, -29, D:4) a +0 robe a +0 dagger a +0 leather armour a +0 flail an orc skeleton (37, -29, D:4) a +0 robe a +0 dagger